Commit graph

230 commits

Author SHA1 Message Date
Aidan C. Brady
4962dd62b3 Fix silly GUI crash 2013-10-29 18:20:34 -04:00
Aidan C. Brady
9496f7dfa3 Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
013a2a7aa4 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-29 11:10:08 -04:00
Aidan C. Brady
a3afca5b64 Fixed up pathfinder, fixed most bugs and began work on a restriction transporter 2013-10-29 11:10:01 -04:00
Aidan Brady
df896ec3f3 Fixed that pesky crash, thanks Vaygrim! 2013-10-28 22:17:34 -04:00
Aidan Brady
001ce431dc Scrolling :)
Next is adding something similar to RP's "restriction tube!"
2013-10-28 21:08:37 -04:00
Aidan C. Brady
a2443f902d Fix generator names 2013-10-28 14:48:41 -04:00
Aidan C. Brady
2f3160c986 Better packet management for Logistical Transporters, smoother-looking item movement 2013-10-28 14:42:28 -04:00
Aidan C. Brady
d8a4ecb986 Don't launch VoiceClient unless VoiceServerEnabled is set to true 2013-10-28 07:16:22 -04:00
Aidan C. Brady
2fb13e1f3d Fix pick block crash on sorter 2013-10-28 07:14:21 -04:00
Aidan Brady
8478096bc7 Minor fix 2013-10-27 20:21:21 -04:00
Aidan Brady
a63573d80f Added transporter recipe, items now drop when necessary 2013-10-27 19:27:33 -04:00
Aidan C. Brady
cb555e90a6 Filters are now editable by GUI! 2013-10-27 18:24:16 -04:00
Aidan C. Brady
a500d0f592 Edit/delete filter packets 2013-10-27 17:47:17 -04:00
Aidan C. Brady
5e7c01c1af Client/server GUI communication logistics 2013-10-27 17:29:34 -04:00
Aidan C. Brady
f60106f0e9 Filter panel buttons render! 2013-10-27 15:00:22 -04:00
Aidan C. Brady
4272c4cb6d Fix up custom slot render, got scroll bar working 2013-10-27 11:44:19 -04:00
Aidan Brady
def9764b0d Remove IAccessibleGui 2013-10-27 00:10:17 -04:00
Aidan Brady
340ccd1e87 Slightly better packet management, removed Control Panel 2013-10-27 00:08:39 -04:00
Aidan Brady
f4ced367cd Add option to disable voice server 2013-10-26 23:55:11 -04:00
Aidan Brady
0bab44a522 Fixes, filters technically work now! 2013-10-26 23:46:39 -04:00
Aidan Brady
9b378f1fff Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-26 23:23:14 -04:00
Aidan Brady
3dab655328 Fix possible NPE 2013-10-26 23:23:11 -04:00
Aidan C. Brady
4a042cfdc2 Some work on networking logistics of GUI 2013-10-26 20:23:38 -04:00
Aidan C. Brady
a8d6386bb5 GUIs are cool :D 2013-10-26 19:04:33 -04:00
Aidan C. Brady
3a9a518188 Major GUI work! 2013-10-26 13:25:51 -04:00
Aidan Brady
51f24f058a Worked on that GUI, I think I've got down how this is gonna work 2013-10-26 00:02:57 -04:00
Aidan Brady
8bb6b7ac43 Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/client/render/tileentity/RenderLogisticalTransporter.java
2013-10-25 21:36:33 -04:00
Aidan Brady
b405c42e2f Remove useless InventoryNetwork 2013-10-25 21:34:55 -04:00
Aidan C. Brady
b8935f8f7a Started on sorter GUI! 2013-10-25 18:08:13 -04:00
Aidan C. Brady
b49defae88 Fixed some things!! 2013-10-25 17:11:15 -04:00
Aidan C. Brady
8d9ee35679 Sorter work - hopefully outputs items now! :D 2013-10-25 16:07:25 -04:00
Aidan C. Brady
e9c038cd24 More progress on Logistical Sorter 2013-10-25 09:51:13 -04:00
Aidan C. Brady
5a748c5ff6 More work on the Logistical Sorter! 2013-10-25 08:51:13 -04:00
Aidan C. Brady
51289b82c2 Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves. 2013-10-25 00:23:38 -04:00
Aidan C. Brady
609d9c5d17 Fixed server connection issue! 2013-10-24 17:14:09 -04:00
Aidan C. Brady
6b6a834a09 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-10-24 11:38:29 -04:00
Aidan C. Brady
61f8a06d48 Fixed pathfinding, hopefully fixed crash and build failure 2013-10-24 11:38:23 -04:00
Aidan Brady
54ac6bac5c Deleted old files 2013-10-23 22:50:10 -04:00
Aidan C. Brady
ab8361f9e8 Just about finished rendering! :D 2013-10-23 20:34:33 -04:00
Aidan C. Brady
84f7bd1f85 Finished core code for item tags, onto rendering! 2013-10-23 17:56:35 -04:00
Aidan C. Brady
61c7b3e4cd Started adding color tags for transport, shouldn't be too hard! 2013-10-23 08:50:27 -04:00
Aidan C. Brady
9983ee4a70 Killed a few lines of code that were the result of two crashes. 2013-10-23 08:16:29 -04:00
Aidan Brady
da71396128 Functional inventory management :D 2013-10-22 22:47:46 -04:00
Aidan C. Brady
4f773bbbf9 Began adding inventory algorithms. 2013-10-22 22:29:25 -04:00
Aidan C. Brady
9fabab18a3 Just about done with rendering, next steps are final bug fixes and inventory management implementations 2013-10-22 21:13:23 -04:00
Aidan C. Brady
8cc6d3222a Fix up bounds 2013-10-22 11:20:04 -04:00
Aidan C. Brady
89eda12200 Got more things working! 2013-10-22 11:08:28 -04:00
Aidan C. Brady
c7dcea6a06 Rendering is partially-functional; I have an idea to make this more efficient, will do later 2013-10-22 07:54:09 -04:00
Aidan C. Brady
33c8f960f3 Some work on rendering, still really incomplete 2013-10-21 23:46:24 -04:00