Aidan Brady
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175f3e8646
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Got GUIs working with new fanciness
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2014-01-16 21:26:40 -05:00 |
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Aidan Brady
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da6c0a2c90
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Finish base code for gas-based advanced machinery
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2014-01-16 20:35:05 -05:00 |
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Ben Spiers
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f87c27aeee
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Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics.
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2014-01-11 02:50:02 +00:00 |
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Aidan C. Brady
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0b98b085d3
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Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators
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2014-01-10 17:42:53 -05:00 |
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Aidan Brady
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4ab61c856f
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Organized some classes, began work on balloon entity connections
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2014-01-07 20:55:50 -05:00 |
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Aidan Brady
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5da3b31455
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Make CIC use sulfur instead of gunpowder as a backup resource, dynamic GUI title rendering to prevent escaping
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2014-01-02 13:11:08 -05:00 |
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Aidan Brady
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b224a01f39
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Work on localization support, move around some API classes to make better compatibility
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2013-11-30 00:28:02 -05:00 |
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Aidan Brady
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0f61c5d50c
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A few fixes, and fancy Configurator GUI hovering!
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2013-11-29 19:11:07 -05:00 |
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Aidan Brady
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dacc68e6c6
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Gas API completely overhauled. Sorry @micdoodle8 :(
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
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2013-11-26 20:11:26 -05:00 |
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Aidan C. Brady
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0adc0dc75e
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Attempt to use my own unit system
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2013-11-22 20:58:49 -05:00 |
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Aidan C. Brady
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656f74983f
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Lots of progress on ejectors and GUIs
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2013-10-30 15:22:43 -04:00 |
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Ben Spiers
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a4222a86f0
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Update obf
Conflicts:
common/mekanism/client/render/tileentity/RenderUniversalCable.java
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2013-09-28 03:06:41 +01:00 |
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Aidan C. Brady
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6af0b1abd7
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Screw it, package organization (sorry, that's an API update)
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2013-08-26 18:49:32 -04:00 |
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