Don't emit fluid from active pipes.

This commit is contained in:
Ben Spiers 2013-08-25 02:23:45 +01:00
parent 7a7b398f31
commit ecd9f29f07

View file

@ -156,6 +156,7 @@ public class FluidNetwork extends DynamicNetwork<IFluidHandler, FluidNetwork>
for(ITransmitter<FluidNetwork> pipe : iterPipes)
{
if(pipe instanceof TileEntityMechanicalPipe && ((TileEntityMechanicalPipe) pipe).isActive) continue;
IFluidHandler[] acceptors = PipeUtils.getConnectedAcceptors((TileEntity)pipe);
for(IFluidHandler acceptor : acceptors)