v4.2.2 Beta #5
*Touched up on parameter/variable names again. *Renamed ObsidianUtils method 'doExplosion' to 'doFakeEntityExplosion.' *Added method 'doFakeBlockExplosion' to ObsidianUtils. *Code cleanup. *Removed GuiEnrichmentChamber, GuiPlatinumCompressor, GuiCombiner, and GuiCrusher classes. *Added GuiElectricMachine and GuiAdvancedElectricMachine classes. *Renamed 'INetworkedMachine' to 'ITileNetwork.' *Touched up on BC Power Unit system. *Updated TileEntities to use new GUI System *Merged several TEEM and TEAEM fields and methods into TEBM. *Updated MachineryManager -- added 'destroyAll' method. *Updated throwing knives, removed unneeded PhysicsHelper. *More javadocs.
This commit is contained in:
parent
25a47a34c1
commit
c8454c1808
25 changed files with 241 additions and 388 deletions
|
@ -54,31 +54,31 @@ public class BlockMachine extends BlockContainer
|
||||||
TileEntityBasicMachine tileEntity = (TileEntityBasicMachine)world.getBlockTileEntity(x, y, z);
|
TileEntityBasicMachine tileEntity = (TileEntityBasicMachine)world.getBlockTileEntity(x, y, z);
|
||||||
if (isActive(world, x, y, z))
|
if (isActive(world, x, y, z))
|
||||||
{
|
{
|
||||||
float var7 = (float)x + 0.5F;
|
float xRandom = (float)x + 0.5F;
|
||||||
float var8 = (float)y + 0.0F + random.nextFloat() * 6.0F / 16.0F;
|
float yRandom = (float)y + 0.0F + random.nextFloat() * 6.0F / 16.0F;
|
||||||
float var9 = (float)z + 0.5F;
|
float zRandom = (float)z + 0.5F;
|
||||||
float var10 = 0.52F;
|
float iRandom = 0.52F;
|
||||||
float var11 = random.nextFloat() * 0.6F - 0.3F;
|
float jRandom = random.nextFloat() * 0.6F - 0.3F;
|
||||||
|
|
||||||
if (tileEntity.facing == 4)
|
if (tileEntity.facing == 4)
|
||||||
{
|
{
|
||||||
world.spawnParticle("smoke", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("smoke", (double)(xRandom - iRandom), (double)yRandom, (double)(zRandom + jRandom), 0.0D, 0.0D, 0.0D);
|
||||||
world.spawnParticle("reddust", (double)(var7 - var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("reddust", (double)(xRandom - iRandom), (double)yRandom, (double)(zRandom + jRandom), 0.0D, 0.0D, 0.0D);
|
||||||
}
|
}
|
||||||
else if (tileEntity.facing == 5)
|
else if (tileEntity.facing == 5)
|
||||||
{
|
{
|
||||||
world.spawnParticle("smoke", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("smoke", (double)(xRandom + iRandom), (double)yRandom, (double)(zRandom + jRandom), 0.0D, 0.0D, 0.0D);
|
||||||
world.spawnParticle("reddust", (double)(var7 + var10), (double)var8, (double)(var9 + var11), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("reddust", (double)(xRandom + iRandom), (double)yRandom, (double)(zRandom + jRandom), 0.0D, 0.0D, 0.0D);
|
||||||
}
|
}
|
||||||
else if (tileEntity.facing == 2)
|
else if (tileEntity.facing == 2)
|
||||||
{
|
{
|
||||||
world.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("smoke", (double)(xRandom + jRandom), (double)yRandom, (double)(zRandom - iRandom), 0.0D, 0.0D, 0.0D);
|
||||||
world.spawnParticle("reddust", (double)(var7 + var11), (double)var8, (double)(var9 - var10), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("reddust", (double)(xRandom + jRandom), (double)yRandom, (double)(zRandom - iRandom), 0.0D, 0.0D, 0.0D);
|
||||||
}
|
}
|
||||||
else if (tileEntity.facing == 3)
|
else if (tileEntity.facing == 3)
|
||||||
{
|
{
|
||||||
world.spawnParticle("smoke", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("smoke", (double)(xRandom + jRandom), (double)yRandom, (double)(zRandom + iRandom), 0.0D, 0.0D, 0.0D);
|
||||||
world.spawnParticle("reddust", (double)(var7 + var11), (double)var8, (double)(var9 + var10), 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("reddust", (double)(xRandom + jRandom), (double)yRandom, (double)(zRandom + iRandom), 0.0D, 0.0D, 0.0D);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -251,46 +251,46 @@ public class BlockMachine extends BlockContainer
|
||||||
|
|
||||||
public void breakBlock(World world, int x, int y, int z, int i1, int i2)
|
public void breakBlock(World world, int x, int y, int z, int i1, int i2)
|
||||||
{
|
{
|
||||||
TileEntityBasicMachine var5 = (TileEntityBasicMachine)world.getBlockTileEntity(x, y, z);
|
TileEntityBasicMachine tileEntity = (TileEntityBasicMachine)world.getBlockTileEntity(x, y, z);
|
||||||
|
|
||||||
if (var5 != null)
|
if (tileEntity != null)
|
||||||
{
|
{
|
||||||
for (int var6 = 0; var6 < var5.getSizeInventory(); ++var6)
|
for (int i = 0; i < tileEntity.getSizeInventory(); ++i)
|
||||||
{
|
{
|
||||||
ItemStack var7 = var5.getStackInSlot(var6);
|
ItemStack slotStack = tileEntity.getStackInSlot(i);
|
||||||
|
|
||||||
if (var7 != null)
|
if (slotStack != null)
|
||||||
{
|
{
|
||||||
float var8 = machineRand.nextFloat() * 0.8F + 0.1F;
|
float xRandom = machineRand.nextFloat() * 0.8F + 0.1F;
|
||||||
float var9 = machineRand.nextFloat() * 0.8F + 0.1F;
|
float yRandom = machineRand.nextFloat() * 0.8F + 0.1F;
|
||||||
float var10 = machineRand.nextFloat() * 0.8F + 0.1F;
|
float zRandom = machineRand.nextFloat() * 0.8F + 0.1F;
|
||||||
|
|
||||||
while (var7.stackSize > 0)
|
while (slotStack.stackSize > 0)
|
||||||
{
|
{
|
||||||
int var11 = machineRand.nextInt(21) + 10;
|
int j = machineRand.nextInt(21) + 10;
|
||||||
|
|
||||||
if (var11 > var7.stackSize)
|
if (j > slotStack.stackSize)
|
||||||
{
|
{
|
||||||
var11 = var7.stackSize;
|
j = slotStack.stackSize;
|
||||||
}
|
}
|
||||||
|
|
||||||
var7.stackSize -= var11;
|
slotStack.stackSize -= j;
|
||||||
EntityItem var12 = new EntityItem(world, (double)((float)x + var8), (double)((float)y + var9), (double)((float)z + var10), new ItemStack(var7.itemID, var11, var7.getItemDamage()));
|
EntityItem item = new EntityItem(world, (double)((float)x + xRandom), (double)((float)y + yRandom), (double)((float)z + zRandom), new ItemStack(slotStack.itemID, j, slotStack.getItemDamage()));
|
||||||
|
|
||||||
if (var7.hasTagCompound())
|
if (slotStack.hasTagCompound())
|
||||||
{
|
{
|
||||||
var12.item.setTagCompound((NBTTagCompound)var7.getTagCompound().copy());
|
item.item.setTagCompound((NBTTagCompound)slotStack.getTagCompound().copy());
|
||||||
}
|
}
|
||||||
|
|
||||||
float var13 = 0.05F;
|
float k = 0.05F;
|
||||||
var12.motionX = (double)((float)machineRand.nextGaussian() * var13);
|
item.motionX = (double)((float)machineRand.nextGaussian() * k);
|
||||||
var12.motionY = (double)((float)machineRand.nextGaussian() * var13 + 0.2F);
|
item.motionY = (double)((float)machineRand.nextGaussian() * k + 0.2F);
|
||||||
var12.motionZ = (double)((float)machineRand.nextGaussian() * var13);
|
item.motionZ = (double)((float)machineRand.nextGaussian() * k);
|
||||||
world.spawnEntityInWorld(var12);
|
world.spawnEntityInWorld(item);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
var5.invalidate();
|
tileEntity.invalidate();
|
||||||
}
|
}
|
||||||
|
|
||||||
super.breakBlock(world, x, y, z, i1, i2);
|
super.breakBlock(world, x, y, z, i1, i2);
|
||||||
|
|
|
@ -7,7 +7,6 @@ public class ItemObsidianKnife extends ItemObsidian
|
||||||
{
|
{
|
||||||
private EnumToolMaterial enumToolMaterial;
|
private EnumToolMaterial enumToolMaterial;
|
||||||
protected int weaponDamage;
|
protected int weaponDamage;
|
||||||
protected float knockBack;
|
|
||||||
protected float strVsBlock;
|
protected float strVsBlock;
|
||||||
protected int entityDamage;
|
protected int entityDamage;
|
||||||
protected int blockDamage;
|
protected int blockDamage;
|
||||||
|
@ -20,7 +19,6 @@ public class ItemObsidianKnife extends ItemObsidian
|
||||||
maxStackSize = 1;
|
maxStackSize = 1;
|
||||||
setMaxDamage((int)((float)enumtoolmaterial.getMaxUses() * 0.5F));
|
setMaxDamage((int)((float)enumtoolmaterial.getMaxUses() * 0.5F));
|
||||||
weaponDamage = (int)((float)3 + (float)enumtoolmaterial.getDamageVsEntity() * 1.5F);
|
weaponDamage = (int)((float)3 + (float)enumtoolmaterial.getDamageVsEntity() * 1.5F);
|
||||||
knockBack = 0.2F + (enumtoolmaterial != EnumToolMaterial.GOLD ? 0.0F : 0.2F);
|
|
||||||
strVsBlock = 1;
|
strVsBlock = 1;
|
||||||
entityDamage = 2;
|
entityDamage = 2;
|
||||||
blockDamage = 2;
|
blockDamage = 2;
|
||||||
|
@ -95,7 +93,7 @@ public class ItemObsidianKnife extends ItemObsidian
|
||||||
return weaponDamage;
|
return weaponDamage;
|
||||||
}
|
}
|
||||||
|
|
||||||
public boolean onBlockDestroyed(ItemStack itemstack, int i, int j, int k, int l, EntityLiving entityliving)
|
public boolean onBlockDestroyed(ItemStack itemstack, World world, int i, int j, int k, int l, EntityLiving entityliving)
|
||||||
{
|
{
|
||||||
itemstack.damageItem(blockDamage, entityliving);
|
itemstack.damageItem(blockDamage, entityliving);
|
||||||
return true;
|
return true;
|
||||||
|
@ -103,11 +101,6 @@ public class ItemObsidianKnife extends ItemObsidian
|
||||||
|
|
||||||
public boolean hitEntity(ItemStack itemstack, EntityLiving entityliving, EntityLiving entityliving1)
|
public boolean hitEntity(ItemStack itemstack, EntityLiving entityliving, EntityLiving entityliving1)
|
||||||
{
|
{
|
||||||
if (knockBack != 0.0F)
|
|
||||||
{
|
|
||||||
PhysicsHelper.knockBack(entityliving, entityliving1, knockBack);
|
|
||||||
}
|
|
||||||
|
|
||||||
itemstack.damageItem(entityDamage, entityliving1);
|
itemstack.damageItem(entityDamage, entityliving1);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -75,6 +75,24 @@ public class MachineryManager
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Destroys all machines registered, as well as removing them from the manager's ArrayList.
|
||||||
|
* @param explode - whether or not to show fake explosion
|
||||||
|
*/
|
||||||
|
public void destroyAll(boolean explode)
|
||||||
|
{
|
||||||
|
for(TileEntityBasicMachine machine : machines)
|
||||||
|
{
|
||||||
|
if(explode)
|
||||||
|
{
|
||||||
|
ObsidianUtils.doFakeBlockExplosion(machine.worldObj, machine.xCoord, machine.yCoord, machine.zCoord);
|
||||||
|
}
|
||||||
|
machine.worldObj.setBlockAndMetadataWithNotify(machine.xCoord, machine.yCoord, machine.zCoord, 0, 0);
|
||||||
|
machine.worldObj.removeBlockTileEntity(machine.xCoord, machine.yCoord, machine.zCoord);
|
||||||
|
remove(machine);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Resets the manager -- removing all machines from the ArrayList
|
* Resets the manager -- removing all machines from the ArrayList
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -20,7 +20,7 @@ import net.minecraft.src.*;
|
||||||
import net.uberkat.obsidian.client.ThreadSendData;
|
import net.uberkat.obsidian.client.ThreadSendData;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Official Obsidian Ingots utilities. All miscellaneous methods are located here.
|
* Utilities used by Obsidian Ingots. All miscellaneous methods are located here.
|
||||||
* @author AidanBrady
|
* @author AidanBrady
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
|
@ -213,13 +213,26 @@ public class ObsidianUtils
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates a fake explosion, with only sounds and effects. No damage is caused to either blocks or the player.
|
* Creates a fake explosion at the declared player, with only sounds and effects. No damage is caused to either blocks or the player.
|
||||||
* @param entityplayer - player to explode
|
* @param entityplayer - player to explode
|
||||||
*/
|
*/
|
||||||
public static void doExplosion(EntityPlayer entityplayer)
|
public static void doFakeEntityExplosion(EntityPlayer entityplayer)
|
||||||
{
|
{
|
||||||
World world = entityplayer.worldObj;
|
World world = entityplayer.worldObj;
|
||||||
world.spawnParticle("hugeexplosion", entityplayer.posX, entityplayer.posY, entityplayer.posZ, 0.0D, 0.0D, 0.0D);
|
world.spawnParticle("hugeexplosion", entityplayer.posX, entityplayer.posY, entityplayer.posZ, 0.0D, 0.0D, 0.0D);
|
||||||
world.playSoundAtEntity(entityplayer, "random.explode", 1.0F, 1.0F);
|
world.playSoundAtEntity(entityplayer, "random.explode", 1.0F, 1.0F);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a fake explosion at the declared coords, with only sounds and effects. No damage is caused to either blocks or the player.
|
||||||
|
* @param world - world where the explosion will occur
|
||||||
|
* @param x - x coord
|
||||||
|
* @param y - y coord
|
||||||
|
* @param z - z coord
|
||||||
|
*/
|
||||||
|
public static void doFakeBlockExplosion(World world, int x, int y, int z)
|
||||||
|
{
|
||||||
|
world.spawnParticle("hugeexplosion", x, y, z, 0.0D, 0.0D, 0.0D);
|
||||||
|
world.playSound(x, y, z, "random.explode", 1.0F, 1.0F);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -6,7 +6,7 @@ import java.io.DataInputStream;
|
||||||
import java.io.DataOutputStream;
|
import java.io.DataOutputStream;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
|
|
||||||
import obsidian.api.INetworkedMachine;
|
import obsidian.api.ITileNetwork;
|
||||||
|
|
||||||
import com.google.common.io.ByteArrayDataInput;
|
import com.google.common.io.ByteArrayDataInput;
|
||||||
import com.google.common.io.ByteStreams;
|
import com.google.common.io.ByteStreams;
|
||||||
|
@ -79,9 +79,9 @@ public class PacketHandler implements IPacketHandler
|
||||||
|
|
||||||
World world = ((EntityPlayer)player).worldObj;
|
World world = ((EntityPlayer)player).worldObj;
|
||||||
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
|
||||||
if(tileEntity instanceof INetworkedMachine)
|
if(tileEntity instanceof ITileNetwork)
|
||||||
{
|
{
|
||||||
((INetworkedMachine)tileEntity).handlePacketData(manager, packet, ((EntityPlayer)player), dataStream);
|
((ITileNetwork)tileEntity).handlePacketData(manager, packet, ((EntityPlayer)player), dataStream);
|
||||||
}
|
}
|
||||||
} catch (Exception e)
|
} catch (Exception e)
|
||||||
{
|
{
|
||||||
|
|
|
@ -1,50 +0,0 @@
|
||||||
package net.uberkat.obsidian.common;
|
|
||||||
|
|
||||||
import net.minecraft.src.*;
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Simple physics handler that allows weapons, specifically knives, to knock back entities on contact.
|
|
||||||
* @author AidanBrady
|
|
||||||
*
|
|
||||||
*/
|
|
||||||
public class PhysicsHelper
|
|
||||||
{
|
|
||||||
/**
|
|
||||||
* Knock back an entity with the specified force.
|
|
||||||
* @param entityliving
|
|
||||||
* @param entityliving1
|
|
||||||
* @param f
|
|
||||||
*/
|
|
||||||
public static void knockBack(EntityLiving entityliving, EntityLiving entityliving1, float f)
|
|
||||||
{
|
|
||||||
entityliving.motionX = 0.0D;
|
|
||||||
entityliving.motionY = 0.0D;
|
|
||||||
entityliving.motionZ = 0.0D;
|
|
||||||
float f1 = 2.5F;
|
|
||||||
|
|
||||||
if ((entityliving1 instanceof EntityPlayer) && entityliving1.isSprinting())
|
|
||||||
{
|
|
||||||
entityliving.addVelocity(-Math.sin(Math.toRadians(entityliving1.rotationYaw)) * (double)f * (double)f1, 0.1F * f * f1, Math.cos(Math.toRadians(entityliving1.rotationYaw)) * (double)f * (double)f1);
|
|
||||||
}
|
|
||||||
|
|
||||||
double d = entityliving1.posX - entityliving.posX;
|
|
||||||
double d1;
|
|
||||||
|
|
||||||
for (d1 = entityliving1.posZ - entityliving.posZ; d * d + d1 * d1 < 0.0001D; d1 = (Math.random() - Math.random()) * 0.01D)
|
|
||||||
{
|
|
||||||
d = (Math.random() - Math.random()) * 0.01D;
|
|
||||||
}
|
|
||||||
|
|
||||||
entityliving.attackedAtYaw = (float)((Math.atan2(d1, d) * 180D) / Math.PI) - entityliving.rotationYaw;
|
|
||||||
float f2 = MathHelper.sqrt_double(d * d + d1 * d1);
|
|
||||||
float f3 = f;
|
|
||||||
entityliving.motionX -= (d / (double)f2) * (double)f3;
|
|
||||||
entityliving.motionY += 0.40000000000000002D;
|
|
||||||
entityliving.motionZ -= (d1 / (double)f2) * (double)f3;
|
|
||||||
|
|
||||||
if (entityliving.motionY > 0.40000000000000002D)
|
|
||||||
{
|
|
||||||
entityliving.motionY = 0.40000000000000002D;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -24,9 +24,6 @@ public abstract class TileEntityAdvancedElectricMachine extends TileEntityBasicM
|
||||||
/** The inventory slot itemstacks used by this machine. */
|
/** The inventory slot itemstacks used by this machine. */
|
||||||
public ItemStack[] inventory = new ItemStack[4];
|
public ItemStack[] inventory = new ItemStack[4];
|
||||||
|
|
||||||
/** The full name of this machine. */
|
|
||||||
public String fullName;
|
|
||||||
|
|
||||||
/** How much energy this machine uses per tick. */
|
/** How much energy this machine uses per tick. */
|
||||||
public int ENERGY_PER_TICK;
|
public int ENERGY_PER_TICK;
|
||||||
|
|
||||||
|
@ -56,16 +53,17 @@ public abstract class TileEntityAdvancedElectricMachine extends TileEntityBasicM
|
||||||
* and the energy slot (3). The machine will not run if it does not have enough electricity, or if it doesn't have enough
|
* and the energy slot (3). The machine will not run if it does not have enough electricity, or if it doesn't have enough
|
||||||
* fuel ticks.
|
* fuel ticks.
|
||||||
*
|
*
|
||||||
* @param name - display name of the machine.
|
* @param name - full name of this machine
|
||||||
|
* @param path - GUI texture path of this machine
|
||||||
* @param perTick - how much energy this machine uses per tick.
|
* @param perTick - how much energy this machine uses per tick.
|
||||||
* @param secondaryPerTick - how much secondary energy (fuel) this machine uses per tick.
|
* @param secondaryPerTick - how much secondary energy (fuel) this machine uses per tick.
|
||||||
* @param ticksRequired - how many ticks it takes to smelt an item.
|
* @param ticksRequired - how many ticks it takes to smelt an item.
|
||||||
* @param maxEnergy - maximum amount of energy this machine can hold.
|
* @param maxEnergy - maximum amount of energy this machine can hold.
|
||||||
* @param maxSecondaryEnergy - maximum amount of secondary energy (fuel) this machine can hold.
|
* @param maxSecondaryEnergy - maximum amount of secondary energy (fuel) this machine can hold.
|
||||||
*/
|
*/
|
||||||
public TileEntityAdvancedElectricMachine(String name, int perTick, int secondaryPerTick, int ticksRequired, int maxEnergy, int maxSecondaryEnergy)
|
public TileEntityAdvancedElectricMachine(String name, String path, int perTick, int secondaryPerTick, int ticksRequired, int maxEnergy, int maxSecondaryEnergy)
|
||||||
{
|
{
|
||||||
fullName = name;
|
super(name, path);
|
||||||
ENERGY_PER_TICK = perTick;
|
ENERGY_PER_TICK = perTick;
|
||||||
SECONDARY_ENERGY_PER_TICK = secondaryPerTick;
|
SECONDARY_ENERGY_PER_TICK = secondaryPerTick;
|
||||||
TICKS_REQUIRED = ticksRequired;
|
TICKS_REQUIRED = ticksRequired;
|
||||||
|
@ -321,52 +319,52 @@ public abstract class TileEntityAdvancedElectricMachine extends TileEntityBasicM
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
|
public void readFromNBT(NBTTagCompound nbtTags)
|
||||||
{
|
{
|
||||||
super.readFromNBT(par1NBTTagCompound);
|
super.readFromNBT(nbtTags);
|
||||||
NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
|
NBTTagList tagList = nbtTags.getTagList("Items");
|
||||||
inventory = new ItemStack[getSizeInventory()];
|
inventory = new ItemStack[getSizeInventory()];
|
||||||
|
|
||||||
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
|
for (int slots = 0; slots < tagList.tagCount(); ++slots)
|
||||||
{
|
{
|
||||||
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
|
NBTTagCompound tagCompound = (NBTTagCompound)tagList.tagAt(slots);
|
||||||
byte var5 = var4.getByte("Slot");
|
byte slotID = tagCompound.getByte("Slot");
|
||||||
|
|
||||||
if (var5 >= 0 && var5 < inventory.length)
|
if (slotID >= 0 && slotID < inventory.length)
|
||||||
{
|
{
|
||||||
inventory[var5] = ItemStack.loadItemStackFromNBT(var4);
|
inventory[slotID] = ItemStack.loadItemStackFromNBT(tagCompound);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
operatingTicks = par1NBTTagCompound.getInteger("operatingTicks");
|
operatingTicks = nbtTags.getInteger("operatingTicks");
|
||||||
energyStored = par1NBTTagCompound.getInteger("energyStored");
|
energyStored = nbtTags.getInteger("energyStored");
|
||||||
secondaryEnergyStored = par1NBTTagCompound.getInteger("secondaryEnergyStored");
|
secondaryEnergyStored = nbtTags.getInteger("secondaryEnergyStored");
|
||||||
prevActive = isActive = par1NBTTagCompound.getBoolean("isActive");
|
prevActive = isActive = nbtTags.getBoolean("isActive");
|
||||||
facing = par1NBTTagCompound.getInteger("facing");
|
facing = nbtTags.getInteger("facing");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
|
public void writeToNBT(NBTTagCompound nbtTags)
|
||||||
{
|
{
|
||||||
super.writeToNBT(par1NBTTagCompound);
|
super.writeToNBT(nbtTags);
|
||||||
par1NBTTagCompound.setInteger("operatingTicks", operatingTicks);
|
nbtTags.setInteger("operatingTicks", operatingTicks);
|
||||||
par1NBTTagCompound.setInteger("energyStored", energyStored);
|
nbtTags.setInteger("energyStored", energyStored);
|
||||||
par1NBTTagCompound.setInteger("secondaryEnergyStored", secondaryEnergyStored);
|
nbtTags.setInteger("secondaryEnergyStored", secondaryEnergyStored);
|
||||||
par1NBTTagCompound.setBoolean("isActive", isActive);
|
nbtTags.setBoolean("isActive", isActive);
|
||||||
par1NBTTagCompound.setInteger("facing", facing);
|
nbtTags.setInteger("facing", facing);
|
||||||
NBTTagList var2 = new NBTTagList();
|
NBTTagList tagList = new NBTTagList();
|
||||||
|
|
||||||
for (int var3 = 0; var3 < inventory.length; ++var3)
|
for (int slots = 0; slots < inventory.length; ++slots)
|
||||||
{
|
{
|
||||||
if (inventory[var3] != null)
|
if (inventory[slots] != null)
|
||||||
{
|
{
|
||||||
NBTTagCompound var4 = new NBTTagCompound();
|
NBTTagCompound tagCompound = new NBTTagCompound();
|
||||||
var4.setByte("Slot", (byte)var3);
|
tagCompound.setByte("Slot", (byte)slots);
|
||||||
inventory[var3].writeToNBT(var4);
|
inventory[slots].writeToNBT(tagCompound);
|
||||||
var2.appendTag(var4);
|
tagList.appendTag(tagCompound);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
par1NBTTagCompound.setTag("Items", var2);
|
nbtTags.setTag("Items", tagList);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getStartInventorySide(ForgeDirection side)
|
public int getStartInventorySide(ForgeDirection side)
|
||||||
|
@ -386,9 +384,9 @@ public abstract class TileEntityAdvancedElectricMachine extends TileEntityBasicM
|
||||||
return inventory.length;
|
return inventory.length;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ItemStack getStackInSlot(int var1)
|
public ItemStack getStackInSlot(int par1)
|
||||||
{
|
{
|
||||||
return inventory[var1];
|
return inventory[par1];
|
||||||
}
|
}
|
||||||
|
|
||||||
public ItemStack decrStackSize(int par1, int par2)
|
public ItemStack decrStackSize(int par1, int par2)
|
||||||
|
@ -445,25 +443,6 @@ public abstract class TileEntityAdvancedElectricMachine extends TileEntityBasicM
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public String getInvName()
|
|
||||||
{
|
|
||||||
return fullName;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getInventoryStackLimit()
|
|
||||||
{
|
|
||||||
return 64;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isUseableByPlayer(EntityPlayer var1)
|
|
||||||
{
|
|
||||||
return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) != this ? false : var1.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void openChest() {}
|
|
||||||
|
|
||||||
public void closeChest() {}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the energy to a new amount.
|
* Sets the energy to a new amount.
|
||||||
* @param energy - amount to store
|
* @param energy - amount to store
|
||||||
|
|
|
@ -30,11 +30,22 @@ public abstract class TileEntityBasicMachine extends TileEntity implements IElec
|
||||||
/** Whether or not this machine has initialized and registered with other mods. */
|
/** Whether or not this machine has initialized and registered with other mods. */
|
||||||
public boolean initialized;
|
public boolean initialized;
|
||||||
|
|
||||||
|
/** The full name of this machine. */
|
||||||
|
public String fullName;
|
||||||
|
|
||||||
|
/** The GUI texture path for this machine. */
|
||||||
|
public String guiTexturePath;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The most basic of machines - a simple tile entity with a facing, active state, initialized state, and animated texture.
|
* The most basic of machines - a simple tile entity with a facing, active state, initialized state, and animated texture.
|
||||||
|
* @param name - full name of this machine
|
||||||
|
* @param path - GUI texture path of this machine
|
||||||
*/
|
*/
|
||||||
public TileEntityBasicMachine()
|
public TileEntityBasicMachine(String name, String path)
|
||||||
{
|
{
|
||||||
|
ObsidianIngots.manager.register(this);
|
||||||
|
fullName = name;
|
||||||
|
guiTexturePath = path;
|
||||||
isActive = false;
|
isActive = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -67,6 +78,30 @@ public abstract class TileEntityBasicMachine extends TileEntity implements IElec
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public boolean isUseableByPlayer(EntityPlayer entityplayer)
|
||||||
|
{
|
||||||
|
return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) != this ? false : entityplayer.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void openChest() {}
|
||||||
|
|
||||||
|
public void closeChest() {}
|
||||||
|
|
||||||
|
public String getInvName()
|
||||||
|
{
|
||||||
|
return fullName;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getInventoryStackLimit()
|
||||||
|
{
|
||||||
|
return 64;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void invalidate()
|
||||||
|
{
|
||||||
|
ObsidianIngots.manager.remove(this);
|
||||||
|
}
|
||||||
|
|
||||||
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
|
public boolean wrenchCanSetFacing(EntityPlayer entityPlayer, int side)
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
|
|
|
@ -13,7 +13,7 @@ public class TileEntityCombiner extends TileEntityAdvancedElectricMachine
|
||||||
|
|
||||||
public TileEntityCombiner()
|
public TileEntityCombiner()
|
||||||
{
|
{
|
||||||
super("Combiner", 5, 1, 200, 1000, 200);
|
super("Combiner", "/gui/GuiCombiner.png", 5, 1, 200, 1000, 200);
|
||||||
}
|
}
|
||||||
|
|
||||||
public List getRecipes()
|
public List getRecipes()
|
||||||
|
|
|
@ -13,7 +13,7 @@ public class TileEntityCrusher extends TileEntityElectricMachine
|
||||||
|
|
||||||
public TileEntityCrusher()
|
public TileEntityCrusher()
|
||||||
{
|
{
|
||||||
super("Crusher", 5, 200, 1000);
|
super("Crusher", "/gui/GuiCrusher.png", 5, 200, 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
public List getRecipes()
|
public List getRecipes()
|
||||||
|
|
|
@ -24,9 +24,6 @@ public abstract class TileEntityElectricMachine extends TileEntityBasicMachine
|
||||||
/** The inventory slot itemstacks used by this machine. */
|
/** The inventory slot itemstacks used by this machine. */
|
||||||
public ItemStack[] inventory = new ItemStack[3];
|
public ItemStack[] inventory = new ItemStack[3];
|
||||||
|
|
||||||
/** The full name of this machine. */
|
|
||||||
public String fullName;
|
|
||||||
|
|
||||||
/** How much energy this machine uses per tick. */
|
/** How much energy this machine uses per tick. */
|
||||||
public int ENERGY_PER_TICK;
|
public int ENERGY_PER_TICK;
|
||||||
|
|
||||||
|
@ -46,14 +43,15 @@ public abstract class TileEntityElectricMachine extends TileEntityBasicMachine
|
||||||
* A simple electrical machine. This has 3 slots - the input slot (0), the energy slot (1),
|
* A simple electrical machine. This has 3 slots - the input slot (0), the energy slot (1),
|
||||||
* and the output slot (2). It will not run if it does not have enough energy.
|
* and the output slot (2). It will not run if it does not have enough energy.
|
||||||
*
|
*
|
||||||
* @param name - full name of the machine.
|
* @param name - full name of this machine
|
||||||
|
* @param path - GUI texture path of this machine
|
||||||
* @param perTick - energy used per tick.
|
* @param perTick - energy used per tick.
|
||||||
* @param ticksRequired - ticks required to operate -- or smelt an item.
|
* @param ticksRequired - ticks required to operate -- or smelt an item.
|
||||||
* @param maxEnergy - maximum energy this machine can hold.
|
* @param maxEnergy - maximum energy this machine can hold.
|
||||||
*/
|
*/
|
||||||
public TileEntityElectricMachine(String name, int perTick, int ticksRequired, int maxEnergy)
|
public TileEntityElectricMachine(String name, String path, int perTick, int ticksRequired, int maxEnergy)
|
||||||
{
|
{
|
||||||
fullName = name;
|
super(name, path);
|
||||||
ENERGY_PER_TICK = perTick;
|
ENERGY_PER_TICK = perTick;
|
||||||
TICKS_REQUIRED = ticksRequired;
|
TICKS_REQUIRED = ticksRequired;
|
||||||
MAX_ENERGY = maxEnergy;
|
MAX_ENERGY = maxEnergy;
|
||||||
|
@ -234,8 +232,6 @@ public abstract class TileEntityElectricMachine extends TileEntityBasicMachine
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public abstract List getRecipes();
|
|
||||||
|
|
||||||
public void sendPacket()
|
public void sendPacket()
|
||||||
{
|
{
|
||||||
PacketHandler.sendElectricMachinePacket(this);
|
PacketHandler.sendElectricMachinePacket(this);
|
||||||
|
@ -261,50 +257,50 @@ public abstract class TileEntityElectricMachine extends TileEntityBasicMachine
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
|
public void readFromNBT(NBTTagCompound nbtTags)
|
||||||
{
|
{
|
||||||
super.readFromNBT(par1NBTTagCompound);
|
super.readFromNBT(nbtTags);
|
||||||
NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
|
NBTTagList tagList = nbtTags.getTagList("Items");
|
||||||
inventory = new ItemStack[getSizeInventory()];
|
inventory = new ItemStack[getSizeInventory()];
|
||||||
|
|
||||||
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
|
for (int slots = 0; slots < tagList.tagCount(); ++slots)
|
||||||
{
|
{
|
||||||
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
|
NBTTagCompound tagCompound = (NBTTagCompound)tagList.tagAt(slots);
|
||||||
byte var5 = var4.getByte("Slot");
|
byte slotID = tagCompound.getByte("Slot");
|
||||||
|
|
||||||
if (var5 >= 0 && var5 < inventory.length)
|
if (slotID >= 0 && slotID < inventory.length)
|
||||||
{
|
{
|
||||||
inventory[var5] = ItemStack.loadItemStackFromNBT(var4);
|
inventory[slotID] = ItemStack.loadItemStackFromNBT(tagCompound);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
operatingTicks = par1NBTTagCompound.getInteger("operatingTicks");
|
operatingTicks = nbtTags.getInteger("operatingTicks");
|
||||||
energyStored = par1NBTTagCompound.getInteger("energyStored");
|
energyStored = nbtTags.getInteger("energyStored");
|
||||||
isActive = par1NBTTagCompound.getBoolean("isActive");
|
isActive = nbtTags.getBoolean("isActive");
|
||||||
facing = par1NBTTagCompound.getInteger("facing");
|
facing = nbtTags.getInteger("facing");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
|
public void writeToNBT(NBTTagCompound nbtTags)
|
||||||
{
|
{
|
||||||
super.writeToNBT(par1NBTTagCompound);
|
super.writeToNBT(nbtTags);
|
||||||
par1NBTTagCompound.setInteger("operatingTicks", operatingTicks);
|
nbtTags.setInteger("operatingTicks", operatingTicks);
|
||||||
par1NBTTagCompound.setInteger("energyStored", energyStored);
|
nbtTags.setInteger("energyStored", energyStored);
|
||||||
par1NBTTagCompound.setBoolean("isActive", isActive);
|
nbtTags.setBoolean("isActive", isActive);
|
||||||
par1NBTTagCompound.setInteger("facing", facing);
|
nbtTags.setInteger("facing", facing);
|
||||||
NBTTagList var2 = new NBTTagList();
|
NBTTagList tagList = new NBTTagList();
|
||||||
|
|
||||||
for (int var3 = 0; var3 < inventory.length; ++var3)
|
for (int slots = 0; slots < inventory.length; ++slots)
|
||||||
{
|
{
|
||||||
if (inventory[var3] != null)
|
if (inventory[slots] != null)
|
||||||
{
|
{
|
||||||
NBTTagCompound var4 = new NBTTagCompound();
|
NBTTagCompound tagCompound = new NBTTagCompound();
|
||||||
var4.setByte("Slot", (byte)var3);
|
tagCompound.setByte("Slot", (byte)slots);
|
||||||
inventory[var3].writeToNBT(var4);
|
inventory[slots].writeToNBT(tagCompound);
|
||||||
var2.appendTag(var4);
|
tagList.appendTag(tagCompound);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
par1NBTTagCompound.setTag("Items", var2);
|
nbtTags.setTag("Items", tagList);
|
||||||
}
|
}
|
||||||
|
|
||||||
public int getStartInventorySide(ForgeDirection side)
|
public int getStartInventorySide(ForgeDirection side)
|
||||||
|
@ -383,25 +379,6 @@ public abstract class TileEntityElectricMachine extends TileEntityBasicMachine
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public String getInvName()
|
|
||||||
{
|
|
||||||
return fullName;
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getInventoryStackLimit()
|
|
||||||
{
|
|
||||||
return 64;
|
|
||||||
}
|
|
||||||
|
|
||||||
public boolean isUseableByPlayer(EntityPlayer var1)
|
|
||||||
{
|
|
||||||
return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) != this ? false : var1.getDistanceSq((double)xCoord + 0.5D, (double)yCoord + 0.5D, (double)zCoord + 0.5D) <= 64.0D;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void openChest() {}
|
|
||||||
|
|
||||||
public void closeChest() {}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Sets the energy to a new amount.
|
* Sets the energy to a new amount.
|
||||||
* @param energy - amount to store
|
* @param energy - amount to store
|
||||||
|
|
|
@ -15,7 +15,7 @@ public class TileEntityEnrichmentChamber extends TileEntityElectricMachine
|
||||||
|
|
||||||
public TileEntityEnrichmentChamber()
|
public TileEntityEnrichmentChamber()
|
||||||
{
|
{
|
||||||
super("Enrichment Chamber", 5, 200, 1000);
|
super("Enrichment Chamber", "/gui/GuiChamber.png", 5, 200, 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
public List getRecipes()
|
public List getRecipes()
|
||||||
|
|
|
@ -17,7 +17,7 @@ public class TileEntityPlatinumCompressor extends TileEntityAdvancedElectricMach
|
||||||
|
|
||||||
public TileEntityPlatinumCompressor()
|
public TileEntityPlatinumCompressor()
|
||||||
{
|
{
|
||||||
super("Platinum Compressor", 5, 1, 200, 1000, 200);
|
super("Platinum Compressor", "/gui/GuiCompressor.png", 5, 1, 200, 1000, 200);
|
||||||
}
|
}
|
||||||
|
|
||||||
public List getRecipes()
|
public List getRecipes()
|
||||||
|
|
|
@ -5,7 +5,7 @@ import java.io.DataOutputStream;
|
||||||
import java.io.IOException;
|
import java.io.IOException;
|
||||||
|
|
||||||
import obsidian.api.IEnergizedItem;
|
import obsidian.api.IEnergizedItem;
|
||||||
import obsidian.api.INetworkedMachine;
|
import obsidian.api.ITileNetwork;
|
||||||
|
|
||||||
import universalelectricity.UniversalElectricity;
|
import universalelectricity.UniversalElectricity;
|
||||||
import universalelectricity.electricity.ElectricInfo;
|
import universalelectricity.electricity.ElectricInfo;
|
||||||
|
@ -44,7 +44,7 @@ import net.minecraft.src.*;
|
||||||
import net.minecraftforge.common.ForgeDirection;
|
import net.minecraftforge.common.ForgeDirection;
|
||||||
import net.minecraftforge.common.ISidedInventory;
|
import net.minecraftforge.common.ISidedInventory;
|
||||||
|
|
||||||
public class TileEntityPowerUnit extends TileEntityDisableable implements IInventory, ISidedInventory, INetworkedMachine, IWrenchable, IEnergySink, IEnergySource, IEnergyStorage, IPowerReceptor, IElectricityStorage, IElectricityReceiver, IPeripheral
|
public class TileEntityPowerUnit extends TileEntityDisableable implements IInventory, ISidedInventory, ITileNetwork, IWrenchable, IEnergySink, IEnergySource, IEnergyStorage, IPowerReceptor, IElectricityStorage, IElectricityReceiver, IPeripheral
|
||||||
{
|
{
|
||||||
public ItemStack[] inventory = new ItemStack[2];
|
public ItemStack[] inventory = new ItemStack[2];
|
||||||
|
|
||||||
|
@ -90,7 +90,7 @@ public class TileEntityPowerUnit extends TileEntityDisableable implements IInven
|
||||||
if(PowerFramework.currentFramework != null)
|
if(PowerFramework.currentFramework != null)
|
||||||
{
|
{
|
||||||
powerProvider = PowerFramework.currentFramework.createPowerProvider();
|
powerProvider = PowerFramework.currentFramework.createPowerProvider();
|
||||||
powerProvider.configure(20, 25, 25, 25, maxEnergy/10);
|
powerProvider.configure(5, 25, 25, 25, maxEnergy/10);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -309,54 +309,56 @@ public class TileEntityPowerUnit extends TileEntityDisableable implements IInven
|
||||||
|
|
||||||
public void closeChest() {}
|
public void closeChest() {}
|
||||||
|
|
||||||
public void readFromNBT(NBTTagCompound par1NBTTagCompound)
|
public void readFromNBT(NBTTagCompound nbtTags)
|
||||||
{
|
{
|
||||||
super.readFromNBT(par1NBTTagCompound);
|
super.readFromNBT(nbtTags);
|
||||||
|
|
||||||
if(PowerFramework.currentFramework != null)
|
if(PowerFramework.currentFramework != null)
|
||||||
{
|
{
|
||||||
PowerFramework.currentFramework.loadPowerProvider(this, par1NBTTagCompound);
|
PowerFramework.currentFramework.loadPowerProvider(this, nbtTags);
|
||||||
}
|
}
|
||||||
NBTTagList var2 = par1NBTTagCompound.getTagList("Items");
|
|
||||||
|
NBTTagList tagList = nbtTags.getTagList("Items");
|
||||||
inventory = new ItemStack[getSizeInventory()];
|
inventory = new ItemStack[getSizeInventory()];
|
||||||
|
|
||||||
for (int var3 = 0; var3 < var2.tagCount(); ++var3)
|
for (int slots = 0; slots < tagList.tagCount(); ++slots)
|
||||||
{
|
{
|
||||||
NBTTagCompound var4 = (NBTTagCompound)var2.tagAt(var3);
|
NBTTagCompound tagCompound = (NBTTagCompound)tagList.tagAt(slots);
|
||||||
byte var5 = var4.getByte("Slot");
|
byte slotID = tagCompound.getByte("Slot");
|
||||||
|
|
||||||
if (var5 >= 0 && var5 < inventory.length)
|
if (slotID >= 0 && slotID < inventory.length)
|
||||||
{
|
{
|
||||||
inventory[var5] = ItemStack.loadItemStackFromNBT(var4);
|
inventory[slotID] = ItemStack.loadItemStackFromNBT(tagCompound);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
energyStored = par1NBTTagCompound.getInteger("energyStored");
|
energyStored = nbtTags.getInteger("energyStored");
|
||||||
facing = par1NBTTagCompound.getInteger("facing");
|
facing = nbtTags.getInteger("facing");
|
||||||
}
|
}
|
||||||
|
|
||||||
public void writeToNBT(NBTTagCompound par1NBTTagCompound)
|
public void writeToNBT(NBTTagCompound nbtTags)
|
||||||
{
|
{
|
||||||
super.writeToNBT(par1NBTTagCompound);
|
super.writeToNBT(nbtTags);
|
||||||
if(PowerFramework.currentFramework != null)
|
if(PowerFramework.currentFramework != null)
|
||||||
{
|
{
|
||||||
PowerFramework.currentFramework.savePowerProvider(this, par1NBTTagCompound);
|
PowerFramework.currentFramework.savePowerProvider(this, nbtTags);
|
||||||
}
|
}
|
||||||
par1NBTTagCompound.setInteger("energyStored", energyStored);
|
nbtTags.setInteger("energyStored", energyStored);
|
||||||
par1NBTTagCompound.setInteger("facing", facing);
|
nbtTags.setInteger("facing", facing);
|
||||||
NBTTagList var2 = new NBTTagList();
|
NBTTagList tagList = new NBTTagList();
|
||||||
|
|
||||||
for (int var3 = 0; var3 < inventory.length; ++var3)
|
for (int slots = 0; slots < inventory.length; ++slots)
|
||||||
{
|
{
|
||||||
if (inventory[var3] != null)
|
if (inventory[slots] != null)
|
||||||
{
|
{
|
||||||
NBTTagCompound var4 = new NBTTagCompound();
|
NBTTagCompound tagCompound = new NBTTagCompound();
|
||||||
var4.setByte("Slot", (byte)var3);
|
tagCompound.setByte("Slot", (byte)slots);
|
||||||
inventory[var3].writeToNBT(var4);
|
inventory[slots].writeToNBT(tagCompound);
|
||||||
var2.appendTag(var4);
|
tagList.appendTag(tagCompound);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
par1NBTTagCompound.setTag("Items", var2);
|
nbtTags.setTag("Items", tagList);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void handlePacketData(NetworkManager network, Packet250CustomPayload packet, EntityPlayer player, ByteArrayDataInput dataStream)
|
public void handlePacketData(NetworkManager network, Packet250CustomPayload packet, EntityPlayer player, ByteArrayDataInput dataStream)
|
||||||
|
@ -507,6 +509,11 @@ public class TileEntityPowerUnit extends TileEntityDisableable implements IInven
|
||||||
return 120;
|
return 120;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Whether or not the declared Tile Entity is an instance of a BuildCraft power receptor.
|
||||||
|
* @param tileEntity
|
||||||
|
* @return
|
||||||
|
*/
|
||||||
public boolean isPowerReceptor(TileEntity tileEntity)
|
public boolean isPowerReceptor(TileEntity tileEntity)
|
||||||
{
|
{
|
||||||
if(tileEntity instanceof IPowerReceptor)
|
if(tileEntity instanceof IPowerReceptor)
|
||||||
|
|
|
@ -17,7 +17,7 @@ public class TileEntityTheoreticalElementizer extends TileEntityAdvancedElectric
|
||||||
|
|
||||||
public TileEntityTheoreticalElementizer()
|
public TileEntityTheoreticalElementizer()
|
||||||
{
|
{
|
||||||
super("Theoretical Elementizer", 50, 1, 1000, 10000, 1000);
|
super("Theoretical Elementizer", "/gui/GuiElementizer.png", 50, 1, 1000, 10000, 1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
public List getRecipes()
|
public List getRecipes()
|
||||||
|
|
|
@ -13,7 +13,7 @@ import net.minecraftforge.common.ISidedInventory;
|
||||||
* @author AidanBrady
|
* @author AidanBrady
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
public interface IElectricMachine extends IInventory, ISidedInventory, IWrenchable, INetworkedMachine, IPeripheral
|
public interface IElectricMachine extends IInventory, ISidedInventory, IWrenchable, ITileNetwork, IPeripheral
|
||||||
{
|
{
|
||||||
/**
|
/**
|
||||||
* Update call for machines. Use instead of updateEntity() - it's called every tick.
|
* Update call for machines. Use instead of updateEntity() - it's called every tick.
|
||||||
|
|
|
@ -11,7 +11,7 @@ import com.google.common.io.ByteArrayDataInput;
|
||||||
* @author AidanBrady
|
* @author AidanBrady
|
||||||
*
|
*
|
||||||
*/
|
*/
|
||||||
public interface INetworkedMachine
|
public interface ITileNetwork
|
||||||
{
|
{
|
||||||
/**
|
/**
|
||||||
* Called when a networked machine receives a packet.
|
* Called when a networked machine receives a packet.
|
|
@ -102,16 +102,16 @@ public class ClientProxy extends CommonProxy
|
||||||
return new GuiWeatherOrb(player);
|
return new GuiWeatherOrb(player);
|
||||||
case 3:
|
case 3:
|
||||||
TileEntityEnrichmentChamber tileentity = (TileEntityEnrichmentChamber)world.getBlockTileEntity(x, y, z);
|
TileEntityEnrichmentChamber tileentity = (TileEntityEnrichmentChamber)world.getBlockTileEntity(x, y, z);
|
||||||
return new GuiEnrichmentChamber(player.inventory, tileentity);
|
return new GuiElectricMachine(player.inventory, tileentity);
|
||||||
case 4:
|
case 4:
|
||||||
TileEntityPlatinumCompressor tileentity1 = (TileEntityPlatinumCompressor)world.getBlockTileEntity(x, y, z);
|
TileEntityPlatinumCompressor tileentity1 = (TileEntityPlatinumCompressor)world.getBlockTileEntity(x, y, z);
|
||||||
return new GuiPlatinumCompressor(player.inventory, tileentity1);
|
return new GuiAdvancedElectricMachine(player.inventory, tileentity1);
|
||||||
case 5:
|
case 5:
|
||||||
TileEntityCombiner tileentity2 = (TileEntityCombiner)world.getBlockTileEntity(x, y, z);
|
TileEntityCombiner tileentity2 = (TileEntityCombiner)world.getBlockTileEntity(x, y, z);
|
||||||
return new GuiCombiner(player.inventory, tileentity2);
|
return new GuiAdvancedElectricMachine(player.inventory, tileentity2);
|
||||||
case 6:
|
case 6:
|
||||||
TileEntityCrusher tileentity3 = (TileEntityCrusher)world.getBlockTileEntity(x, y, z);
|
TileEntityCrusher tileentity3 = (TileEntityCrusher)world.getBlockTileEntity(x, y, z);
|
||||||
return new GuiCrusher(player.inventory, tileentity3);
|
return new GuiElectricMachine(player.inventory, tileentity3);
|
||||||
case 7:
|
case 7:
|
||||||
TileEntityTheoreticalElementizer tileentity4 = (TileEntityTheoreticalElementizer)world.getBlockTileEntity(x, y, z);
|
TileEntityTheoreticalElementizer tileentity4 = (TileEntityTheoreticalElementizer)world.getBlockTileEntity(x, y, z);
|
||||||
return new GuiTheoreticalElementizer(player.inventory, tileentity4);
|
return new GuiTheoreticalElementizer(player.inventory, tileentity4);
|
||||||
|
|
|
@ -3,13 +3,13 @@ package net.uberkat.obsidian.client;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
import net.minecraft.src.*;
|
import net.minecraft.src.*;
|
||||||
import net.uberkat.obsidian.common.ContainerAdvancedElectricMachine;
|
import net.uberkat.obsidian.common.ContainerAdvancedElectricMachine;
|
||||||
import net.uberkat.obsidian.common.TileEntityPlatinumCompressor;
|
import net.uberkat.obsidian.common.TileEntityAdvancedElectricMachine;
|
||||||
|
|
||||||
public class GuiPlatinumCompressor extends GuiContainer
|
public class GuiAdvancedElectricMachine extends GuiContainer
|
||||||
{
|
{
|
||||||
private TileEntityPlatinumCompressor tileEntity;
|
public TileEntityAdvancedElectricMachine tileEntity;
|
||||||
|
|
||||||
public GuiPlatinumCompressor(InventoryPlayer inventory, TileEntityPlatinumCompressor tentity)
|
public GuiAdvancedElectricMachine(InventoryPlayer inventory, TileEntityAdvancedElectricMachine tentity)
|
||||||
{
|
{
|
||||||
super(new ContainerAdvancedElectricMachine(inventory, tentity));
|
super(new ContainerAdvancedElectricMachine(inventory, tentity));
|
||||||
tileEntity = tentity;
|
tileEntity = tentity;
|
||||||
|
@ -20,7 +20,7 @@ public class GuiPlatinumCompressor extends GuiContainer
|
||||||
*/
|
*/
|
||||||
protected void drawGuiContainerForegroundLayer()
|
protected void drawGuiContainerForegroundLayer()
|
||||||
{
|
{
|
||||||
fontRenderer.drawString("Platinum Compressor", 45, 6, 0x404040);
|
fontRenderer.drawString(tileEntity.fullName, 45, 6, 0x404040);
|
||||||
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
|
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@ public class GuiPlatinumCompressor extends GuiContainer
|
||||||
*/
|
*/
|
||||||
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
|
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
|
||||||
{
|
{
|
||||||
int texture = mc.renderEngine.getTexture("/gui/GuiCompressor.png");
|
int texture = mc.renderEngine.getTexture(tileEntity.guiTexturePath);
|
||||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
mc.renderEngine.bindTexture(texture);
|
mc.renderEngine.bindTexture(texture);
|
||||||
int guiWidth = (width - xSize) / 2;
|
int guiWidth = (width - xSize) / 2;
|
|
@ -1,46 +0,0 @@
|
||||||
package net.uberkat.obsidian.client;
|
|
||||||
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
import net.minecraft.src.*;
|
|
||||||
import net.uberkat.obsidian.common.ContainerAdvancedElectricMachine;
|
|
||||||
import net.uberkat.obsidian.common.TileEntityCombiner;
|
|
||||||
|
|
||||||
public class GuiCombiner extends GuiContainer
|
|
||||||
{
|
|
||||||
private TileEntityCombiner tileEntity;
|
|
||||||
|
|
||||||
public GuiCombiner(InventoryPlayer inventory, TileEntityCombiner tentity)
|
|
||||||
{
|
|
||||||
super(new ContainerAdvancedElectricMachine(inventory, tentity));
|
|
||||||
tileEntity = tentity;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Draw the foreground layer for the GuiContainer (everythin in front of the items)
|
|
||||||
*/
|
|
||||||
protected void drawGuiContainerForegroundLayer()
|
|
||||||
{
|
|
||||||
fontRenderer.drawString("Combiner", 49, 6, 0x404040);
|
|
||||||
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Draw the background layer for the GuiContainer (everything behind the items)
|
|
||||||
*/
|
|
||||||
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
|
|
||||||
{
|
|
||||||
int texture = mc.renderEngine.getTexture("/gui/GuiCombiner.png");
|
|
||||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
mc.renderEngine.bindTexture(texture);
|
|
||||||
int guiWidth = (width - xSize) / 2;
|
|
||||||
int guiHeight = (height - ySize) / 2;
|
|
||||||
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
|
|
||||||
int displayInt;
|
|
||||||
|
|
||||||
displayInt = tileEntity.getScaledChargeLevel(12);
|
|
||||||
drawTexturedModalRect(guiWidth + 56, guiHeight + 36 + 12 - displayInt, 176, 12 - displayInt, 14, displayInt + 2);
|
|
||||||
|
|
||||||
displayInt = tileEntity.getScaledProgress(24);
|
|
||||||
drawTexturedModalRect(guiWidth + 79, guiHeight + 34, 176, 14, displayInt + 1, 16);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -3,13 +3,13 @@ package net.uberkat.obsidian.client;
|
||||||
import org.lwjgl.opengl.GL11;
|
import org.lwjgl.opengl.GL11;
|
||||||
import net.minecraft.src.*;
|
import net.minecraft.src.*;
|
||||||
import net.uberkat.obsidian.common.ContainerElectricMachine;
|
import net.uberkat.obsidian.common.ContainerElectricMachine;
|
||||||
import net.uberkat.obsidian.common.TileEntityCrusher;
|
import net.uberkat.obsidian.common.TileEntityElectricMachine;
|
||||||
|
|
||||||
public class GuiCrusher extends GuiContainer
|
public class GuiElectricMachine extends GuiContainer
|
||||||
{
|
{
|
||||||
private TileEntityCrusher tileEntity;
|
public TileEntityElectricMachine tileEntity;
|
||||||
|
|
||||||
public GuiCrusher(InventoryPlayer inventory, TileEntityCrusher tentity)
|
public GuiElectricMachine(InventoryPlayer inventory, TileEntityElectricMachine tentity)
|
||||||
{
|
{
|
||||||
super(new ContainerElectricMachine(inventory, tentity));
|
super(new ContainerElectricMachine(inventory, tentity));
|
||||||
tileEntity = tentity;
|
tileEntity = tentity;
|
||||||
|
@ -20,7 +20,7 @@ public class GuiCrusher extends GuiContainer
|
||||||
*/
|
*/
|
||||||
protected void drawGuiContainerForegroundLayer()
|
protected void drawGuiContainerForegroundLayer()
|
||||||
{
|
{
|
||||||
fontRenderer.drawString("Crusher", 50, 6, 0x404040);
|
fontRenderer.drawString(tileEntity.fullName, 45, 6, 0x404040);
|
||||||
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
|
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -29,7 +29,7 @@ public class GuiCrusher extends GuiContainer
|
||||||
*/
|
*/
|
||||||
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
|
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
|
||||||
{
|
{
|
||||||
int texture = mc.renderEngine.getTexture("/gui/GuiCrusher.png");
|
int texture = mc.renderEngine.getTexture(tileEntity.guiTexturePath);
|
||||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
||||||
mc.renderEngine.bindTexture(texture);
|
mc.renderEngine.bindTexture(texture);
|
||||||
int guiWidth = (width - xSize) / 2;
|
int guiWidth = (width - xSize) / 2;
|
|
@ -1,46 +0,0 @@
|
||||||
package net.uberkat.obsidian.client;
|
|
||||||
|
|
||||||
import org.lwjgl.opengl.GL11;
|
|
||||||
import net.minecraft.src.*;
|
|
||||||
import net.uberkat.obsidian.common.ContainerElectricMachine;
|
|
||||||
import net.uberkat.obsidian.common.TileEntityEnrichmentChamber;
|
|
||||||
|
|
||||||
public class GuiEnrichmentChamber extends GuiContainer
|
|
||||||
{
|
|
||||||
private TileEntityEnrichmentChamber tileEntity;
|
|
||||||
|
|
||||||
public GuiEnrichmentChamber(InventoryPlayer inventory, TileEntityEnrichmentChamber tentity)
|
|
||||||
{
|
|
||||||
super(new ContainerElectricMachine(inventory, tentity));
|
|
||||||
tileEntity = tentity;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Draw the foreground layer for the GuiContainer (everythin in front of the items)
|
|
||||||
*/
|
|
||||||
protected void drawGuiContainerForegroundLayer()
|
|
||||||
{
|
|
||||||
fontRenderer.drawString("Enrichment Chamber", 45, 6, 0x404040);
|
|
||||||
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Draw the background layer for the GuiContainer (everything behind the items)
|
|
||||||
*/
|
|
||||||
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
|
|
||||||
{
|
|
||||||
int texture = mc.renderEngine.getTexture("/gui/GuiChamber.png");
|
|
||||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
mc.renderEngine.bindTexture(texture);
|
|
||||||
int guiWidth = (width - xSize) / 2;
|
|
||||||
int guiHeight = (height - ySize) / 2;
|
|
||||||
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
|
|
||||||
int displayInt;
|
|
||||||
|
|
||||||
displayInt = tileEntity.getScaledChargeLevel(12);
|
|
||||||
drawTexturedModalRect(guiWidth + 56, guiHeight + 36 + 12 - displayInt, 176, 12 - displayInt, 14, displayInt + 2);
|
|
||||||
|
|
||||||
displayInt = tileEntity.getScaledProgress(24);
|
|
||||||
drawTexturedModalRect(guiWidth + 79, guiHeight + 34, 176, 14, displayInt + 1, 16);
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -61,28 +61,28 @@ public class GuiStopwatch extends GuiScreen {
|
||||||
if(guibutton.id == 0)
|
if(guibutton.id == 0)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 0);
|
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 0);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
if(guibutton.id == 1)
|
if(guibutton.id == 1)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 6);
|
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 6);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
if(guibutton.id == 2)
|
if(guibutton.id == 2)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 12);
|
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 12);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
if(guibutton.id == 3)
|
if(guibutton.id == 3)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 18);
|
PacketHandler.sendPacketDataInt(EnumPacketType.TIME, 18);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
|
|
|
@ -7,24 +7,17 @@ import net.uberkat.obsidian.common.EnumColor;
|
||||||
import net.uberkat.obsidian.common.ObsidianUtils;
|
import net.uberkat.obsidian.common.ObsidianUtils;
|
||||||
import net.uberkat.obsidian.common.TileEntityTheoreticalElementizer;
|
import net.uberkat.obsidian.common.TileEntityTheoreticalElementizer;
|
||||||
|
|
||||||
public class GuiTheoreticalElementizer extends GuiContainer
|
public class GuiTheoreticalElementizer extends GuiAdvancedElectricMachine
|
||||||
{
|
{
|
||||||
private TileEntityTheoreticalElementizer tileEntity;
|
|
||||||
|
|
||||||
public GuiTheoreticalElementizer(InventoryPlayer inventory, TileEntityTheoreticalElementizer tentity)
|
public GuiTheoreticalElementizer(InventoryPlayer inventory, TileEntityTheoreticalElementizer tentity)
|
||||||
{
|
{
|
||||||
super(new ContainerAdvancedElectricMachine(inventory, tentity));
|
super(inventory, tentity);
|
||||||
tileEntity = tentity;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Draw the foreground layer for the GuiContainer (everythin in front of the items)
|
|
||||||
*/
|
|
||||||
protected void drawGuiContainerForegroundLayer()
|
protected void drawGuiContainerForegroundLayer()
|
||||||
{
|
{
|
||||||
|
super.drawGuiContainerForegroundLayer();
|
||||||
String displayText = "";
|
String displayText = "";
|
||||||
fontRenderer.drawString("Theoretical Elementizer", 32, 6, 0x404040);
|
|
||||||
fontRenderer.drawString("Inventory", 8, (ySize - 96) + 2, 0x404040);
|
|
||||||
if(tileEntity.isActive)
|
if(tileEntity.isActive)
|
||||||
{
|
{
|
||||||
displayText = "Status: " + Integer.toString(tileEntity.operatingTicks/10) + "%";
|
displayText = "Status: " + Integer.toString(tileEntity.operatingTicks/10) + "%";
|
||||||
|
@ -34,24 +27,4 @@ public class GuiTheoreticalElementizer extends GuiContainer
|
||||||
}
|
}
|
||||||
fontRenderer.drawString(displayText, 80, 60, 0x404040);
|
fontRenderer.drawString(displayText, 80, 60, 0x404040);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Draw the background layer for the GuiContainer (everything behind the items)
|
|
||||||
*/
|
|
||||||
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3)
|
|
||||||
{
|
|
||||||
int texture = mc.renderEngine.getTexture("/gui/GuiElementizer.png");
|
|
||||||
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
|
|
||||||
mc.renderEngine.bindTexture(texture);
|
|
||||||
int guiWidth = (width - xSize) / 2;
|
|
||||||
int guiHeight = (height - ySize) / 2;
|
|
||||||
drawTexturedModalRect(guiWidth, guiHeight, 0, 0, xSize, ySize);
|
|
||||||
int displayInt;
|
|
||||||
|
|
||||||
displayInt = tileEntity.getScaledChargeLevel(12);
|
|
||||||
drawTexturedModalRect(guiWidth + 56, guiHeight + 36 + 12 - displayInt, 176, 12 - displayInt, 14, displayInt + 2);
|
|
||||||
|
|
||||||
displayInt = tileEntity.getScaledProgress(24);
|
|
||||||
drawTexturedModalRect(guiWidth + 79, guiHeight + 34, 176, 14, displayInt + 1, 16);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -62,28 +62,28 @@ public class GuiWeatherOrb extends GuiScreen {
|
||||||
if(guibutton.id == 0)
|
if(guibutton.id == 0)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.CLEAR.id);
|
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.CLEAR.id);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
if(guibutton.id == 1)
|
if(guibutton.id == 1)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.STORM.id);
|
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.STORM.id);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
if(guibutton.id == 2)
|
if(guibutton.id == 2)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.HAZE.id);
|
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.HAZE.id);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
if(guibutton.id == 3)
|
if(guibutton.id == 3)
|
||||||
{
|
{
|
||||||
player.inventory.getCurrentItem().damageItem(4999, player);
|
player.inventory.getCurrentItem().damageItem(4999, player);
|
||||||
ObsidianUtils.doExplosion(player);
|
ObsidianUtils.doFakeEntityExplosion(player);
|
||||||
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.RAIN.id);
|
PacketHandler.sendPacketDataInt(EnumPacketType.WEATHER, EnumWeatherType.RAIN.id);
|
||||||
mc.displayGuiScreen(null);
|
mc.displayGuiScreen(null);
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue