Add textures for Sulfuric Gas & Sulfuric Acid

This commit is contained in:
Aidan Brady 2013-12-11 20:46:39 -05:00
parent 5a241ce8ee
commit faa127ddd8
8 changed files with 38 additions and 2 deletions

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@ -106,6 +106,8 @@ public class CommonProxy
GameRegistry.registerTileEntity(TileEntityObsidianTNT.class, "ObsidianTNT");
GameRegistry.registerTileEntity(TileEntityRotaryCondensentrator.class, "RotaryCondensentrator");
GameRegistry.registerTileEntity(TileEntityTeleporter.class, "MekanismTeleporter");
GameRegistry.registerTileEntity(TileEntityChemicalFormulator.class, "ChemicalFormulator");
GameRegistry.registerTileEntity(TileEntityChemicalInfuser.class, "ChemicalInfuser");
}
/**

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@ -81,11 +81,21 @@ public final class RecipeHandler
Recipe.METALLURGIC_INFUSER.put(input, InfusionOutput.getInfusion(input, output));
}
/**
* Add a Chemical Infuser recipe.
* @param input - input ChemicalInput
* @param output - output GasStack
*/
public static void addChemicalInfuserRecipe(ChemicalInput input, GasStack output)
{
Recipe.CHEMICAL_INFUSER.put(input, output);
}
/**
* Add a Chemical Formulator recipe.
* @param input - input ItemStack
* @param output - output GasStack
*/
public static void addChemicalFormulatorRecipe(ItemStack input, GasStack output)
{
Recipe.CHEMICAL_FORMULATOR.put(input, output);
@ -95,7 +105,6 @@ public final class RecipeHandler
* Gets the InfusionOutput of the InfusionInput in the parameters.
* @param infusion - input Infusion
* @param stackDecrease - whether or not to decrease the input slot's stack size AND the infuse amount
* @param recipes - Map of recipes
* @return InfusionOutput
*/
public static InfusionOutput getMetallurgicInfuserOutput(InfusionInput infusion, boolean stackDecrease)
@ -126,6 +135,11 @@ public final class RecipeHandler
return null;
}
/**
* Gets the GasStack of the ChemicalInput in the parameters.
* @param input - input ChemicalInput
* @return GasStack
*/
public static GasStack getChemicalInfuserOutput(ChemicalInput input)
{
if(input != null && input.isValid())
@ -137,6 +151,12 @@ public final class RecipeHandler
return null;
}
/**
* Gets the InfusionOutput of the ItemStack in the parameters.
* @param itemstack - input ItemStack
* @param stackDecrease - whether or not to decrease the input slot's stack size
* @return GasStack
*/
public static GasStack getChemicalFormulatorOutput(ItemStack itemstack, boolean stackDecrease)
{
if(itemstack != null)

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@ -132,10 +132,14 @@ item.tinIngot.name=Tin Ingot
//Gasses
gas.hydrogen=Hydrogen
gas.oxygen=Oxygen
gas.sulfuricGas=Sulfuric Gas
gas.sulfuricAcid=Sulfuric Acid
//Fluids
fluid.hydrogen=Liquid Hydrogen
fluid.oxygen=Liquid Oxygen
fluid.sulfuricGas=Sulfuric Gas
fluid.sulfuricAcid=Sulfuric Acid
//Gui text
gui.removeSpeedUpgrade=Remove speed upgrade

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@ -0,0 +1,5 @@
{
"animation": {
"frametime": 2
}
}

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@ -0,0 +1,5 @@
{
"animation": {
"frametime": 2
}
}