Commit graph

113 commits

Author SHA1 Message Date
Aidan Brady
00b4c6f3e3 Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part 2013-11-28 21:43:53 -05:00
Aidan Brady
ccae995242 Work on Rotary Condensentrator, fixed an issue with factories 2013-11-28 16:01:23 -05:00
Aidan Brady
98e864cd8d Work on that Rotary Condensentrator! 2013-11-27 23:42:54 -05:00
Aidan Brady
419a295096 Work on Rotary Condensentrator, fix IC2 energy integration (mostly) 2013-11-27 18:17:44 -05:00
Aidan Brady
22fe896bcd Finish multi-ID machine support 2013-11-27 16:17:10 -05:00
crafteverywhere
492e95a9c2 Update zh_CN.lang 2013-11-27 13:34:14 +08:00
Aidan Brady
6739d81a12 Miners are better for servers now. Please update! 2013-11-26 23:31:42 -05:00
Sakarias Longhorn
e08b34395e French Translation 2013-11-27 00:52:47 +01:00
Vexatos
f36fde885d Update de_DE.lang 2013-11-26 21:15:09 +01:00
Vexatos
08c8341eeb That'll work. 2013-11-26 21:12:14 +01:00
Aidan Brady
c10ba92522 Connected Dynamic Glass textures :) 2013-11-24 19:30:52 -05:00
Aidan Brady
38d9bdd1d2 Start work on a connected texture renderer, remove old textures, fix recipes for Vaygrim’s issue (closes #481) 2013-11-24 18:54:11 -05:00
Aidan C. Brady
afae26f9b8 Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model. 2013-11-24 15:44:16 -06:00
Aidan C. Brady
59b945a33f Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup 2013-11-24 12:12:42 -06:00
Aidan C. Brady
a27582971b Neatened up Diversion Transporter code 2013-11-23 15:01:18 -05:00
Aidan
5b690e9bfb Merge pull request #461 from pixlepix/master
Logistical Diverter
2013-11-23 11:44:03 -08:00
Aidan C. Brady
22c07254fd Purification, Compressing, and Combining factories :) 2013-11-23 14:36:50 -05:00
Aidan Brady
5465102329 Begin work on adding more recipe types to Factories. Don’t use this build! 2013-11-23 11:39:27 -05:00
Aidan Brady
4a5df9f922 Fixed tesla texture 2013-11-23 10:42:23 -05:00
pixlepix
dc1743d517 Divertion transporter fixes, including name change 2013-11-23 07:28:01 -05:00
pixlepix
51225ba715 Logistical diverter texture 2013-11-23 07:28:01 -05:00
Aidan C. Brady
0adc0dc75e Attempt to use my own unit system 2013-11-22 20:58:49 -05:00
Aidan C. Brady
a3d200291c GUI work... 2013-11-22 20:39:44 -05:00
Aidan C. Brady
649f128d76 Work on textures 2013-11-22 20:27:27 -05:00
Aidan Brady
ace1365d0f Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow! 2013-11-21 22:30:01 -05:00
Aidan Brady
0e2d2917d1 Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration 2013-11-21 21:37:03 -05:00
Aidan C. Brady
1c674f4317 Some bounding block inventory management 2013-11-21 16:04:14 -05:00
Aidan Brady
34f300cf6f Begin implementing that sexy model
don’t recommend this build for personal use
2013-11-20 20:28:06 -05:00
Aidan Brady
1f3a82c3f0 Miner work! Starting on actual operation algorithms. 2013-11-20 18:17:10 -05:00
Aidan C. Brady
7b3edc142e GUI and networking fixes - I think the GUI is finished. 2013-11-20 15:15:02 -05:00
Aidan C. Brady
14d557cbe5 Some work on things, got rid of version constants, they're supposed to differ per module. 2013-11-20 11:01:13 -05:00
Aidan Brady
515cbf38c8 Fixes! 2013-11-19 22:13:35 -05:00
Aidan C. Brady
73bf81ceaa GUI is coming together! Still need to add reset button and map button actions, but layout is there. 2013-11-19 19:30:56 -05:00
Aidan C. Brady
d02d0ceadf GUI work, kinda functions, but not really 2013-11-19 18:56:53 -05:00
Aidan C. Brady
7a74fb86ba More work! 2013-11-19 18:16:26 -05:00
Aidan C. Brady
86b6474f35 Beginning foundations of Digital Miner. 2013-11-19 12:13:37 -05:00
Aidan C. Brady
995207bcab Start work on Miner, make the Bin only eject items when front side is clicked! 2013-11-18 15:33:14 -05:00
Anton
99178d8e68 Swap Glow and Steel names to match with other(No other changes) 2013-11-18 14:50:18 +03:00
Anton
3dc83d8296 Create ru_RU.lang
Not yet finished...
2013-11-18 14:47:40 +03:00
Aidan Brady
be73495110 …and part 2. Textures fixed. 2013-11-17 13:52:23 -05:00
Aidan Brady
80bdfc10b9 For some reason this is necessary. Part 1… 2013-11-17 13:52:10 -05:00
Aidan Brady
8095eb206c Fix textures, hopefully fix sounds 2013-11-17 13:31:56 -05:00
crafteverywhere
fdf09fcfde Update zh_CN.lang 2013-11-17 11:21:43 +08:00
Vexatos
a6e017549c No more wires? :( 2013-11-16 21:43:02 +01:00
Aidan C. Brady
cc48b614ba Remove wire 2013-11-16 12:26:49 -05:00
Aidan C. Brady
ed637e4eed Follow Mekanism naming standards 2013-11-16 11:05:04 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan C. Brady
e6ed263aa3 More bin work! :D 2013-11-12 18:42:55 -05:00
Aidan C. Brady
fe0631844b Some work on Bins 2013-11-12 16:45:48 -05:00
Aidan Brady
f6704dc5ea Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException 2013-11-11 17:23:14 -05:00