This commit is contained in:
Ben Spiers 2015-03-22 14:58:27 +00:00
parent e18cf2dd4a
commit dfefcaf69a

View file

@ -32,26 +32,29 @@ public class RenderLaser extends TileEntitySpecialRenderer
switch(tileEntity.facing) switch(tileEntity.facing)
{ {
case 0: case 0:
GL11.glTranslatef(0.0F, -2.0F, 0.0F); GL11.glTranslatef(0.0F, -2.0F, 0.0F);
GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F); GL11.glRotatef(180F, 1.0F, 0.0F, 0.0F);
break; break;
case 5: case 5:
GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F);
GL11.glTranslatef(1.0F, 0.0F, 0.0F); GL11.glTranslatef(1.0F, 0.0F, 0.0F);
GL11.glRotatef(90F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(90, 0.0F, 0.0F, -1.0F); GL11.glRotatef(90, 0.0F, 0.0F, -1.0F);
break; break;
case 4: case 4:
GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F);
GL11.glTranslatef(-1.0F, 0.0F, 0.0F); GL11.glTranslatef(-1.0F, 0.0F, 0.0F);
GL11.glRotatef(90, 0.0F, 0.0F, 1.0F); GL11.glRotatef(90F, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(90, 0.0F, 0.0F, 1.0F);
break; break;
case 2: case 2:
GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F);
GL11.glTranslatef(0.0F, 0.0F, -1.0F); GL11.glTranslatef(0.0F, 0.0F, -1.0F);
GL11.glRotatef(90, -1.0F, 0.0F, 0.0F); GL11.glRotatef(90, -1.0F, 0.0F, 0.0F);
GL11.glRotatef(180F, 0.0F, 1.0F, 0.0F);
break; break;
case 3: case 3:
GL11.glTranslatef(0.0F, -1.0F, 0.0F); GL11.glTranslatef(0.0F, -1.0F, 0.0F);
GL11.glTranslatef(0.0F, 0.0F, 1.0F); GL11.glTranslatef(0.0F, 0.0F, 1.0F);
GL11.glRotatef(90, 1.0F, 0.0F, 0.0F); GL11.glRotatef(90, 1.0F, 0.0F, 0.0F);