Fixed a few tiny laser compile issues

This commit is contained in:
Aidan C. Brady 2014-07-14 17:23:42 -04:00
parent a98bf8bba3
commit f9fdb56e24
2 changed files with 2 additions and 2 deletions

View file

@ -19,7 +19,7 @@ public class TileEntityLaser extends TileEntityElectricBlock
{
if(getEnergy() >= LASER_ENERGY)
{
LaserManager.fireLaser(Coord4D.get(this), ForgeDirection.getOrientation(facing), LASER_ENERGY);
LaserManager.fireLaser(Coord4D.get(this), ForgeDirection.getOrientation(facing), LASER_ENERGY, worldObj);
}
}
}

View file

@ -44,7 +44,7 @@ public class TileEntityLaserAmplifier extends TileEntity implements ILaserRecept
{
if(shouldFire())
{
LaserManager.fireLaser(Coord4D.get(this), facing, collectedEnergy);
LaserManager.fireLaser(Coord4D.get(this), facing, collectedEnergy, worldObj);
}
}