Commit graph

36 commits

Author SHA1 Message Date
Aidan C. Brady
5372bc66d6 More intelligent client-side scales 2013-12-18 11:19:30 -05:00
Aidan C. Brady
1152470dd6 Hopefully fixed an issue 2013-12-17 22:25:54 -05:00
Aidan C. Brady
fed49fbb05 Cleanup, fix a few things 2013-12-17 20:42:52 -05:00
Aidan C. Brady
4f5c26b0d2 Fixed a bunch of bugs - think that Pressurized Tubes and Mechanical Pipes are done for the most part 2013-12-17 20:28:25 -05:00
Aidan C. Brady
cf0ad408dd Work on Mechanical Pipes 2013-12-17 18:20:18 -05:00
Aidan C. Brady
a601def4f6 More rendering; for some reason mech pipes are screwing up cache load 2013-12-17 15:54:06 -05:00
Aidan C. Brady
4a7b862fb7 Use defined scale to calculate when to send updates, atm 100 possible packet stages 2013-12-17 14:57:19 -05:00
Aidan C. Brady
60e2666a29 Render defined scale properly 2013-12-17 14:45:30 -05:00
Aidan C. Brady
ffd683a3f3 Fixed rendering 2013-12-17 14:39:30 -05:00
Aidan Brady
a3529a12d7 Fix a few bugs 2013-12-17 13:23:29 -05:00
Aidan C. Brady
4e74995143 Got some serious work done on Gas and Fluid network logistics 2013-12-17 12:53:33 -05:00
Ben Spiers
79e8b36a4b Fix a few crashes 2013-12-16 15:57:03 +00:00
Aidan Brady
945aff6986 Fixed gas/fluid transfer 2013-12-15 00:03:45 -05:00
Aidan C. Brady
79f77dbdeb Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2013-12-14 15:36:16 -05:00
Ben Spiers
32f113ad77 First steps towards more dynamic capacity system to allow for differing capacity of universal cables in the future. Will optimise later. 2013-12-14 20:32:32 +00:00
Aidan C. Brady
bb8b89b7e7 Work on dynamic rendering based on both buffer amount and average transfer 2013-12-14 15:30:41 -05:00
Aidan C. Brady
acdbf1f3cb Core code for Fluid and Gas networks 2013-12-14 00:36:52 -05:00
Aidan Brady
2d5b633168 Work on stuff 2013-12-12 20:35:37 -05:00
Aidan Brady
43d3050b40 Work on Chemical Infuser 2013-12-12 18:33:56 -05:00
Aidan C. Brady
338da4d92c Work on a more intuitive form of accepting gas in items and blocks 2013-12-12 16:54:55 -05:00
Aidan Brady
5d949ec959 Fixed API for @micdoodle8 2013-11-30 23:19:24 -05:00
Aidan Brady
2c754cd506 Merge GasUtils into GasTransmission 2013-11-30 12:37:47 -05:00
Aidan Brady
0c618a1cf3 Localization & gas fixes 2013-11-30 11:31:18 -05:00
Aidan Brady
b224a01f39 Work on localization support, move around some API classes to make better compatibility 2013-11-30 00:28:02 -05:00
Aidan Brady
20162970d8 Fixes! 2013-11-29 13:04:39 -05:00
Aidan Brady
82bae6e4bd Rendering fixes! 2013-11-28 22:20:24 -05:00
Aidan Brady
00b4c6f3e3 Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part 2013-11-28 21:43:53 -05:00
Aidan Brady
98e864cd8d Work on that Rotary Condensentrator! 2013-11-27 23:42:54 -05:00
Aidan Brady
96ba50a673 Many fixes! 2013-11-27 13:24:13 -05:00
Aidan Brady
dacc68e6c6 Gas API completely overhauled. Sorry @micdoodle8 :(
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
2013-11-26 20:11:26 -05:00
Aidan Brady
19feb2e602 Fixes by the dozen 2013-11-25 16:34:59 -05:00
Aidan Brady
d0253444c1 Tiny cleanup, off to bed. Tomorrow I implement a more advanced transporter system. 2013-11-25 00:14:56 -05:00
Aidan C. Brady
59b945a33f Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup 2013-11-24 12:12:42 -06:00
Aidan C. Brady
5b44e0f409 Synchronized network code, should be thread safe. 2013-10-20 00:04:11 -04:00
Ben Spiers
9755b47833 Universal cable support for accepting from UE machines. change *Network* to *TransmitterNetwork* in ITransmitter to avoid method name conflicts.
Not all IConductor methods are properly implemented, doesn't seem to cause problems in my testing. Could probably implement IElectricityNetwork in EnergyNetwork but this seems to work.
2013-08-27 00:18:12 +01:00
Aidan C. Brady
6af0b1abd7 Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00