Ben Spiers
4e3999ea9c
Make the rendering of Induction Matrix internals a bit nicer.
2015-03-18 01:32:35 +00:00
Ben Spiers
60a32d44f6
CTM for the Induction Matrix internals. @aidancbrady, what do you think?
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Feel free to revert if you preferred it how it was.
2015-03-18 01:10:52 +00:00
Aidan C. Brady
6502ee031b
Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy.
2015-03-17 20:22:15 -04:00
Ben Spiers
e9a3000e8d
Add Optional removal of IToolHammer. Fixes #2216
2015-03-17 23:49:45 +00:00
Ben Spiers
01f37e552e
Make induction ports work with connected textures.
2015-03-17 23:49:45 +00:00
Aidan C. Brady
ad2a354f45
Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable)
2015-03-17 19:16:36 -04:00
Aidan C. Brady
f5d94ca1dc
Perfected Portable Tank valve animation
2015-03-17 18:02:07 -04:00
Aidan C. Brady
3c39af45de
Added Crescent Hammer support
2015-03-17 17:44:28 -04:00
Aidan C. Brady
1f28a9bfbf
Transporters now have deeply integrated support for bins, including prediction algorithms
2015-03-17 17:30:40 -04:00
Aidan C. Brady
a5a9ab9daf
Merge branch 'master' into development
2015-03-17 17:27:17 -04:00
Aidan C. Brady
088cd2f4d3
A few bin fixes
2015-03-17 17:26:59 -04:00
Aidan C. Brady
2749adcc06
Made sure transporters check strict inventory stack limits, fixed the AE2 interaction
2015-03-17 15:30:40 -04:00
Aidan C. Brady
c991e12bea
Removed test recipe. IMC is done!
2015-03-17 10:50:45 -04:00
Aidan C. Brady
bfbddd3c47
Standardize the names of machine outputs
2015-03-17 10:29:09 -04:00
Aidan C. Brady
1071b57b7d
IMC API for machines!
2015-03-17 08:43:41 -04:00
Ben Spiers
71a9bfc4f9
Make the @Optional removals stricter.
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Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady
d1990c232d
Finished off Oredictionificator
2015-03-16 11:43:28 -04:00
Aidan C. Brady
02cb425cbd
Work on Oredictionificator operations
2015-03-16 11:02:54 -04:00
Aidan C. Brady
d61723c5f7
Fixed a few issues - Oredictionificator filter system is done
2015-03-16 07:58:53 -04:00
Aidan C. Brady
f51c528bbf
Added recipes for new v8 content
2015-03-15 17:57:15 -04:00
Aidan C. Brady
9f20e0bce0
Oredictionificator work
2015-03-13 20:37:20 -04:00
Aidan C. Brady
6870b211c5
Oredictionificator work
2015-03-13 10:20:19 -05:00
Aidan C. Brady
8a88df5f1c
Start on Oredictionificator!
2015-03-13 09:14:57 -05:00
Aidan C. Brady
6e3efacffb
Hide Heat Transmitter until it's finished
2015-03-12 23:48:13 -05:00
Aidan C. Brady
ca16c64de1
Fixed a crash
2015-03-12 23:37:04 -05:00
Aidan C. Brady
093d18e6fa
Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap
2015-03-12 23:29:11 -05:00
Aidan C. Brady
6801092113
Fixed data fetch
2015-03-12 23:17:25 -05:00
Aidan C. Brady
f9c10d9012
More work on teleporters, implemented chunkloading
2015-03-12 22:55:37 -05:00
Aidan C. Brady
9c21621c06
Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly.
2015-03-12 17:30:40 -05:00
Aidan C. Brady
6d36926866
Work on Portable Teleporter, need to fix the screwed up GUI
2015-03-12 16:52:04 -05:00
Aidan C. Brady
9043e12938
Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view
2015-03-12 11:18:12 -05:00
Aidan C. Brady
d16a6f06ee
Teleporting works! Tomorrow I'll try and implement the Portable Teleporter.
2015-03-12 01:32:24 -05:00
Aidan C. Brady
cefd4ba107
Fixed another NBT issue
2015-03-12 01:18:21 -05:00
Aidan C. Brady
c2c3bd14bc
Many fixes - still need to get private frequencies to load
2015-03-12 01:03:31 -05:00
Aidan C. Brady
dc611eb0b2
Work on GUI, things are starting to work
2015-03-11 18:13:47 -05:00
Aidan C. Brady
76b93bec65
More teleporter work. Getting pretty complicated, hopefully I can pull this off
2015-03-11 17:42:33 -05:00
Aidan C. Brady
5e5975bc58
Work on new teleporter system - still a lot to do
2015-03-11 10:58:15 -05:00
Aidan C. Brady
605532adab
Added frequency framework, should make creating frequency-based teleportation networks a breeze
2015-03-09 23:55:32 -05:00
Aidan C. Brady
6ebf226db0
Make sure to save chunk changes
2015-03-09 15:38:18 -05:00
Aidan C. Brady
e3ca5ccecd
Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips
2015-03-08 18:55:56 -05:00
Aidan C. Brady
93df96851a
Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber
2015-03-08 18:24:21 -05:00
Aidan C. Brady
18e23bb74c
Better tooltips
2015-03-08 13:36:04 -05:00
Aidan C. Brady
8ce105d95f
More configuration work
2015-03-08 13:27:34 -05:00
Aidan C. Brady
1f59f8ca1d
Finished implementation of sided energy configuration. Yay!
2015-03-08 00:59:39 -06:00
Aidan C. Brady
e70650154d
Added energy config readiness to all configurable machines, still yet to actually implement energy management
2015-03-07 23:55:22 -06:00
Aidan C. Brady
c84e13124a
Work on configuration GUI
2015-03-07 21:19:59 -05:00
Aidan C. Brady
3f41027325
Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package
2015-03-07 21:08:28 -05:00
Aidan C. Brady
4085cb297d
Fixed a few bugs with the new system
2015-03-07 19:22:54 -05:00
Aidan C. Brady
d4d7e88c4e
Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration.
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As of now, only items are supported, and the actual config GUI has not been changed. Only gameplay difference is three new configurator modes.
2015-03-07 19:09:23 -05:00
Aidan C. Brady
35518ad01f
Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes
2015-03-06 07:50:09 -05:00