Commit graph

679 commits

Author SHA1 Message Date
Ben Spiers
4e3999ea9c Make the rendering of Induction Matrix internals a bit nicer. 2015-03-18 01:32:35 +00:00
Ben Spiers
60a32d44f6 CTM for the Induction Matrix internals. @aidancbrady, what do you think?
Feel free to revert if you preferred it how it was.
2015-03-18 01:10:52 +00:00
Aidan C. Brady
6502ee031b Cleaned up integration code, added minor aluminum ore processing. Adding new resources for full recipe processing is now stupid easy. 2015-03-17 20:22:15 -04:00
Ben Spiers
e9a3000e8d Add Optional removal of IToolHammer. Fixes #2216 2015-03-17 23:49:45 +00:00
Ben Spiers
01f37e552e Make induction ports work with connected textures. 2015-03-17 23:49:45 +00:00
Aidan C. Brady
ad2a354f45 Refactored Dust items, removed Obsidian ore processing (doesn't have a use considering Obsidian is just about entirely renewable) 2015-03-17 19:16:36 -04:00
Aidan C. Brady
f5d94ca1dc Perfected Portable Tank valve animation 2015-03-17 18:02:07 -04:00
Aidan C. Brady
3c39af45de Added Crescent Hammer support 2015-03-17 17:44:28 -04:00
Aidan C. Brady
1f28a9bfbf Transporters now have deeply integrated support for bins, including prediction algorithms 2015-03-17 17:30:40 -04:00
Aidan C. Brady
a5a9ab9daf Merge branch 'master' into development 2015-03-17 17:27:17 -04:00
Aidan C. Brady
088cd2f4d3 A few bin fixes 2015-03-17 17:26:59 -04:00
Aidan C. Brady
2749adcc06 Made sure transporters check strict inventory stack limits, fixed the AE2 interaction 2015-03-17 15:30:40 -04:00
Aidan C. Brady
c991e12bea Removed test recipe. IMC is done! 2015-03-17 10:50:45 -04:00
Aidan C. Brady
bfbddd3c47 Standardize the names of machine outputs 2015-03-17 10:29:09 -04:00
Aidan C. Brady
1071b57b7d IMC API for machines! 2015-03-17 08:43:41 -04:00
Ben Spiers
71a9bfc4f9 Make the @Optional removals stricter.
Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady
d1990c232d Finished off Oredictionificator 2015-03-16 11:43:28 -04:00
Aidan C. Brady
02cb425cbd Work on Oredictionificator operations 2015-03-16 11:02:54 -04:00
Aidan C. Brady
d61723c5f7 Fixed a few issues - Oredictionificator filter system is done 2015-03-16 07:58:53 -04:00
Aidan C. Brady
f51c528bbf Added recipes for new v8 content 2015-03-15 17:57:15 -04:00
Aidan C. Brady
9f20e0bce0 Oredictionificator work 2015-03-13 20:37:20 -04:00
Aidan C. Brady
6870b211c5 Oredictionificator work 2015-03-13 10:20:19 -05:00
Aidan C. Brady
8a88df5f1c Start on Oredictionificator! 2015-03-13 09:14:57 -05:00
Aidan C. Brady
6e3efacffb Hide Heat Transmitter until it's finished 2015-03-12 23:48:13 -05:00
Aidan C. Brady
ca16c64de1 Fixed a crash 2015-03-12 23:37:04 -05:00
Aidan C. Brady
093d18e6fa Implemented a failsafe tick handler in FrequencyManager, fixed a small deactivation mishap 2015-03-12 23:29:11 -05:00
Aidan C. Brady
6801092113 Fixed data fetch 2015-03-12 23:17:25 -05:00
Aidan C. Brady
f9c10d9012 More work on teleporters, implemented chunkloading 2015-03-12 22:55:37 -05:00
Aidan C. Brady
9c21621c06 Just about finished! Teleporter & Portable Teleporter work with the new frequency system perfectly. 2015-03-12 17:30:40 -05:00
Aidan C. Brady
6d36926866 Work on Portable Teleporter, need to fix the screwed up GUI 2015-03-12 16:52:04 -05:00
Aidan C. Brady
9043e12938 Work on new Portable Teleporter GUI - going to basically be a clone of the regular teleporter GUI without an inventory view 2015-03-12 11:18:12 -05:00
Aidan C. Brady
d16a6f06ee Teleporting works! Tomorrow I'll try and implement the Portable Teleporter. 2015-03-12 01:32:24 -05:00
Aidan C. Brady
cefd4ba107 Fixed another NBT issue 2015-03-12 01:18:21 -05:00
Aidan C. Brady
c2c3bd14bc Many fixes - still need to get private frequencies to load 2015-03-12 01:03:31 -05:00
Aidan C. Brady
dc611eb0b2 Work on GUI, things are starting to work 2015-03-11 18:13:47 -05:00
Aidan C. Brady
76b93bec65 More teleporter work. Getting pretty complicated, hopefully I can pull this off 2015-03-11 17:42:33 -05:00
Aidan C. Brady
5e5975bc58 Work on new teleporter system - still a lot to do 2015-03-11 10:58:15 -05:00
Aidan C. Brady
605532adab Added frequency framework, should make creating frequency-based teleportation networks a breeze 2015-03-09 23:55:32 -05:00
Aidan C. Brady
6ebf226db0 Make sure to save chunk changes 2015-03-09 15:38:18 -05:00
Aidan C. Brady
e3ca5ccecd Implemented the new systems in factories and chemical crystallizers, added better configurator mode switch tooltips 2015-03-08 18:55:56 -05:00
Aidan C. Brady
93df96851a Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber 2015-03-08 18:24:21 -05:00
Aidan C. Brady
18e23bb74c Better tooltips 2015-03-08 13:36:04 -05:00
Aidan C. Brady
8ce105d95f More configuration work 2015-03-08 13:27:34 -05:00
Aidan C. Brady
1f59f8ca1d Finished implementation of sided energy configuration. Yay! 2015-03-08 00:59:39 -06:00
Aidan C. Brady
e70650154d Added energy config readiness to all configurable machines, still yet to actually implement energy management 2015-03-07 23:55:22 -06:00
Aidan C. Brady
c84e13124a Work on configuration GUI 2015-03-07 21:19:59 -05:00
Aidan C. Brady
3f41027325 Started work on the new configuration interfaces, separated the transporter configuration from general side configuration, reorganized GUI elements into their own package 2015-03-07 21:08:28 -05:00
Aidan C. Brady
4085cb297d Fixed a few bugs with the new system 2015-03-07 19:22:54 -05:00
Aidan C. Brady
d4d7e88c4e Developed and implemented the foundation for Item/Gas/Energy/Fluid/Heat dynamic side configuration.
As of now, only items are supported, and the actual config GUI has not been changed. Only gameplay difference is three new configurator modes.
2015-03-07 19:09:23 -05:00
Aidan C. Brady
35518ad01f Fixed some tooltips, Hohlraum now properly accepts D-T fuel, added Hohlraum recipe, added lithium to EIM recipes 2015-03-06 07:50:09 -05:00