Commit graph

27 commits

Author SHA1 Message Date
Ben Spiers
61adaabec8 Recommit the Armour and tool balance config. It disappeared somehow when the 6.0.4 update was committed. 2014-04-14 16:41:35 +01:00
Aidan C. Brady
ac16039ecf Merge branch 'master' into development
Conflicts:
	common/mekanism/client/render/MekanismRenderer.java
	common/mekanism/common/Mekanism.java
	common/mekanism/common/integration/OreDictManager.java
	common/mekanism/common/network/PacketPortableTeleport.java
	common/mekanism/common/tile/TileEntitySalinationController.java
	common/mekanism/generators/common/MekanismGenerators.java
	common/mekanism/tools/common/MekanismTools.java
2014-03-07 21:39:13 -05:00
Victor Robertson
e5a6eadc45 Fix indentation and remove trailing whitespace
This patch provides common/mekanism/*.java with standardized
indentation (tabs) and also removes trailing whitespace.
2014-03-07 19:20:35 -06:00
Aidan C. Brady
8b70e0d50d v6.0.4 push 2014-03-07 10:46:43 -05:00
Victor Robertson
9e1b8f55f9 Add MekanismTool balance configuration
Previously, the values for tool damage, efficiency, enchantability,
harvestLevel, and maxUses as well as values for armor durability,
enchantability, and reduction amounts were hard-coded.  Now they
are configurable via the Mekanism configuration file.
2014-03-03 05:00:22 -06:00
Aidan Brady
8070b3ebd7 Bump version to 6.0.3 2014-03-01 11:12:04 -05:00
Aidan Brady
d3a3c39221 Fix panel harvest levels 2014-03-01 11:08:32 -05:00
Aidan Brady
84d300993b Fix a teleporter issue, bump version number to 6.0.2 2014-02-22 13:58:35 -05:00
Aidan C. Brady
95698e45ea Kill off old induction stuff, bump version to 6.0.1 2014-02-16 23:50:56 -05:00
Aidan C. Brady
f0e5c7c468 General cleanup 2014-01-08 18:28:17 -05:00
Aidan Brady
4ab61c856f Organized some classes, began work on balloon entity connections 2014-01-07 20:55:50 -05:00
Aidan Brady
1835f6ff91 Update TE, add module config syncing 2014-01-03 14:26:41 -05:00
Aidan Brady
40e2d3b7fc Bump version, work on multipart transporters 2013-12-20 16:47:09 -05:00
Aidan C. Brady
869660d8bf Glowstone armor now glows 2013-12-16 12:21:49 -05:00
Aidan C. Brady
14d557cbe5 Some work on things, got rid of version constants, they're supposed to differ per module. 2013-11-20 11:01:13 -05:00
Calclavia
e986b3e664 Can't believe Aidan never used constants for Mekanism's versions 2013-11-20 20:26:51 +08:00
Aidan Brady
a29b637a0a Minor tool cleanups 2013-11-13 22:43:58 -05:00
Aidan Brady
d08c6da830 Fixed tool harvest levels 2013-11-13 17:21:00 -05:00
Aidan C. Brady
6837b1fb66 Bumped version! 2013-10-29 19:31:26 -04:00
Aidan C. Brady
0350eef398 Minor changes 2013-10-18 07:33:27 -04:00
Ben Spiers
189c6d4551 L10n support by popular demand. Closes #204 2013-10-12 16:43:56 +01:00
Aidan C. Brady
6af0b1abd7 Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00
Ben Spiers
1b64d077e4 @Aidancbrady, why did osmium armour think it's made of diamond? I've
changed it because it was messing with the textures.
2013-07-31 23:34:39 +01:00
Ben Spiers
7c71adc9d2 Well, I don't know why the old way was broken but it's fixed now. 2013-07-31 23:34:39 +01:00
Aidan Brady
5d26f8e229 Updated to new UE, not done with complete implementation 2013-07-26 18:16:21 -04:00
Aidan Brady
13400fdc3d Bumped version to 5.5.7 2013-07-20 12:35:37 -04:00
Aidan Brady
b255a98a74 Rebase for new workspace (sorry) 2013-06-28 18:01:00 -04:00