From ddae9ed34b0d73cc3b0c6d23bea04bbd454f4ce2 Mon Sep 17 00:00:00 2001 From: "Aidan C. Brady" Date: Tue, 7 Jan 2014 23:55:17 -0500 Subject: [PATCH] Fixed bug with balloons moving with entities --- common/mekanism/common/entity/EntityBalloon.java | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) diff --git a/common/mekanism/common/entity/EntityBalloon.java b/common/mekanism/common/entity/EntityBalloon.java index a5af7c27f..77b788c7f 100644 --- a/common/mekanism/common/entity/EntityBalloon.java +++ b/common/mekanism/common/entity/EntityBalloon.java @@ -104,7 +104,7 @@ public class EntityBalloon extends Entity implements IEntityAdditionalSpawnData @Override public void onUpdate() - { + { prevPosX = posX; prevPosY = posY; prevPosZ = posZ; @@ -196,9 +196,7 @@ public class EntityBalloon extends Entity implements IEntityAdditionalSpawnData } else if(latchedEntity != null && latchedEntity.getHealth() > 0) { - posX = latchedEntity.posX; - posY = latchedEntity.posY + 3F; - posZ = latchedEntity.posZ; + setPosition(posX = latchedEntity.posX, posY = latchedEntity.posY + 3F, posZ = latchedEntity.posZ); } }