Fixed Bounding Blocks causing crashes

This commit is contained in:
Aidan C. Brady 2014-01-05 12:10:05 -05:00
parent 1e6cc0916f
commit be96cb62ce
2 changed files with 2 additions and 1 deletions

View file

@ -934,6 +934,7 @@ public class TileEntityDigitalMiner extends TileEntityElectricBlock implements I
}
MekanismUtils.makeAdvancedBoundingBlock(worldObj, x, y, z, Coord4D.get(this));
worldObj.notifyBlocksOfNeighborChange(x, y, z, Mekanism.BoundingBlock.blockID);
}
}
}

View file

@ -668,7 +668,7 @@ public final class MekanismUtils
*/
public static void makeAdvancedBoundingBlock(World world, int x, int y, int z, Coord4D orig)
{
world.setBlock(x, y, z, Mekanism.BoundingBlock.blockID, 1, 3);
world.setBlock(x, y, z, Mekanism.BoundingBlock.blockID, 1, 0);
if(!world.isRemote)
{