Aidan Brady
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5d949ec959
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Fixed API for @micdoodle8
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2013-11-30 23:19:24 -05:00 |
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Aidan Brady
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b224a01f39
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Work on localization support, move around some API classes to make better compatibility
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2013-11-30 00:28:02 -05:00 |
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Aidan Brady
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82bae6e4bd
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Rendering fixes!
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2013-11-28 22:20:24 -05:00 |
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Aidan Brady
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00b4c6f3e3
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Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part
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2013-11-28 21:43:53 -05:00 |
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Aidan Brady
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dacc68e6c6
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Gas API completely overhauled. Sorry @micdoodle8 :(
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
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2013-11-26 20:11:26 -05:00 |
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Aidan Brady
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19feb2e602
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Fixes by the dozen
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2013-11-25 16:34:59 -05:00 |
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Aidan C. Brady
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fea5e8dab7
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Pressurized Tubes now render gas in connected block bounds dynamically
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2013-11-24 16:01:35 -06:00 |
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Aidan C. Brady
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59b945a33f
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Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup
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2013-11-24 12:12:42 -06:00 |
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Aidan Brady
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d825154bf6
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Fixed Pressurized Tube connection render to Gas Tanks
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2013-11-04 16:03:08 -05:00 |
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Aidan C. Brady
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9fabab18a3
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Just about done with rendering, next steps are final bug fixes and inventory management implementations
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2013-10-22 21:13:23 -04:00 |
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Aidan C. Brady
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9735363dc1
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Update IC2 API, minor enhancements and fixes
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2013-10-08 18:06:25 -04:00 |
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Ben Spiers
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a4222a86f0
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Update obf
Conflicts:
common/mekanism/client/render/tileentity/RenderUniversalCable.java
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2013-09-28 03:06:41 +01:00 |
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Aidan C. Brady
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86b8499bb5
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A bit more organizing, nothing API related
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2013-08-26 18:57:08 -04:00 |
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