Ben Spiers
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3bde351458
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Adjust some ratios, make ethylene's energy density a function of hydrogen's and biofuel's.
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2014-04-18 22:21:23 +01:00 |
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Ben Spiers
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95e8d2c5bb
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More gui work. I've just noticed this all has screwed up NEI. I'll try to sort that later.
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2014-04-18 02:34:19 +01:00 |
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Ben Spiers
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e92843dccb
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Reduce H2 energy density by factor 10 to make balance seem a bit more fair.
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2014-04-17 02:11:05 +01:00 |
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Ben Spiers
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9e76b3b473
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Finish up some PRC stuff
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2014-04-17 02:03:42 +01:00 |
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Ben Spiers
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676773eff7
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Rename a method.
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2014-04-17 02:02:25 +01:00 |
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Ben Spiers
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e8769b4ffd
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Some Heat Generator changes: bring other fuels into line with lava buckets and provide a large passive boost in the nether.
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2014-04-16 02:38:30 +01:00 |
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Ben Spiers
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97c5e98d91
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Generators and Energy Cube Gui improvements.
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2014-04-16 02:36:52 +01:00 |
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Ben Spiers
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03f06e057f
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Make brown orange. It's the closest colour I can find.
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2014-04-16 02:34:46 +01:00 |
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Ben Spiers
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af8973f18a
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Add Plastic road, update lang.
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2014-04-16 00:08:09 +01:00 |
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Ben Spiers
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1fec6464e1
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Fix recolour. It uses wool colours, not dye colours.
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2014-04-16 00:06:25 +01:00 |
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Ben Spiers
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24d620facc
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Glow Panel item rendering
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2014-04-15 03:18:21 +01:00 |
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Ben Spiers
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386fd4e770
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Add recolourBlock support to plastic.
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2014-04-15 01:38:14 +01:00 |
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Ben Spiers
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4b6cc394f5
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Change some HDPE stuff. They don't need TileEntities or renderers any more but they use 4 ids now. I couldn't see any other way around.
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2014-04-15 01:31:13 +01:00 |
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Ben Spiers
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8786b16b58
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Merge branch 'development' into greylocke
Conflicts:
resources/assets/mekanism/lang/pl_PL.lang
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2014-04-14 17:11:48 +01:00 |
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Ben Spiers
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51c1bd4500
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Merge branch 'master' into development
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2014-04-14 17:07:36 +01:00 |
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Ben Spiers
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0ec86c5b9b
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Also recommit Coal Block changes. Same problem.
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2014-04-14 17:02:43 +01:00 |
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Ben Spiers
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8fd3c628a0
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Remove some unused imports
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2014-04-14 16:44:01 +01:00 |
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Ben Spiers
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bdefd61f44
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Recommit the Armour and tool balance config. It disappeared somehow when the 6.0.4 update was committed.
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2014-04-14 16:42:00 +01:00 |
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Ben Spiers
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61adaabec8
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Recommit the Armour and tool balance config. It disappeared somehow when the 6.0.4 update was committed.
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2014-04-14 16:41:35 +01:00 |
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Ben Spiers
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1a6030c1a5
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Discover native block colouring support within normal block rendering code.
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2014-04-13 23:40:51 +01:00 |
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Ben Spiers
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3dd06cca78
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Glow panels.
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2014-04-13 03:05:50 +01:00 |
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Ben Spiers
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b3939c0b52
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Update ComputerCraft API. No idea if I've implemented IPeripheral.equals() correctly, its documentation is not the most helpful.
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2014-04-12 18:49:25 +01:00 |
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Ben Spiers
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b5331b4141
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Oops.
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2014-04-12 18:45:02 +01:00 |
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Ben Spiers
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aac74a100a
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Lots of GUI element work. Fixed Crystallizer typo.
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2014-04-12 02:51:02 +01:00 |
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Ben Spiers
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ffbd61d12c
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Remove IEnergySink from UniCables, it's not needed any more.
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2014-04-11 21:12:54 +01:00 |
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Ben Spiers
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208e8fe277
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Make universal cables pull from IC2 Sources when in PULL mode.
This concludes work on making our IC2 support not suck.
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2014-04-11 21:12:45 +01:00 |
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Ben Spiers
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e6bc2b4444
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Remove IC2 reception support from UniCables. Fixes #1123 and #1280.
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2014-04-11 21:12:36 +01:00 |
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Ben Spiers
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5edf734292
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Gui work
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2014-04-11 21:10:14 +01:00 |
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Ben Spiers
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2b9c859618
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Remove IEnergySink from UniCables, it's not needed any more.
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2014-04-11 19:50:19 +01:00 |
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Ben Spiers
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28fd4b2f56
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Add HDPE block recipes.
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2014-04-11 18:22:25 +01:00 |
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Ben Spiers
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30c6a3b3b2
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Work on localisations and Item rendering.
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2014-04-11 03:32:52 +01:00 |
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Ben Spiers
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174167de57
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Make universal cables pull from IC2 Sources when in PULL mode.
This concludes work on making our IC2 support not suck.
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2014-04-11 03:32:17 +01:00 |
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Ben Spiers
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0dd1385702
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Remove IC2 reception support from UniCables. Fixes #1123 and #1280.
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2014-04-10 23:50:16 +01:00 |
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Ben Spiers
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d90648ace2
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Fix ElectricBlocks not accepting from IC2. Stuff seems to come from UNKNOWN a lot...
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2014-04-10 23:45:59 +01:00 |
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Ben Spiers
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04668a16a0
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HDPE Blocks! 64 new cosmetic blocks for the low low price of just 4 new textures!
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2014-04-10 03:05:28 +01:00 |
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Ben Spiers
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9e799ce603
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Work on giving the PRC a GUI and adding in some missing textures (I don't usually do pixel art for a reason. This reason should be apparent).
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2014-04-08 03:13:36 +01:00 |
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Ben Spiers
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6ef4b4b517
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Access modifiers are generally advisable.
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2014-04-08 03:03:43 +01:00 |
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Ben Spiers
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e3496ea51f
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Merge branch 'development' into greylocke
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2014-04-08 02:26:30 +01:00 |
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Ben Spiers
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1a111cc9dd
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Update FMP, allow sided hollow-cover behaviour.
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2014-04-08 02:15:38 +01:00 |
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Ben Spiers
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8373b93dd3
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More work on Guis and elements
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2014-04-08 00:00:53 +01:00 |
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Ben Spiers
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ffebfb0a9e
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More work on Gas gauge stuff
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2014-04-07 03:28:05 +01:00 |
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Ben Spiers
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00388cb875
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Start work on gas gauge gui element. Very rough so far.
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2014-04-07 01:44:11 +01:00 |
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Ben Spiers
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a15a408739
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Start on GUI work for gas gen
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2014-04-07 00:50:34 +01:00 |
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Ben Spiers
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50fa61e489
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More work on fuel gas system and hydrogen generator
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2014-04-07 00:07:59 +01:00 |
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Ben Spiers
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269dec46e7
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Start generalising the hydrogen generator to burn other gases
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2014-04-06 03:12:27 +01:00 |
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Ben Spiers
|
57c08078f8
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Get PRC functionality going.
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2014-04-06 01:16:09 +01:00 |
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Ben Spiers
|
fef2d30194
|
Start work on Pressurised Reaction Chamber.
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2014-04-04 02:34:33 +01:00 |
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Ben Spiers
|
d0c87e862a
|
Even up hydrogen consumption and generation.
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2014-04-04 01:01:54 +01:00 |
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Ben Spiers
|
1298d544d5
|
Add tiers to Mechanical Pipe, primarily to allow pumping out greater volumes of fluid per connection, for mods that require massive amounts of fluid per tick, for example AS' turbines need ten buckets per tick to spin up. Also fix capacity updating.
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2014-04-01 19:16:07 +01:00 |
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Mark Whittington
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0e19f8a213
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Merge branch 'development' of github.com:markwhi/Mekanism into miner_chargepad_fixes
Conflicts:
common/mekanism/api/gas/GasNetwork.java
common/mekanism/api/transmitters/DynamicNetwork.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/miner/ThreadMinerSearch.java
common/mekanism/common/tile/TileEntityChargepad.java
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2014-03-24 02:06:23 -04:00 |
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