Fix the draining issue
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1 changed files with 5 additions and 0 deletions
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@ -127,6 +127,11 @@ public final class CableUtils
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*/
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public static boolean isValidAcceptorOnSide(TileEntity cableEntity, TileEntity tile, ForgeDirection side)
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{
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if(isCable(tile))
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{
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return false;
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}
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if(isEnergyAcceptor(tile) && isConnectable(cableEntity, tile, side))
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{
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return true;
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