Commit graph

149 commits

Author SHA1 Message Date
Aidan C. Brady
b0fbaba62b Start work on recipe systems 2014-01-26 17:55:49 -05:00
Aidan C. Brady
ac008506e7 Balloons can be popped by arrows/etc, touched up Robit GUI bleeding text 2014-01-26 02:01:44 -05:00
Aidan C. Brady
0314b11edb Hopefully fix some things 2014-01-17 20:38:05 -05:00
Aidan Brady
fedb728709 Oops! 2014-01-16 21:36:32 -05:00
Aidan Brady
db029274f7 Fix up GUIs 2014-01-16 21:31:30 -05:00
Aidan Brady
175f3e8646 Got GUIs working with new fanciness 2014-01-16 21:26:40 -05:00
Aidan Brady
da6c0a2c90 Finish base code for gas-based advanced machinery 2014-01-16 20:35:05 -05:00
Aidan C. Brady
f6bca1d2c9 Added Salination Plant component recipes, removed a few printlns, more descriptive multiblock issue notifications 2014-01-15 23:52:10 -05:00
Aidan C. Brady
fe2deb9b9b And yet more Salination Plant work! 2014-01-14 22:00:23 -05:00
Aidan C. Brady
ae5fe1cfbf Just about finished Salination Plant multiblock stuff 2014-01-14 21:29:46 -05:00
Aidan C. Brady
514225180b Don't auto-build multiblock 2014-01-14 19:50:11 -05:00
Aidan C. Brady
992b24e868 Fixes 2014-01-14 18:43:41 -05:00
Aidan C. Brady
98f3f544cd More salivation plant work 2014-01-14 18:30:26 -05:00
Aidan C. Brady
5dfee9ec7a Precision Sawmill and overall Chance Machine framework GUI & Container 2014-01-13 00:06:13 -05:00
Aidan C. Brady
19b36e901b Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation 2014-01-12 23:55:42 -05:00
Aidan C. Brady
16219e501e Fix a few debug codes 2014-01-11 22:24:15 -05:00
Aidan C. Brady
d3f4934daa Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-11 22:19:58 -05:00
Aidan C. Brady
282c6fc07a Fixed that crash 2014-01-11 22:19:51 -05:00
Ben Spiers
6fa8cebb3a Make a start on the Salination plant. Primitive so far but the multiblock system just about works. 2014-01-11 23:35:39 +00:00
Aidan Brady
70d3140296 Config property for displaying different energy units 2014-01-11 11:49:27 -05:00
Aidan Brady
1df6fc689a Unless we set up an access transformer, this is necessary on my end 2014-01-10 23:26:48 -05:00
Ben Spiers
f87c27aeee Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. 2014-01-11 02:50:02 +00:00
Aidan C. Brady
0b98b085d3 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators 2014-01-10 17:42:53 -05:00
Aidan Brady
34cda86ec8 Start work on something :) 2014-01-10 16:54:26 -05:00
Aidan Brady
4ab61c856f Organized some classes, began work on balloon entity connections 2014-01-07 20:55:50 -05:00
Ben Spiers
7109e84907 Gui element stuff. 2014-01-05 16:22:41 +00:00
Ben Spiers
33af84b110 And the Electric Chest 2014-01-05 01:50:16 +00:00
Ben Spiers
4e276f4ddd Fix tooltips being annoying with NEI's rendering of 3D blocks. 2014-01-05 01:23:25 +00:00
Aidan C. Brady
55a0e39c07 Digital Miner inverse mode 2014-01-04 11:41:09 -05:00
Aidan C. Brady
c0dba3c366 Fixed GUI issue, fixed particles 2014-01-03 00:43:55 -05:00
Aidan Brady
cb0b6f4a83 New, awesome Electrolytic Separator GUI :) 2014-01-02 23:34:52 -05:00
Aidan Brady
7ad60f0796 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-02 21:58:23 -05:00
Aidan Brady
9acc744794 Fixed differing gas networks being able to merge, fix API issue 2014-01-02 21:58:14 -05:00
Ben Spiers
f84bc43be1 Move separator into mek core, let IDEA optimise imports. Hope I didn't screw anything up too badly. 2014-01-03 02:09:21 +00:00
Aidan Brady
5da3b31455 Make CIC use sulfur instead of gunpowder as a backup resource, dynamic GUI title rendering to prevent escaping 2014-01-02 13:11:08 -05:00
Aidan C. Brady
ea76a68112 Fix factory GUI support with sulfuric acid 2014-01-01 19:26:20 -05:00
Aidan C. Brady
67d38fd179 Removed Chemical Combiner (hopefully all references) 2014-01-01 16:21:55 -05:00
Ben Spiers
544d96f3bc Get most of the contact process stuff working with WIP textures and such. .langs will need updating again for new things (Chemical Combiner is a provisional name though, for the time being.) 2014-01-01 03:03:23 +00:00
Aidan C. Brady
2dc6a35d16 Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer 2013-12-31 16:38:40 -05:00
Aidan C. Brady
a277b6e266 Fixed a few bugs and reverted name changes of Sulfuric Acid in liquid/gas form. Even though it's not scientifically correct, it fits better with the Mekanism theme and is easier to understand. 2013-12-31 15:23:04 -05:00
Aidan C. Brady
750bb2dab7 Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Ben Spiers
48b3e48ed3 Re-enable indev machines for now, change Chemical Formulator to Oxidation Chamber, introduce sulphur dust. 2013-12-30 02:59:45 +00:00
Aidan C. Brady
2241e7e7b9 A few fixes 2013-12-27 12:44:08 -05:00
Aidan C. Brady
a41760affd Chemical Injection Chamber initial work 2013-12-24 00:23:30 -05:00
Aidan C. Brady
b060c2c005 Fix silly upgrade GUI bug 2013-12-22 23:24:20 -05:00
Aidan C. Brady
6b420d07d2 Support for items/blocks with multiple OreDict entries 2013-12-22 18:28:49 -05:00
Aidan Brady
d4fc39274e Threaded VoiceConnection, made client connection fire with server-configured port 2013-12-22 16:49:04 -05:00
Aidan C. Brady
0ab803feeb Rename Object3D to Coord4D, work on balloons 2013-12-20 16:09:09 -05:00
Aidan C. Brady
854c909c4c Merge branch 'master' into development 2013-12-18 12:07:52 -05:00
Aidan C. Brady
65c201d829 Add try/catch to prevent OreDict iteration GUI render crash 2013-12-18 12:05:09 -05:00