Commit graph

19 commits

Author SHA1 Message Date
Aidan Brady
5cf1654733 v5.4.0 Beta #1
Lots of things, too tired to list.
Will give full list when this build is released.
2013-02-21 22:03:54 -05:00
Aidan Brady
d58222b028 v5.3.0 Release (hopefully)
*Removed unneeded textures.
*Added new, better textures!
*Revamped upgrade system.
*Machines and generators now only stack to 1.
*Machines and generators now drop with their upgrades and charge stored
in NBT.
*Fixed NEI plugin.
*Removed divider system for portable energy storage.
*Fixed some sound bugs.
*Fixed crazy entity item for energy cube and advanced solar generator.
*Made energy cube only drop in survival.
*Rewrote infusion system.
*Added liquid dictionary support.
*Added biofuel to ore dictionary.
*Bugfixes. Wooo!
2013-02-14 13:26:13 -05:00
Aidan Brady
b6ce025998 v5.2.0 Beta #1
*Updated textures.
*Added top and bottom textures for Smelting Factory.
*Revamped and simplified Recipe Handler.
*Individual GUI classes for NEI.
*Fixed portable teleporter text and button.
*Added Purification Chamber.
*Added Chunks.
*Added Dirty Dusts.
*Made Smelting Factory work with ISidedInventory, and in turn changed
some slot IDs.
*Fixed portable teleporters able to provide electricity.
*Fixed ore dictionary names.
*Made the Combiner require 8 dusts of a resource to function.
*Added config for update notifications.
*Fixed damage when teleporting.
*Added sounds when teleporting.
*Fixed secondary energy calculations on AdvancedElectricMachine.
*Made machines able to maintain their progress when unable to operate.
*Fixed Energy Cubes unable to input BC power.
*Other minor bugfixes.
2013-01-23 15:42:45 -05:00
Aidan Brady
d0fed4f1ae v5.1.1 Release
*Updated Minecraft to 1.4.7.
*Updated textures wtih fixed output/input colors.
*Renamed ultimate tier to elite.
*Added a server-sided tick handler.
*Fix sound handler crash.
*Cleaned ItemElectric charge code.
*Lowered Heat Generator generation.
*Fixed generator outputs.
*Fixed wires not connecting to blocks on world load.
*Fixed energy cubes not accepting BC power.
*Made blocks compatible with UE wrench.
*Added option to enable Basic Components steel/bronze crafting.
*Fixed various container bugs.
*UE-friendly recipes.
*Updated CC API.
*Fixed theoretical elementizer.
*Added Teleporter.
*Added Portable Teleporter.
2013-01-20 20:15:59 -05:00
Aidan Brady
c328e393bf v5.0.7 Release
*Bumped versions to 5.0.7.
*Removed lightning rod -- it's OP, buggy, and doesn't make sense.
*Sound effects for Heat Generator and Metallurgic Infuser.
*Hydrogen Generator voltage bumped to 240.
*Fixed Hydrogen Generator not working when below hydrogen level of 11.
*Fixed machinery BuildCraft support.
*Machines and generators light up when in active state.
*Fixed Metallurgic Infuser output bug.
2013-01-04 23:58:53 -05:00
Aidan Brady
573c21d8ad v5.0.3 Release
*Synchronized sound system around SoundHandler.sounds ArrayList.
*Bumped version to 5.0.3.
*Removed unbalanced Enriched Iron uses.
*Fixed block IDs.
*Replaced Refined Steel with Steel.
*Replaced Redstone with Bronze.
*Updated to use Forge's new block registration system.
*Fixed bronze Metallurgic Infuser recipe.
*Bumped Advanced Solar Generator output to 512v.
*Made Platinum Compressor cooperate with Ore Dictionary.
*Fixed infusion notification.
*Revamped and removed bugs in sound system.
*Fixed crash when removing iterated sounds.
*Fixed configuration usage.
*Other minor bugfixes and formatting.
2012-12-30 16:34:45 -05:00
Aidan Brady
ca3018b5b7 v5.0.1 Release
*Fixed incorrect repo location.
*Formatting.
*Fixed minor bugs in Metallurgic Infuser.
*Fixed unobtainable machines.
2012-12-23 14:46:11 -05:00
Aidan Brady
45b4510dc7 v5.0.1 Beta #2
*Updated to MC v1.4.6.
*Updated all APIs.
*Repackaged for new Forge.
*Added Metallurgic Infuser for making Steel and Bronze.
*Added Refined Steel Dust.
*Added Refined Steel Ingots.
*Made Refined Iron -> Steel Block.
*Maps instead of Vectors for recipes.
*New recipe managing for Metallurgic Infuser.
*Cleaned up imports.
*Added new Javadocs.
*Made Electrolytic Separator texture changed based on what gas it is
outputting.
*Other various bugfixes.
2012-12-20 16:53:39 -05:00
Aidan Brady
75e762fd35 v5.0.1 Beta #1
*Gave the Hydrogen Generator a model.
*Gave the Electrolytic Separator a model.
*Gave the Heat Generator a model.
*Fixed Energy Cubes dropping two of themselves.
*Updated javadocs.
*Added option to change Electrolytic Separator output.
*Added three tiers of Smelting Factory.
*Other minor changes.
2012-12-19 15:23:55 -05:00
Aidan Brady
aefa33b433 v5 Polish #5
*Updated textures, gave crusher an animated texture.
*Made sound effect volume be based off of base MC volume.
*Updated javadocs.
*Updated item IDs in all modules.
*Added thin glass to paxel's efficiency array.
*Updated UE API.
*Fixed OreDict crash.
*Added 'Control Circuit' as an essential crafting element for machines.
*Other minor bugfixes.
2012-12-09 00:24:30 -05:00
Aidan Brady
d8559e5f4d v5 Polish #4
*Fixed electricity handling.
*Touched up on GUIs.
*Added complete OreDict support.
*Javadoc touch ups.
*Started on Hydro Generator.
*Other minor bugfixes.
2012-12-03 10:10:48 -05:00
Aidan Brady
36ea2bdb43 v6 Polish #1
*Fixed Forestry integration.
*Fixed being able to smelt all dusts into Platinum Dust.
*Fixed being able to smelt all ores into Platinum Ingots.
*Fixed Platinum Ore smelting recipe returning 2 Platinum Ingots.
*Fixed crash when using Steve's Stopwatch.
*Fixed client failing and textures glitching when using Steve's
Stopwatch.
*Fixed being able to set machines,' Advanced Solar Generators,' and
Bio-Generators' orientation upwards.
*Made Solar Generators be shaped like slabs.
*Finally cleaned up tool and armor code.
*Started work on Steel Tools and Armor.
*Made client-to-server data transfer only work if Minecraft's snooper
function is enabled.
2012-11-28 20:03:55 -05:00
Aidan Brady
4efea54c74 v5 Pre-Release #4
*Removed extenal APIs from repo, as Mekanism no longer works in a
Jenkins-based build system.
*Removed Oxygen and Hydrogen tank -- made a single Storage Tank that
can store any type of gas.
*Updated javadocs in IStorageTank to match it's new universal state.
*Fixed Gas Tank GUI not opening.
*Removed Power Units and Energy Cubes/Tablets/Orbs.
*Added Energy Cubes -- blocks that work as batteries when in their item
form, and when placed, have all the data they had in an item form.
2012-11-28 10:33:34 -05:00
Aidan Brady
e1167f04f3 v5 Pre-Release #2
*Separated the mod into 3 different modules.
*Fixed SMP crash.
*Fixed crash when right-clicking Advanced Solar Generator.
*Removed energy system, now uses UE energy system.
*Reduced energy generation for machines.
2012-11-25 10:45:00 -05:00
Aidan Brady
6bf781c7df v5 Beta #10
*Added BioFuel.
*Added Bio-Generator.
*Added Advanced Solar Generator.
*Added unofficial build of Control Panel.
*Added Gas Tank.
*Added RenderHandler for managing Mekanism models.
*Added new crafting recipes.
*Renamed MultiBlock to BasicBlock.
*Added new Block IDs to config.
2012-11-21 10:14:44 -05:00
Aidan Brady
5ce67dd46b v5 Beta #9
*Bumped animation textures to 32x32.
*Added default parameter to TabProxy.tabMekanism().
*Added additional info to Machine/GeneratorType for better handling of
metadata.
*Added Reinforced Iron, a stronger version of an Iron Block.
*Updated onBlockActivated() code to function correctly.
*Added feature for a generator or power unit to be placed facing up or
down.
*Cleaned up GUI access/handler code.
*Fixed electric machine shift-click bug.
*Added Diamond Dust.
*Fixed Energized Bow continuing to fire after it's energy is depleted.
*Added HP information to armor and tools.
*Fixed slot parameters.
*Overhauled packet system.
*Cleaned up tile entity hierarchy.
*Added BuildCraft liquid support to Heat Generator to allow energy
generation with both BuildCraft's fuel buckets and liquid fuel.
*Fixed texture preloads.
*Added Electolytic Separator -- a machine that separates hydrogen and
oxygen molecules from water.  It accepts water from BuildCraft pipes.
*Added Hydrogen Generator -- a generator that by default generates 128
u/t, but has boosts by the block's height of up to 512 u/t.
*Added Solar Generator, a generator that produces 32 u/t when it can
see the sun.
*Added Gas API!  Simple gas management that allows for both storage of
gas in items, blocks, and transfer between themselves.  So far
implemented gasses are oxygen and hydrogen.
*Added LiquidSlot for easy management of liquid in tile entities.
*Added Hydrogen Tank and Oxygen Tank items.
*Added BuildCraft hooks.
*Fixed zombies and skeletons spawning with Obsidian Armor, and lowered
chances of spawning with any armor.
*More OreDictionary registrations to fix IC2's different dust names.
*Fixed some javadocs.
*Added 'Solar Panel' item as a crafting element for a Solar Generator.
*Minor bugfixes.
2012-11-15 15:04:15 -05:00
Aidan Brady
f413018df4 v5 Beta #7
*Moved all resources to a unique package.
*Added javadocs for TabProxy.
*Boosted energy generation for Heat Generator.
*Removed texture preloads for animated FX.
*Made SoundHandler tick all sounds independently with an ArrayList.
*Fixed credits GUI pausing game.
*Added mekanism version, OS name and OS version to server data.
2012-11-07 15:01:46 -05:00
Aidan Brady
b699e34b0e v5 Beta #6
*@Override on inherited methods for all you trolls.
*TabProxy API to use the Mekanism creative tab.
*Removed useless javadocs.
*Fixed swords not being damaged when breaking blocks.
*Fixed console spam.
*Reduced machine packets.
*Removed useless weather orb and stopwatch GUI Code.
*Fixed sound bug.
2012-11-06 10:44:14 -05:00
Aidan Brady
e3e0befa30 v5 Beta #5
*Updated names to Mekanism.
*Package name updates.
*Minor bugfixes.
2012-11-05 14:29:04 -05:00
Renamed from src/minecraft/net/uberkat/obsidian/client/ClientProxy.java (Browse further)