Fixed a connected texture renderer bug

This commit is contained in:
Aidan Brady 2014-08-08 22:43:46 -04:00
parent 05a7bf3bf7
commit cbc1bae8e8

View file

@ -122,6 +122,6 @@ public class ConnectedTextureRenderer
public boolean shouldRenderSide(IBlockAccess world, int x, int y, int z, int side)
{
Coord4D obj = new Coord4D(x, y, z).getFromSide(ForgeDirection.getOrientation(side).getOpposite());
return obj.getBlock(world) != block || metadata.contains(obj.getMetadata(world));
return obj.getBlock(world) != block || !metadata.contains(obj.getMetadata(world));
}
}