Properly convert to configured display units Wind Turbine
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2 changed files with 16 additions and 1 deletions
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@ -1213,6 +1213,21 @@ public final class MekanismUtils
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return energy;
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}
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}
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public static double convertToDisplay(double energy)
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{
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switch(general.activeType)
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{
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case RF:
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return energy * general.TO_TE;
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case EU:
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return energy * general.TO_IC2;
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case MJ:
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return energy * general.TO_TE / 10;
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default:
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return energy;
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}
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}
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/**
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* Gets a rounded energy display of a defined amount of energy.
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@ -59,7 +59,7 @@ public class GuiWindTurbine extends GuiMekanism
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fontRendererObj.drawString(tileEntity.getInventoryName(), 45, 6, 0x404040);
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fontRendererObj.drawString(MekanismUtils.localize("container.inventory"), 8, (ySize - 96) + 2, 0x404040);
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fontRendererObj.drawString(MekanismUtils.getEnergyDisplay(tileEntity.getEnergy()), 51, 26, 0x00CD00);
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fontRendererObj.drawString(MekanismUtils.localize("gui.power") + ": " + powerFormat.format(generators.windGenerationMin*tileEntity.getMultiplier()), 51, 35, 0x00CD00);
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fontRendererObj.drawString(MekanismUtils.localize("gui.power") + ": " + powerFormat.format(MekanismUtils.convertToDisplay(generators.windGenerationMin*tileEntity.getMultiplier())), 51, 35, 0x00CD00);
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fontRendererObj.drawString(MekanismUtils.localize("gui.out") + ": " + MekanismUtils.getEnergyDisplay(tileEntity.getMaxOutput()) + "/t", 51, 44, 0x00CD00);
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int size = 44;
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