Vexatos
ad82a76a0d
Update de_DE.lang
2014-07-18 09:57:03 +02:00
Aidan C. Brady
0a1afbae93
Fixed a major issue that was causing transmitter networks to be ticked twice in a single tick
2014-07-17 01:44:32 -04:00
Aidan C. Brady
cfeb08a8ee
Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
2014-07-16 23:53:00 -04:00
Aidan C. Brady
de1e264c68
Merge branch 'master' into development
2014-07-14 17:15:11 -04:00
Aidan C. Brady
146d974479
Fixed Teleporter localization, fixed balloons placing on non-solid sides, added AE processing recipes, improve tele porter efficiency
2014-07-14 17:14:32 -04:00
Ben Spiers
c009940140
Fix Railcraft Dependency
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This is such a pain.
2014-07-14 20:47:45 +01:00
Aidan C. Brady
a24bd2e7ad
A bit of work on teleporter localization. There's something weird going on, though.
2014-07-14 12:57:57 -04:00
Ben Spiers
8d36e9a152
Fix a bizarre bug I introduced ages ago.
2014-07-14 16:23:03 +01:00
Aidan C. Brady
1094475344
Fixed teleporter crash, fixed asset issue
2014-07-13 23:52:17 -04:00
Aidan C. Brady
3fc1ec00e9
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-07-13 23:34:13 -04:00
Aidan C. Brady
17f8fa11da
Implemented robit crash fix
2014-07-13 23:34:01 -04:00
Aidan
e466808a22
Merge pull request #1509 from Mierzen/development
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Lang file changes
2014-07-13 23:31:10 -04:00
Mierzen
24b15ee90f
Missed one missing tooltip (haha)
2014-07-13 22:16:46 +02:00
Mierzen
6fd14886c0
Language file changes:
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Add missing tooltips! (Chemical oxidizer and infuser), please check!
Change "Round robin" to "Round-robin"
Make tooltips more 'square'
2014-07-13 21:54:47 +02:00
Mierzen
b650ed463d
Revert "Capitalize some language keys (yes, no and AD modes)"
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This reverts commit 9c2582a26e
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2014-07-13 20:56:33 +02:00
Ben Spiers
d8b9ff7a20
Merge branch 'master' into development
2014-07-13 19:56:28 +01:00
Ben Spiers
c560bdc2e1
Fix a different, unrelated OreDict issue.
2014-07-13 19:53:41 +01:00
Ben Spiers
3e3bf2c25c
Fix Iron Dust smelting issue. Close #1478
2014-07-13 19:53:41 +01:00
Mierzen
9c2582a26e
Capitalize some language keys (yes, no and AD modes)
2014-07-13 20:21:11 +02:00
Mierzen
7328fd4400
Remove inherited language strings from en_GB and en_ZA
2014-07-13 20:19:08 +02:00
Aidan
eecfd68798
Merge pull request #1505 from Mierzen/master
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Update en_GB, add en_ZA
2014-07-13 13:34:39 -04:00
Anton
afe69a0f9f
Update ru_RU.lang
2014-07-13 18:41:16 +04:00
Mierzen
0872cdbf04
Update en_GB, add en_ZA
2014-07-13 13:11:00 +02:00
Ben Spiers
4bea4c62fd
Remove stray @Method
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Should fix #1500
2014-07-13 05:06:57 +01:00
Aidan C. Brady
c223eabb95
Fixed Combiner NEI texture, fixed Cardboard Box not working
2014-07-12 22:52:13 -04:00
Aidan C. Brady
cfdaf37e4b
Moved MFR back into api package.
2014-07-12 16:10:10 -04:00
Ben Spiers
0758ad752b
Fix un-checked MFR API usage
2014-07-12 21:04:33 +01:00
Aidan C. Brady
79f27e9d11
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2014-07-12 16:02:32 -04:00
Aidan C. Brady
369eb012af
Fixed Portable Tank transfer issue, fixed inventories not being sustained, fixed Logistical Transporter crash
2014-07-12 16:02:21 -04:00
Ben Spiers
a8bfe29c8e
Depend on EnderIO and ExtraUtilities
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If this doesn't fix it I don't know what will
2014-07-12 19:03:17 +01:00
Ben Spiers
f095cbd3fd
Fix the BuildCraft API dependency
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Hopefully fix some issues.
2014-07-12 18:46:43 +01:00
Aidan C. Brady
390f0b06bc
Force Mekanism to load after FMP
2014-07-12 12:59:44 -04:00
Aidan C. Brady
5bc7288bc2
Mekanism v7...official release.
2014-07-12 00:05:19 -04:00
Aidan C. Brady
6095f6e062
Fixed the evil mac sound bug by increasing the sampling rate and doubling the buffer size to two bytes. Also removed printlns.
2014-07-11 16:07:58 -04:00
Aidan C. Brady
177372e9fe
Rewrote idle path calculations of Logistical Transporters!
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Firstly, stacks will no longer will remember their home locations after a single failed home routing calculation. More importantly, instead of recursively pathfinding the furthest transporter from a stack's current location, the stack will randomly select a direction to start traveling. Once it reaches the end of a line of transporters, it will attempt to recalculate a path to an inventory. If it is unsuccessful, it will simply pick another direction to start traveling and the process will repeat. This keeps the previous behavior, but does it much less CPU-intensively.
2014-07-11 14:52:55 -04:00
Aidan C. Brady
4ba9afb369
Updated recipes to be more consistent. This was about all I wanted to accomplish for v7...either I make Gas Cells tomorrow or I push the release.
2014-07-11 01:45:44 -04:00
Aidan C. Brady
ee00c5a22b
Chemical Dissolution Chamber now can accept upgrades
2014-07-11 00:42:06 -04:00
Aidan C. Brady
60b226600f
Fixes galore!
2014-07-11 00:34:05 -04:00
Aidan C. Brady
eda233f1cf
More GUI bugs!
2014-07-10 23:12:19 -04:00
Aidan C. Brady
77d3469f61
Fix a few GUI bugs
2014-07-10 23:06:35 -04:00
Aidan C. Brady
171c9767e0
Chemical Crystallizer now accepts upgrades
2014-07-10 22:40:20 -04:00
Aidan C. Brady
65a8633441
Gave Chemical Oxidizer and PRC upgrade systems, fixed Chemical Oxidizer and Electrolytic Separator NEI modules
2014-07-10 22:28:04 -04:00
Aidan C. Brady
7198704363
Fixed a crash!
2014-07-10 18:13:56 -04:00
Aidan C. Brady
fc878661d5
Implemented new container edit modes in Portable Tank and Dynamic Tank, still need to set up IFluidContainerItem integration with the Dynamic Tank
2014-07-10 18:08:53 -04:00
Aidan C. Brady
12f3ef8665
Lay out the foundation for container edit modes. Also changed the way Dynamic Tank caches work - they are now much more modular and will remember their multiblock inventories on world reload.
2014-07-10 17:51:26 -04:00
Aidan C. Brady
16c5f7cdb3
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-07-10 16:25:04 -04:00
Aidan C. Brady
1f9782d1c7
Added logic to allow fluid-accepting machines to use IFluidContainerItem fluids
2014-07-10 16:24:55 -04:00
Ben Spiers
55b178b907
Revert "Start on Fusion Reactor logic and infrastructure. Currently experimenting with parameters for balance."
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This reverts commit 7394ceda8f
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2014-07-10 19:22:54 +01:00
Aidan C. Brady
95b6ac8be1
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2014-07-10 13:35:37 -04:00
Aidan C. Brady
fc138c57c2
Portable Tank now serves as a FluidContainerItem, now I just need to get fluid-accepting machines to recognize them
2014-07-10 13:30:58 -04:00