Make the tank-type renderers reset their DisplayLists on texture reload.

This will prevent missing-texture/wrong-texture weirdness when changing texturepacks in-world. Also noticed that two old render classes from my first rewrite of transmitter rendering are now unused, so deleted them.
This commit is contained in:
Ben Spiers 2014-09-02 02:08:26 +01:00
parent 99a5702de9
commit c21404dd2d
7 changed files with 35 additions and 274 deletions

View file

@ -1,105 +0,0 @@
package mekanism.client.model;
import net.minecraft.client.model.PositionTextureVertex;
import net.minecraft.client.model.TexturedQuad;
import net.minecraft.client.renderer.Tessellator;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelBoxSelectiveFace
{
private PositionTextureVertex[] vertexPositions;
private TexturedQuad[] quadList;
public final float posX1;
public final float posY1;
public final float posZ1;
public final float posX2;
public final float posY2;
public final float posZ2;
public ModelBoxSelectiveFace(ModelRendererSelectiveFace modelRenderer, int textureOffsetU, int textureOffsetV, float xMin, float yMin, float zMin, int xSize, int ySize, int zSize, float scaleFactor)
{
posX1 = xMin;
posY1 = yMin;
posZ1 = zMin;
posX2 = xMin + xSize;
posY2 = yMin + ySize;
posZ2 = zMin + zSize;
vertexPositions = new PositionTextureVertex[8];
quadList = new TexturedQuad[6];
float xMax = xMin + xSize;
float yMax = yMin + ySize;
float zMax = zMin + zSize;
xMin -= scaleFactor;
yMin -= scaleFactor;
zMin -= scaleFactor;
xMax += scaleFactor;
yMax += scaleFactor;
zMax += scaleFactor;
if(modelRenderer.mirror)
{
float placeholder = xMax;
xMax = xMin;
xMin = placeholder;
}
PositionTextureVertex positiontexturevertex0 = new PositionTextureVertex(xMin, yMin, zMin, 0.0F, 0.0F);
PositionTextureVertex positiontexturevertex1 = new PositionTextureVertex(xMax, yMin, zMin, 0.0F, 8.0F);
PositionTextureVertex positiontexturevertex2 = new PositionTextureVertex(xMax, yMax, zMin, 8.0F, 8.0F);
PositionTextureVertex positiontexturevertex3 = new PositionTextureVertex(xMin, yMax, zMin, 8.0F, 0.0F);
PositionTextureVertex positiontexturevertex4 = new PositionTextureVertex(xMin, yMin, zMax, 0.0F, 0.0F);
PositionTextureVertex positiontexturevertex5 = new PositionTextureVertex(xMax, yMin, zMax, 0.0F, 8.0F);
PositionTextureVertex positiontexturevertex6 = new PositionTextureVertex(xMax, yMax, zMax, 8.0F, 8.0F);
PositionTextureVertex positiontexturevertex7 = new PositionTextureVertex(xMin, yMax, zMax, 8.0F, 0.0F);
vertexPositions[0] = positiontexturevertex0;
vertexPositions[1] = positiontexturevertex1;
vertexPositions[2] = positiontexturevertex2;
vertexPositions[3] = positiontexturevertex3;
vertexPositions[4] = positiontexturevertex4;
vertexPositions[5] = positiontexturevertex5;
vertexPositions[6] = positiontexturevertex6;
vertexPositions[7] = positiontexturevertex7;
quadList[0] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex2, positiontexturevertex3, positiontexturevertex7, positiontexturevertex6}, textureOffsetU + zSize + xSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize + xSize, textureOffsetV, modelRenderer.textureWidth, modelRenderer.textureHeight);
quadList[1] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex5, positiontexturevertex4, positiontexturevertex0, positiontexturevertex1}, textureOffsetU + zSize, textureOffsetV, textureOffsetU + zSize + xSize, textureOffsetV + zSize, modelRenderer.textureWidth, modelRenderer.textureHeight);
quadList[2] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex4, positiontexturevertex5, positiontexturevertex6, positiontexturevertex7}, textureOffsetU + zSize + xSize + zSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize + zSize + xSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
quadList[3] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex1, positiontexturevertex0, positiontexturevertex3, positiontexturevertex2}, textureOffsetU + zSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
quadList[4] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex0, positiontexturevertex4, positiontexturevertex7, positiontexturevertex3}, textureOffsetU, textureOffsetV + zSize, textureOffsetU + zSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
quadList[5] = new TexturedQuad(new PositionTextureVertex[] {positiontexturevertex5, positiontexturevertex1, positiontexturevertex2, positiontexturevertex6}, textureOffsetU + zSize + xSize, textureOffsetV + zSize, textureOffsetU + zSize + xSize + zSize, textureOffsetV + zSize + ySize, modelRenderer.textureWidth, modelRenderer.textureHeight);
if(modelRenderer.mirror)
{
for(int quad = 0; quad < quadList.length; quad++)
{
quadList[quad].flipFace();
}
}
}
@SideOnly(Side.CLIENT)
public void render(Tessellator tessellator, boolean[] skippedFaces, float scaleFactor)
{
if(skippedFaces.length == quadList.length)
{
for(int i = 0; i < skippedFaces.length; ++i)
{
if(!skippedFaces[i])
{
quadList[i].draw(tessellator, scaleFactor);
}
}
}
}
}

View file

@ -1,169 +0,0 @@
package mekanism.client.model;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import mekanism.client.render.MekanismRenderer.BooleanArray;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.renderer.Tessellator;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class ModelRendererSelectiveFace
{
public float textureWidth;
public float textureHeight;
public float offsetX;
public float offsetY;
public float offsetZ;
public float rotationPointX;
public float rotationPointY;
public float rotationPointZ;
public float rotateAngleX;
public float rotateAngleY;
public float rotateAngleZ;
public boolean mirror;
public boolean showModel;
public boolean isHidden;
public List<ModelBoxSelectiveFace> cubeList = new ArrayList<ModelBoxSelectiveFace>();
private int textureOffsetX;
private int textureOffsetY;
private ModelBase baseModel;
private Map<BooleanArray, DisplayInteger> displayLists = new HashMap<BooleanArray, DisplayInteger>();
public ModelRendererSelectiveFace(ModelBase modelBase)
{
textureWidth = 64.0F;
textureHeight = 32.0F;
showModel = true;
baseModel = modelBase;
setTextureSize(modelBase.textureWidth, modelBase.textureHeight);
}
public ModelRendererSelectiveFace(ModelBase modelBase, int offsetX, int offsetY)
{
this(modelBase);
setTextureOffset(offsetX, offsetY);
}
public ModelRendererSelectiveFace setTextureOffset(int offsetX, int offsetY)
{
textureOffsetX = offsetX;
textureOffsetY = offsetY;
return this;
}
public ModelRendererSelectiveFace addBox(float minX, float minY, float minZ, int sizeX, int sizeY, int sizeZ)
{
cubeList.add(new ModelBoxSelectiveFace(this, textureOffsetX, textureOffsetY, minX, minY, minZ, sizeX, sizeY, sizeZ, 0.0F));
return this;
}
public void setRotationPoint(float pointX, float pointY, float pointZ)
{
rotationPointX = pointX;
rotationPointY = pointY;
rotationPointZ = pointZ;
}
@SideOnly(Side.CLIENT)
public void render(boolean[] dontRender, float scaleFactor)
{
if(!isHidden)
{
if(showModel)
{
DisplayInteger currentDisplayList = displayLists.get(new BooleanArray(dontRender));
if(currentDisplayList == null)
{
currentDisplayList = compileDisplayList(dontRender, scaleFactor);
}
GL11.glTranslatef(offsetX, offsetY, offsetZ);
int i;
if(rotateAngleX == 0.0F && rotateAngleY == 0.0F && rotateAngleZ == 0.0F)
{
if(rotationPointX == 0.0F && rotationPointY == 0.0F && rotationPointZ == 0.0F)
{
currentDisplayList.render();
}
else {
GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
currentDisplayList.render();
GL11.glTranslatef(-rotationPointX * scaleFactor, -rotationPointY * scaleFactor, -rotationPointZ * scaleFactor);
}
}
else {
GL11.glPushMatrix();
GL11.glTranslatef(rotationPointX * scaleFactor, rotationPointY * scaleFactor, rotationPointZ * scaleFactor);
if(rotateAngleZ != 0.0F)
{
GL11.glRotatef(rotateAngleZ * (180F / (float)Math.PI), 0.0F, 0.0F, 1.0F);
}
if(rotateAngleY != 0.0F)
{
GL11.glRotatef(rotateAngleY * (180F / (float)Math.PI), 0.0F, 1.0F, 0.0F);
}
if(rotateAngleX != 0.0F)
{
GL11.glRotatef(rotateAngleX * (180F / (float)Math.PI), 1.0F, 0.0F, 0.0F);
}
currentDisplayList.render();
GL11.glPopMatrix();
}
GL11.glTranslatef(-offsetX, -offsetY, -offsetZ);
}
}
}
@SideOnly(Side.CLIENT)
private DisplayInteger compileDisplayList(boolean[] dontRender, float scaleFactor)
{
DisplayInteger displayList = DisplayInteger.createAndStart();
Tessellator tessellator = Tessellator.instance;
for(int i = 0; i < cubeList.size(); ++i)
{
cubeList.get(i).render(tessellator, dontRender, scaleFactor);
}
displayList.endList();
displayLists.put(new BooleanArray(dontRender), displayList);
return displayList;
}
public ModelRendererSelectiveFace setTextureSize(int sizeX, int sizeY)
{
textureWidth = sizeX;
textureHeight = sizeY;
return this;
}
}

View file

@ -8,6 +8,9 @@ import mekanism.api.gas.Gas;
import mekanism.api.gas.GasRegistry;
import mekanism.api.gas.OreGas;
import mekanism.client.render.tileentity.RenderConfigurableMachine;
import mekanism.client.render.tileentity.RenderDynamicTank;
import mekanism.client.render.tileentity.RenderPortableTank;
import mekanism.client.render.tileentity.RenderSalinationController;
import mekanism.common.ObfuscatedNames;
import mekanism.common.base.ISpecialBounds;
import mekanism.common.util.MekanismUtils;
@ -105,6 +108,14 @@ public class MekanismRenderer
}
FluidRegistry.getFluid("brine").setIcons(event.map.registerIcon("mekanism:LiquidBrine"));
if(RenderPartTransmitter.getInstance() != null)
{
RenderPartTransmitter.getInstance().resetDisplayInts();
}
RenderDynamicTank.resetDisplayInts();
RenderSalinationController.resetDisplayInts();
RenderPortableTank.resetDisplayInts();
}
}

View file

@ -728,4 +728,10 @@ public class RenderPartTransmitter implements IIconSelfRegister
return display;
}
public void resetDisplayInts()
{
cachedLiquids.clear();
cachedOverlays.clear();
}
}

View file

@ -7,6 +7,7 @@ import mekanism.api.Coord4D;
import mekanism.client.render.MekanismRenderer;
import mekanism.client.render.MekanismRenderer.DisplayInteger;
import mekanism.client.render.MekanismRenderer.Model3D;
import mekanism.common.Mekanism;
import mekanism.common.content.tank.TankUpdateProtocol;
import mekanism.common.content.tank.SynchronizedTankData.ValveData;
import mekanism.common.tile.TileEntityDynamicTank;
@ -358,4 +359,10 @@ public class RenderDynamicTank extends TileEntitySpecialRenderer
return code;
}
}
public static void resetDisplayInts()
{
cachedCenterFluids.clear();
cachedValveFluids.clear();
}
}

View file

@ -193,4 +193,10 @@ public class RenderPortableTank extends TileEntitySpecialRenderer
return displays;
}
public static void resetDisplayInts()
{
cachedCenterFluids.clear();
cachedValveFluids.clear();
}
}

View file

@ -204,4 +204,9 @@ public class RenderSalinationController extends TileEntitySpecialRenderer
((SalinationRenderData)data).side == side;
}
}
public static void resetDisplayInts()
{
cachedCenterFluids.clear();
}
}