Friction Boots - semi-working
This commit is contained in:
parent
c3a1b6b3c5
commit
efe2502be1
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@ -338,6 +338,7 @@ public class ClientProxy extends CommonProxy
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MinecraftForgeClient.registerItemRenderer(Mekanism.GasMask.itemID, handler);
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MinecraftForgeClient.registerItemRenderer(Mekanism.ScubaTank.itemID, handler);
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MinecraftForgeClient.registerItemRenderer(Mekanism.Balloon.itemID, handler);
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MinecraftForgeClient.registerItemRenderer(Mekanism.FrictionBoots.itemID, handler);
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//Register block handlers
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RenderingRegistry.registerBlockHandler(new MachineRenderingHandler());
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@ -24,7 +24,6 @@ public class ModelFrictionBoots extends ModelBase
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SpringL.setTextureSize(64, 32);
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SpringL.mirror = true;
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setRotation(SpringL, 0.1047198F, 0F, 0F);
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SpringR.mirror = true;
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SpringR = new ModelRenderer(this, 8, 0);
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SpringR.addBox(-2.5F, 18F, 0F, 1, 6, 1);
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SpringR.setRotationPoint(0F, 0F, 0F);
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@ -50,7 +49,6 @@ public class ModelFrictionBoots extends ModelBase
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SupportL.setTextureSize(64, 32);
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SupportL.mirror = true;
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setRotation(SupportL, 0.296706F, 0F, 0F);
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SupportR.mirror = true;
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SupportR = new ModelRenderer(this, 0, 0);
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SupportR.addBox(-3F, 16.5F, -4.2F, 2, 4, 2);
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SupportR.setRotationPoint(0F, 0F, 0F);
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@ -70,6 +68,20 @@ public class ModelFrictionBoots extends ModelBase
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SupportR.render(size);
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}
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public void renderLeft(float size)
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{
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SpringL.render(size);
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BraceL.render(size);
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SupportL.render(size);
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}
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public void renderRight(float size)
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{
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SpringR.render(size);
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BraceR.render(size);
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SupportR.render(size);
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}
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private void setRotation(ModelRenderer model, float x, float y, float z)
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{
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model.rotateAngleX = x;
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@ -1,5 +1,6 @@
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package mekanism.client.render;
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import mekanism.client.model.ModelFrictionBoots;
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import mekanism.client.model.ModelGasMask;
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import mekanism.client.model.ModelJetpack;
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import mekanism.client.model.ModelScubaTank;
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@ -35,8 +36,8 @@ public class ModelCustomArmor extends ModelBiped
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resetPart(bipedBody, 0, 0, 0);
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resetPart(bipedRightArm, 5, 2, 0);
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resetPart(bipedLeftArm, -5, 2, 0);
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resetPart(bipedRightLeg, 2, 12, 0);
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resetPart(bipedLeftLeg, -2, 12, 0);
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resetPart(bipedRightLeg, 0, 0, 0);
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resetPart(bipedLeftLeg, 0, 0, 0);
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bipedHeadwear.cubeList.clear();
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bipedEars.cubeList.clear();
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@ -64,6 +65,13 @@ public class ModelCustomArmor extends ModelBiped
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bipedBody.isHidden = false;
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bipedBody.showModel = true;
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}
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else if(modelType.armorSlot == 3)
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{
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bipedLeftLeg.isHidden = false;
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bipedLeftLeg.showModel = true;
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bipedRightLeg.isHidden = false;
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bipedRightLeg.showModel = true;
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}
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setRotationAngles(f, f1, f2, f3, f4, size, entity);
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}
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@ -137,6 +145,21 @@ public class ModelCustomArmor extends ModelBiped
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GL11.glTranslatef(0, 0, -0.05F);
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ArmorModel.gasMaskModel.render(0.0625F);
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}
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else if(biped.modelType == ArmorModel.FRICTIONBOOTS)
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{
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GL11.glScalef(0.99F, 0.99F, 0.99F);
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if(partRender == biped.bipedLeftLeg)
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{
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GL11.glTranslatef(-0.1375F, -0.75F, 0);
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ArmorModel.frictionBootsModel.renderLeft(0.0625F);
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}
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else if(partRender == biped.bipedRightLeg)
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{
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GL11.glTranslatef(0.1375F, -0.75F, 0);
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ArmorModel.frictionBootsModel.renderRight(0.0625F);
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}
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}
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}
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GL11.glPopMatrix();
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@ -161,6 +184,10 @@ public class ModelCustomArmor extends ModelBiped
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{
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return partRender == biped.bipedBody;
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}
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else if(type.armorSlot == 3)
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{
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return partRender == biped.bipedLeftLeg || partRender == biped.bipedRightLeg;
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}
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return false;
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}
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@ -169,7 +196,8 @@ public class ModelCustomArmor extends ModelBiped
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{
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JETPACK(1, MekanismUtils.getResource(ResourceType.RENDER, "Jetpack.png")),
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SCUBATANK(1, MekanismUtils.getResource(ResourceType.RENDER, "ScubaSet.png")),
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GASMASK(0, MekanismUtils.getResource(ResourceType.RENDER, "ScubaSet.png"));
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GASMASK(0, MekanismUtils.getResource(ResourceType.RENDER, "ScubaSet.png")),
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FRICTIONBOOTS(3, MekanismUtils.getResource(ResourceType.RENDER, "FrictionBoots.png"));
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public int armorSlot;
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public ResourceLocation resource;
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@ -177,6 +205,7 @@ public class ModelCustomArmor extends ModelBiped
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public static ModelJetpack jetpackModel = new ModelJetpack();
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public static ModelGasMask gasMaskModel = new ModelGasMask();
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public static ModelScubaTank scubaTankModel = new ModelScubaTank();
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public static ModelFrictionBoots frictionBootsModel = new ModelFrictionBoots();
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private ArmorModel(int i, ResourceLocation r)
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{
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@ -6,6 +6,7 @@ import mekanism.client.ClientProxy;
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import mekanism.client.MekanismClient;
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import mekanism.client.model.ModelEnergyCube;
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import mekanism.client.model.ModelEnergyCube.ModelEnergyCore;
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import mekanism.client.model.ModelFrictionBoots;
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import mekanism.client.model.ModelGasMask;
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import mekanism.client.model.ModelGasTank;
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import mekanism.client.model.ModelJetpack;
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@ -25,6 +26,7 @@ import mekanism.common.inventory.InventoryBin;
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import mekanism.common.item.ItemBalloon;
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import mekanism.common.item.ItemBlockBasic;
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import mekanism.common.item.ItemBlockMachine;
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import mekanism.common.item.ItemFrictionBoots;
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import mekanism.common.item.ItemGasMask;
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import mekanism.common.item.ItemJetpack;
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import mekanism.common.item.ItemRobit;
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@ -69,9 +71,10 @@ public class ItemRenderingHandler implements IItemRenderer
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public ModelJetpack jetpack = new ModelJetpack();
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public ModelGasMask gasMask = new ModelGasMask();
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public ModelScubaTank scubaTank = new ModelScubaTank();
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public ModelFrictionBoots frictionBoots = new ModelFrictionBoots();
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public RenderBalloon balloonRenderer = new RenderBalloon();
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public RenderBin binRenderer = (RenderBin)TileEntityRenderer.instance.specialRendererMap.get(TileEntityBin.class);
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private final RenderBalloon balloonRenderer = new RenderBalloon();
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private final RenderBin binRenderer = (RenderBin)TileEntityRenderer.instance.specialRendererMap.get(TileEntityBin.class);
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private final RenderItem renderItem = (RenderItem)RenderManager.instance.getEntityClassRenderObject(EntityItem.class);
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@Override
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@ -343,6 +346,15 @@ public class ItemRenderingHandler implements IItemRenderer
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Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "ScubaSet.png"));
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scubaTank.render(0.0625F);
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}
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else if(item.getItem() instanceof ItemFrictionBoots)
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{
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GL11.glRotatef(180, 0.0F, 0.0F, 1.0F);
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GL11.glRotatef(90, 0.0F, -1.0F, 0.0F);
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GL11.glScalef(2.0F, 2.0F, 2.0F);
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GL11.glTranslatef(0.2F, -1.43F, 0.12F);
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Minecraft.getMinecraft().renderEngine.bindTexture(MekanismUtils.getResource(ResourceType.RENDER, "FrictionBoots.png"));
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frictionBoots.render(0.0625F);
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}
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else if(item.getItem() instanceof ItemBalloon)
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{
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if(type == ItemRenderType.EQUIPPED || type == ItemRenderType.EQUIPPED_FIRST_PERSON)
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@ -362,7 +374,6 @@ public class ItemRenderingHandler implements IItemRenderer
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GL11.glDisable(GL11.GL_CULL_FACE);
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RenderPartTransmitter.getInstance().renderItem(TransmitterType.values()[item.getItemDamage()]);
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GL11.glEnable(GL11.GL_CULL_FACE);
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}
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else {
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if(item.getItem() instanceof ItemBlockMachine)
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@ -65,6 +65,7 @@ import mekanism.common.item.ItemDirtyDust;
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import mekanism.common.item.ItemDust;
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import mekanism.common.item.ItemElectricBow;
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import mekanism.common.item.ItemEnergized;
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import mekanism.common.item.ItemFrictionBoots;
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import mekanism.common.item.ItemGasMask;
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import mekanism.common.item.ItemIngot;
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import mekanism.common.item.ItemJetpack;
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@ -253,6 +254,7 @@ public class Mekanism
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public static Item Sawdust;
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public static Item Salt;
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public static Item BrineBucket;
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public static Item FrictionBoots;
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//Blocks
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public static Block BasicBlock;
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@ -556,6 +558,9 @@ public class Mekanism
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CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(MachineBlock2, 1, 8), new Object[] {
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"CGC", "ASA", "CGC", Character.valueOf('G'), MekanismUtils.getEmptyGasTank(), Character.valueOf('C'), "circuitBasic", Character.valueOf('A'), AtomicCore, Character.valueOf('S'), new ItemStack(BasicBlock, 1, 8)
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}));
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CraftingManager.getInstance().getRecipeList().add(new MekanismRecipe(new ItemStack(FrictionBoots), new Object[] {
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"C C", "A A", "T T", Character.valueOf('C'), "circuitBasic", Character.valueOf('A'), EnrichedAlloy, Character.valueOf('T'), EnergyTablet.getUnchargedItem()
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}));
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for(RecipeType type : RecipeType.values())
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{
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@ -782,6 +787,7 @@ public class Mekanism
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Salt = new ItemMekanism(configuration.getItem("Salt", 11231).getInt()).setUnlocalizedName("Salt");
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BrineBucket = new ItemMekanism(configuration.getItem("BrineBucket", 11232).getInt()).setMaxStackSize(1).setUnlocalizedName("BrineBucket");
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Crystal = new ItemCrystal(configuration.getItem("Crystal", 11233).getInt());
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FrictionBoots = new ItemFrictionBoots(configuration.getItem("FrictionBoots", 11234).getInt()).setUnlocalizedName("FrictionBoots");
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configuration.save();
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@ -822,6 +828,7 @@ public class Mekanism
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GameRegistry.registerItem(Salt, "Salt");
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GameRegistry.registerItem(BrineBucket, "BrineBucket");
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GameRegistry.registerItem(Crystal, "Crystal");
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GameRegistry.registerItem(FrictionBoots, "FrictionBoots");
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}
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/**
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@ -38,12 +38,6 @@ public class ItemEnergized extends ItemMekanism implements IEnergizedItem, ISpec
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list.add(EnumColor.AQUA + "Stored Energy: " + EnumColor.GREY + MekanismUtils.getEnergyDisplay(getEnergy(itemstack)));
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}
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@Override
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public void onCreated(ItemStack itemstack, World world, EntityPlayer entityplayer)
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{
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itemstack = getUnchargedItem();
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}
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public ItemStack getUnchargedItem()
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{
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ItemStack charged = new ItemStack(this);
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262
common/mekanism/common/item/ItemFrictionBoots.java
Normal file
262
common/mekanism/common/item/ItemFrictionBoots.java
Normal file
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@ -0,0 +1,262 @@
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package mekanism.common.item;
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import ic2.api.item.IElectricItemManager;
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import ic2.api.item.ISpecialElectricItem;
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import java.util.List;
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import cofh.api.energy.IEnergyContainerItem;
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import mekanism.api.EnumColor;
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import mekanism.api.energy.IEnergizedItem;
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import mekanism.client.render.ModelCustomArmor;
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import mekanism.client.render.ModelCustomArmor.ArmorModel;
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import mekanism.common.Mekanism;
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import mekanism.common.integration.IC2ItemManager;
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import mekanism.common.util.MekanismUtils;
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import net.minecraft.client.model.ModelBiped;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemArmor;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.DamageSource;
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import net.minecraft.world.World;
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import net.minecraftforge.common.EnumHelper;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.ForgeSubscribe;
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import net.minecraftforge.event.entity.living.LivingAttackEvent;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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public class ItemFrictionBoots extends ItemArmor implements IEnergizedItem, ISpecialElectricItem, IEnergyContainerItem
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{
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/** The maximum amount of energy this item can hold. */
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public double MAX_ELECTRICITY = 12000;
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public ItemFrictionBoots(int id)
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{
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super(id, EnumHelper.addArmorMaterial("FRICTIONBOOTS", 0, new int[] {0, 0, 0, 0}, 0), 0, 3);
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setMaxStackSize(1);
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setMaxDamage(100);
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setNoRepair();
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setCreativeTab(Mekanism.tabMekanism);
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MinecraftForge.EVENT_BUS.register(this);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public void registerIcons(IconRegister register) {}
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@Override
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public boolean isValidArmor(ItemStack stack, int armorType, Entity entity)
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{
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return armorType == 3;
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}
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@Override
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public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type)
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{
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return "mekanism:render/NullArmor.png";
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}
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@Override
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@SideOnly(Side.CLIENT)
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public ModelBiped getArmorModel(EntityLivingBase entityLiving, ItemStack itemStack, int armorSlot)
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{
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ModelCustomArmor model = ModelCustomArmor.INSTANCE;
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model.modelType = ArmorModel.FRICTIONBOOTS;
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return model;
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}
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@Override
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public void addInformation(ItemStack itemstack, EntityPlayer entityplayer, List list, boolean flag)
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{
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list.add(EnumColor.AQUA + "Stored Energy: " + EnumColor.GREY + MekanismUtils.getEnergyDisplay(getEnergy(itemstack)));
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}
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public ItemStack getUnchargedItem()
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{
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ItemStack charged = new ItemStack(this);
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charged.setItemDamage(100);
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return charged;
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}
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@Override
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public void getSubItems(int i, CreativeTabs tabs, List list)
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{
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ItemStack discharged = new ItemStack(this);
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discharged.setItemDamage(100);
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list.add(discharged);
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ItemStack charged = new ItemStack(this);
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setEnergy(charged, ((IEnergizedItem)charged.getItem()).getMaxEnergy(charged));
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list.add(charged);
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}
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@Override
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public boolean canProvideEnergy(ItemStack itemStack)
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{
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return canSend(itemStack);
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}
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@Override
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public int getChargedItemId(ItemStack itemStack)
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{
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return itemID;
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}
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@Override
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public int getEmptyItemId(ItemStack itemStack)
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{
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return itemID;
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}
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@Override
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public int getMaxCharge(ItemStack itemStack)
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{
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return 0;
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}
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@Override
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public int getTier(ItemStack itemStack)
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{
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return 4;
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}
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@Override
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public int getTransferLimit(ItemStack itemStack)
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{
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return 0;
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}
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@Override
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public double getEnergy(ItemStack itemStack)
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{
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if(itemStack.stackTagCompound == null)
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{
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return 0;
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}
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double electricityStored = itemStack.stackTagCompound.getDouble("electricity");
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itemStack.setItemDamage((int)Math.max(1, (Math.abs(((electricityStored/getMaxEnergy(itemStack))*100)-100))));
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return electricityStored;
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}
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@Override
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public void setEnergy(ItemStack itemStack, double amount)
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{
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if(itemStack.stackTagCompound == null)
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{
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itemStack.setTagCompound(new NBTTagCompound());
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}
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double electricityStored = Math.max(Math.min(amount, getMaxEnergy(itemStack)), 0);
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itemStack.stackTagCompound.setDouble("electricity", electricityStored);
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itemStack.setItemDamage((int)Math.max(1, (Math.abs(((electricityStored/getMaxEnergy(itemStack))*100)-100))));
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}
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@Override
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public double getMaxEnergy(ItemStack itemStack)
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{
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return MAX_ELECTRICITY;
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}
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@Override
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public double getMaxTransfer(ItemStack itemStack)
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{
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return getMaxEnergy(itemStack)*0.005;
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}
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@Override
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public boolean canReceive(ItemStack itemStack)
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{
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return getMaxEnergy(itemStack)-getEnergy(itemStack) > 0;
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}
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@Override
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public boolean canSend(ItemStack itemStack)
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{
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return false;
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}
|
||||
|
||||
@Override
|
||||
public int receiveEnergy(ItemStack theItem, int energy, boolean simulate)
|
||||
{
|
||||
if(canReceive(theItem))
|
||||
{
|
||||
double energyNeeded = getMaxEnergy(theItem)-getEnergy(theItem);
|
||||
double toReceive = Math.min(energy*Mekanism.FROM_TE, energyNeeded);
|
||||
|
||||
if(!simulate)
|
||||
{
|
||||
setEnergy(theItem, getEnergy(theItem) + toReceive);
|
||||
}
|
||||
|
||||
return (int)Math.round(toReceive*Mekanism.TO_TE);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int extractEnergy(ItemStack theItem, int energy, boolean simulate)
|
||||
{
|
||||
if(canSend(theItem))
|
||||
{
|
||||
double energyRemaining = getEnergy(theItem);
|
||||
double toSend = Math.min((energy*Mekanism.FROM_TE), energyRemaining);
|
||||
|
||||
if(!simulate)
|
||||
{
|
||||
setEnergy(theItem, getEnergy(theItem) - toSend);
|
||||
}
|
||||
|
||||
return (int)Math.round(toSend*Mekanism.TO_TE);
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getEnergyStored(ItemStack theItem)
|
||||
{
|
||||
return (int)Math.round(getEnergy(theItem)*Mekanism.TO_TE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public int getMaxEnergyStored(ItemStack theItem)
|
||||
{
|
||||
return (int)Math.round(getMaxEnergy(theItem)*Mekanism.TO_TE);
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isMetadataSpecific()
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IElectricItemManager getManager(ItemStack itemStack)
|
||||
{
|
||||
return IC2ItemManager.getManager(this);
|
||||
}
|
||||
|
||||
@ForgeSubscribe
|
||||
public void onEntityAttacked(LivingAttackEvent event)
|
||||
{
|
||||
EntityLivingBase base = event.entityLiving;
|
||||
|
||||
if(base.getCurrentItemOrArmor(1) != null && base.getCurrentItemOrArmor(1).getItem() instanceof ItemFrictionBoots)
|
||||
{
|
||||
ItemFrictionBoots boots = (ItemFrictionBoots)base.getCurrentItemOrArmor(1).getItem();
|
||||
|
||||
if(event.source == DamageSource.fall)
|
||||
{
|
||||
event.setCanceled(true);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -31,6 +31,7 @@ item.CompressedRedstone.name=Compressed Redstone
|
|||
item.Sawdust.name=Sawdust
|
||||
item.Salt.name=Salt
|
||||
item.BrineBucket.name=Brine Bucket
|
||||
item.FrictionBoots.name=Friction Boots
|
||||
|
||||
//Gas Tank
|
||||
tile.GasTank.GasTank.name=Gas Tank
|
||||
|
@ -380,6 +381,9 @@ tooltip.RotaryCondensentrator=A machine capable of converting gasses into !nthei
|
|||
tooltip.ChemicalInjectionChamber=An elite machine capable of processing !nores into four shards, serving as the initial !nstage of 400% ore processing.
|
||||
tooltip.ElectrolyticSeparator=A machine that uses the process of !nelectrolysis to split apart a certain !ngas into two different gasses.
|
||||
tooltip.PrecisionSawmill=A machine used to process logs and other !nwood-based items more efficiently, as well !nas to obtain sawdust.
|
||||
tooltip.ChemicalDissolutionChamber=An ultimate machine used to !nchemically dissolve all impurities of an !nore, leaving an unprocessed slurry !nbehind.
|
||||
tooltip.ChemicalWasher=An ultimate machine that cleans unprocessed !nslurry and prepares it for crystallization.
|
||||
tooltip.ChemicalCrystalizer=An ultimate machine used to crystalize !npurified ore slurry into ore crystals.
|
||||
|
||||
tooltip.OsmiumOre=A strong mineral that can be found !nat nearly any height in the world. !nIt is known to have many uses in !nthe construction of machinery.
|
||||
tooltip.CopperOre=A common, conductive material that !ncan be used in the production of !nwires. It's ability to withstand !nhigh heats also makes it essential !nto advanced machinery.
|
||||
|
|
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Reference in a new issue