Remove blocks that are outside of loaded chunks from bitset list
Remove another potential source of unneeded calculations, if a digital miner is chunkloaded and chunks it is considering are outside of loaded chunks, they will be iterated through for each block mined.
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@ -167,6 +167,7 @@ public class TileEntityDigitalMiner extends TileEntityElectricBlock implements I
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if(!coord.exists(worldObj))
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{
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toRemove.add(index);
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next = index + 1;
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continue;
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}
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