Commit graph

110 commits

Author SHA1 Message Date
aidancbrady
203890ca88 Redesigned Solar Evaporation Controller to dynamically update heat instead of the simple linear algorithm used before
- Plant height determines overall rate of temperature change, rate of processing
- Biomes determine base temperature of plants, meaning a desert could process small amounts of brine on its own
- Rate of heat decay exponentially increases as heat increases, meaning large amounts of heat are needed to greatly increase temperature
- System of heat management designed for integration with heat API in near future
2016-02-02 21:39:37 -05:00
aidancbrady
47b06cd577 More fixes, added recipes for turbine components 2016-01-25 11:58:32 -05:00
aidancbrady
d210f6c47c Interface fixes 2016-01-25 00:29:28 -05:00
aidancbrady
2984bf45a8 Loads of untested work on turbine interface 2016-01-25 00:13:42 -05:00
aidancbrady
a71b6bda01 Adjustable Flamethrower modes - combat, heat, and inferno 2015-11-28 08:58:26 -07:00
aidancbrady
f5c48f60e6 Teleport now specifies orientation, closes #2977 2015-11-27 10:41:45 -07:00
aidancbrady
e86df43477 Configurable gas storage capacities for flamethrower, jetpack & scuba tank 2015-06-30 15:01:14 -07:00
aidancbrady
43b71cb8cc Attempt another Dynamic Tank fix 2015-06-17 15:54:01 -04:00
aidancbrady
6bdbb41b2d Attempt a packet log check 2015-06-17 15:30:52 -04:00
aidancbrady
ace9dec4df Better packet logging, specifically for the more CPU intensive packets 2015-06-17 15:17:09 -04:00
aidancbrady
81511d3800 Doubled base Solar Evaporation Plant processing rate and added config property, double check transporter paths to prevent bad calculations 2015-06-16 20:42:46 -04:00
aidancbrady
55407e43a9 Added a config entry allowing operators to bypass restrictions 2015-06-05 09:47:59 -04:00
aidancbrady
6a25667b20 Added property to prevent world damage by flamethrowers & lasers 2015-05-10 19:33:28 -04:00
aidancbrady
c62e27d5fd Configurable armored jetpack resistance values, quadrupled brine production rate of SE plants 2015-05-06 08:34:04 -04:00
Ben Spiers
4a2dde8f87 Fix API, put back some methods that GC uses, optimise imports in API. 2015-04-06 18:53:16 +01:00
Ben Spiers
d70595ad84 Fix a last few issues, and stop leaking networks on the client 2015-04-06 04:11:08 +01:00
Ben Spiers
16ce88f09a Restore some client-side network stuff. More fixes 2015-04-06 01:29:07 +01:00
Ben Spiers
ede0015eec Merge branch 'development' into networkRefactor
Conflicts:
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
2015-04-04 02:58:26 +01:00
Ben Spiers
d29d1580bb Fix some stuff I missed in the merge, and server-client communication. 2015-04-04 02:44:14 +01:00
Aidan C. Brady
41cfed37b7 Fixed a few crashes 2015-04-03 20:21:05 -04:00
Ben Spiers
7a2461540f Merge branch 'development' into networkRefactor.
Hopefully I didn't miss anything

Conflicts:
	src/main/java/mekanism/api/gas/GasNetwork.java
	src/main/java/mekanism/client/render/RenderPartTransmitter.java
	src/main/java/mekanism/common/EnergyNetwork.java
	src/main/java/mekanism/common/FluidNetwork.java
	src/main/java/mekanism/common/InventoryNetwork.java
	src/main/java/mekanism/common/content/transporter/TransporterStack.java
	src/main/java/mekanism/common/multipart/PartHeatTransmitter.java
	src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
	src/main/java/mekanism/common/multipart/PartMechanicalPipe.java
	src/main/java/mekanism/common/multipart/PartPressurizedTube.java
	src/main/java/mekanism/common/multipart/PartSidedPipe.java
	src/main/java/mekanism/common/multipart/PartUniversalCable.java
	src/main/java/mekanism/common/util/MekanismUtils.java
	src/main/java/mekanism/common/util/PipeUtils.java
2015-04-03 19:45:25 +01:00
Ben Spiers
29659ad2cd Fix some client/server stuff, and fluid networks 2015-04-03 18:04:56 +01:00
Ben Spiers
d14686ea2e Work on clientsiding, acceptors and things like redstone and multipart blocking. 2015-04-02 03:22:53 +01:00
Aidan C. Brady
45895cb753 Configurable values for Mekanism tier-related properties 2015-04-01 11:06:27 -04:00
Ben Spiers
47b4eb28b4 Start on refactor of entire network system.
It will hopefully make networks more robust and efficient, using lessons learned since last time I rewrote large parts of it.
We can hopefully avoid Concurrent Modification issues this way, and it should be more forgiving on chunk loads as well.
Transmitter stuff is working well, next acceptors and client rendering need tobe brought in.
2015-04-01 02:42:36 +01:00
Ben Spiers
c0281d4470 Fix #2298 2015-03-22 02:23:45 +00:00
Aidan C. Brady
a31449c2d3 Fixed the crafting issue - it was fairly silly, actually 2015-03-21 00:50:19 -05:00
Aidan C. Brady
2664e2e04c Perfected flamethrowers in SMP 2015-03-20 13:13:24 -04:00
Aidan C. Brady
5a35d54a5c Flamethrower networking fixes 2015-03-20 13:06:19 -04:00
Halvor Lyche Strandvoll
97e51e0c26 Cleanup, cleared some warnings. 2015-03-18 13:51:14 +01:00
Aidan C. Brady
f51c528bbf Added recipes for new v8 content 2015-03-15 17:57:15 -04:00
Aidan C. Brady
9f20e0bce0 Oredictionificator work 2015-03-13 20:37:20 -04:00
Aidan C. Brady
6870b211c5 Oredictionificator work 2015-03-13 10:20:19 -05:00
Aidan C. Brady
9c21621c06 Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly. 2015-03-12 17:30:40 -05:00
Aidan C. Brady
6d36926866 Work on Portable Teleporter, need to fix the screwed up GUI 2015-03-12 16:52:04 -05:00
Aidan C. Brady
76b93bec65 More teleporter work. Getting pretty complicated, hopefully I can pull this off 2015-03-11 17:42:33 -05:00
Aidan C. Brady
93df96851a Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber 2015-03-08 18:24:21 -05:00
Aidan C. Brady
1f59f8ca1d Finished implementation of sided energy configuration. Yay! 2015-03-08 00:59:39 -06:00
Aidan C. Brady
3f41027325 Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package 2015-03-07 21:08:28 -05:00
Aidan C. Brady
4085cb297d Fixed a few bugs with the new system 2015-03-07 19:22:54 -05:00
Aidan C. Brady
d4d7e88c4e Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration.
As of now, only items are supported, and the actual config GUI has not been changed. Only gameplay difference is three new configurator modes.
2015-03-07 19:09:23 -05:00
Aidan C. Brady
ff91bf72fe Added new "machines" section to config - specifically enable or disable any core Mekanism machinery, including options to remove already-existing machinery from worlds 2015-03-05 13:48:01 -05:00
Aidan C. Brady
b2e532964c Merge branch 'master' into development
Conflicts:
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/item/ItemAtomicDisassembler.java
	src/main/java/mekanism/common/network/PacketConfigSync.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
2015-03-04 14:30:05 -05:00
Brian Lewis
4d8f43dbad Added atomic disassembler energy usage to config file [#2146] 2015-03-03 10:05:25 -06:00
Brian Lewis
112c1a1ba9 Add ethylene burn time as a config entry 2015-03-03 10:05:10 -06:00
Ben Spiers
f2859cacbb Rename EnergyUtils to UnitDisplayUtils 2015-02-27 17:33:14 +00:00
Aidan C. Brady
c39e3d1c1f More dropper work 2015-02-26 20:50:02 -05:00
Aidan C. Brady
49d0a7fc4b Work on droppers! Easiest way to get rid of leftover fluids and gasses in machine gauges. 2015-02-26 19:30:19 -05:00
Aidan C. Brady
62791baec7 Solar Evaporation Plant fixes 2015-02-24 14:11:26 -05:00
Aidan C. Brady
888d1bdad8 Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe 2015-02-24 10:59:03 -05:00