Touch up on Free Runners positioning
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879bc0e93d
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1 changed files with 3 additions and 3 deletions
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@ -147,16 +147,16 @@ public class ModelCustomArmor extends ModelBiped
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}
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}
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else if(biped.modelType == ArmorModel.FRICTIONBOOTS)
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else if(biped.modelType == ArmorModel.FRICTIONBOOTS)
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{
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{
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GL11.glScalef(0.99F, 0.99F, 0.99F);
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GL11.glScalef(1.02F, 1.02F, 1.02F);
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if(partRender == biped.bipedLeftLeg)
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if(partRender == biped.bipedLeftLeg)
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{
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{
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GL11.glTranslatef(-0.1375F, -0.75F, 0);
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GL11.glTranslatef(-0.1375F, -0.75F, -0.0625F);
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ArmorModel.frictionBootsModel.renderLeft(0.0625F);
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ArmorModel.frictionBootsModel.renderLeft(0.0625F);
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}
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}
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else if(partRender == biped.bipedRightLeg)
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else if(partRender == biped.bipedRightLeg)
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{
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{
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GL11.glTranslatef(0.1375F, -0.75F, 0);
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GL11.glTranslatef(0.1375F, -0.75F, -0.0625F);
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ArmorModel.frictionBootsModel.renderRight(0.0625F);
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ArmorModel.frictionBootsModel.renderRight(0.0625F);
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}
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}
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}
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}
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