Commit graph

3340 commits

Author SHA1 Message Date
Ben Spiers
36f0607d5e Prioritise faster paths, by making cost inversely proportional to speed. 2015-04-09 02:39:23 +01:00
Aidan C. Brady
068e4b58a7 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-04-07 10:42:50 -04:00
Aidan C. Brady
12ebfe6745 ThreadSparkle is now operated in main client thread time - new safety checks will prevent serious lag anyway 2015-04-07 10:41:17 -04:00
Ben Spiers
4a2dde8f87 Fix API, put back some methods that GC uses, optimise imports in API. 2015-04-06 18:53:16 +01:00
Aidan C. Brady
034d732e15 A bit more tidying 2015-04-06 11:10:57 -04:00
Aidan C. Brady
ec7b0555c9 Cleanup 2015-04-06 11:08:57 -04:00
Aidan
841e358ce0 Merge pull request #2478 from aidancbrady/networkRefactor
Network Refactor
2015-04-06 11:00:45 -04:00
Aidan C. Brady
a61974a681 Cleanup 2015-04-06 10:12:59 -04:00
Aidan
6c5f0e1a6e Merge pull request #2470 from TehStoneMan/development
Changes to Logistical Sorter GUI
2015-04-06 09:44:10 -04:00
Ben Spiers
1997054bad Merge branch 'development' into networkRefactor 2015-04-06 04:36:11 +01:00
Ben Spiers
f4a6fb8274 Do some things I TODOed earlier 2015-04-06 04:32:47 +01:00
Ben Spiers
d70595ad84 Fix a last few issues, and stop leaking networks on the client 2015-04-06 04:11:08 +01:00
TehStoneMan
f74acdfca6 Updated Digital Miner GUI
Updates to the Digital Miner config GUI to match changes to Logistical
Sorter GUI
2015-04-06 11:38:21 +10:00
Ben Spiers
c13b3b240f Fix some bugs with LogiTransporters 2015-04-06 02:18:45 +01:00
Ben Spiers
16ce88f09a Restore some client-side network stuff. More fixes 2015-04-06 01:29:07 +01:00
TehStoneMan
87bb257147 Merge remote-tracking branch 'upstream/development' into development 2015-04-06 08:32:36 +10:00
Aidan C. Brady
cbb8cbc0b0 Added a null check - this may fix some other issues 2015-04-05 13:02:57 -04:00
Aidan
01285fc203 Merge pull request #2475 from WhitePhoenix0/master
Added AmbientAccumulators.png
2015-04-05 13:00:42 -04:00
Aidan
d97cc960fc Merge pull request #2472 from Kodos-Atoz/patch-1
Update en_US.lang
2015-04-05 13:00:37 -04:00
WhitePhoenix0
91423c38a8 Added temp AmbientAcculmulator.png
Stops the missing texture errors until this can be resolved properly.
2015-04-05 08:45:33 -07:00
TehStoneMan
293b8c08f1 Sorting buttons now work
Got the sorting buttons to work. Clicking on the arrow buttons on a
filter panel will now move that filter up or down in the filter list.
Without having made any changed to how filters are processed, filters
higher in the list will naturally be processed before later filters,
thereby making it like a priority system.
For example, if an item matches two filters, the higher priority filter
will take that item before the lower filter, in that way seperating a
specific item from a broader (wildcard) specified filter.
2015-04-05 23:03:56 +10:00
Kodos Atoz
22d37b14bf Update en_US.lang
Added basic tooltip for the new reactor logic port.  Feel free to change this as you feel.
2015-04-05 05:09:21 -05:00
TehStoneMan
50e72bc381 Merge remote-tracking branch 'upstream/development' into development 2015-04-05 08:52:06 +10:00
TehStoneMan
cb9a10cdcf Updates to Logistical Sorter GUI
Add scroll wheel control to scrollbar.
Dim scrollbar when nothing to scroll.
Remove blank space when scrolled to end of list.
Add move filter up/down buttons to GUI (Not yet functional)
2015-04-04 23:34:27 +11:00
Ben Spiers
ede0015eec Merge branch 'development' into networkRefactor
Conflicts:
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
2015-04-04 02:58:26 +01:00
Ben Spiers
d29d1580bb Fix some stuff I missed in the merge, and server-client communication. 2015-04-04 02:44:14 +01:00
Aidan C. Brady
41cfed37b7 Fixed a few crashes 2015-04-03 20:21:05 -04:00
Ben Spiers
7a2461540f Merge branch 'development' into networkRefactor.
Hopefully I didn't miss anything

Conflicts:
	src/main/java/mekanism/api/gas/GasNetwork.java
	src/main/java/mekanism/client/render/RenderPartTransmitter.java
	src/main/java/mekanism/common/EnergyNetwork.java
	src/main/java/mekanism/common/FluidNetwork.java
	src/main/java/mekanism/common/InventoryNetwork.java
	src/main/java/mekanism/common/content/transporter/TransporterStack.java
	src/main/java/mekanism/common/multipart/PartHeatTransmitter.java
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
	src/main/java/mekanism/common/multipart/PartMechanicalPipe.java
	src/main/java/mekanism/common/multipart/PartPressurizedTube.java
	src/main/java/mekanism/common/multipart/PartSidedPipe.java
	src/main/java/mekanism/common/multipart/PartUniversalCable.java
	src/main/java/mekanism/common/util/MekanismUtils.java
	src/main/java/mekanism/common/util/PipeUtils.java
2015-04-03 19:45:25 +01:00
Ben Spiers
29659ad2cd Fix some client/server stuff, and fluid networks 2015-04-03 18:04:56 +01:00
Aidan C. Brady
63f751c710 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2015-04-03 10:14:33 -04:00
Aidan
6780d7fd72 Merge pull request #2448 from mymagadsl/patch-4
Update zh_TW.lang
2015-04-02 15:18:22 -04:00
mymagadsl
b423a1d2b9 Update zh_TW.lang 2015-04-02 17:48:23 +08:00
Aidan C. Brady
8d38f63f5f Bumped version to 8.1.0 2015-04-01 23:09:27 -04:00
Ben Spiers
d14686ea2e Work on clientsiding, acceptors and things like redstone and multipart blocking. 2015-04-02 03:22:53 +01:00
Aidan
20a91e655f Merge pull request #2439 from Vexatos/patch-8
Update de_DE.lang
2015-04-01 13:10:30 -04:00
Aidan
e3e604f999 Merge pull request #2440 from Vexatos/patch-9
Fixed en_US.lang
2015-04-01 13:10:12 -04:00
Vexatos
e12290b540 Fixed en_US.lang 2015-04-01 19:02:10 +02:00
Vexatos
1f056925cb Update de_DE.lang 2015-04-01 19:01:27 +02:00
Vexatos
abbca5ffd1 Update de_DE.lang 2015-04-01 18:59:48 +02:00
Aidan C. Brady
1bce16b1ad Localization fix 2015-04-01 11:09:15 -04:00
Aidan C. Brady
45895cb753 Configurable values for Mekanism tier-related properties 2015-04-01 11:06:27 -04:00
Aidan C. Brady
dc0a90921a A few crash fixes 2015-04-01 09:06:23 -04:00
Ben Spiers
47b4eb28b4 Start on refactor of entire network system.
It will hopefully make networks more robust and efficient, using lessons learned since last time I rewrote large parts of it.
We can hopefully avoid Concurrent Modification issues this way, and it should be more forgiving on chunk loads as well.
Transmitter stuff is working well, next acceptors and client rendering need tobe brought in.
2015-04-01 02:42:36 +01:00
Aidan C. Brady
fe8cc9d1e0 Tiered Pressurized Tubes, better tooltips, better transmitter icons 2015-03-31 17:46:09 -04:00
Aidan C. Brady
1438d601e3 Better Mechanical Pipe textures 2015-03-31 13:44:57 -04:00
Aidan C. Brady
a5db67e2b7 Tiered Logistical Transporters 2015-03-31 11:39:10 -04:00
Aidan
1a46bb5201 Merge pull request #2424 from Vexatos/patch-7
Fixed Mekanism API
2015-03-31 09:38:42 -04:00
Vexatos
f4ec705b32 Fixed Mekanism API 2015-03-31 15:11:45 +02:00
Aidan C. Brady
413fac32fa Logistical Transporters now render color in glass instead of frame 2015-03-31 08:47:40 -04:00
Aidan C. Brady
c85bdcd8ab Entity Detection mode for Laser Amplifier 2015-03-30 20:18:08 -04:00