Commit graph

78 commits

Author SHA1 Message Date
Aidan C. Brady
61f8a06d48 Fixed pathfinding, hopefully fixed crash and build failure 2013-10-24 11:38:23 -04:00
Aidan C. Brady
ab8361f9e8 Just about finished rendering! :D 2013-10-23 20:34:33 -04:00
Aidan C. Brady
9fabab18a3 Just about done with rendering, next steps are final bug fixes and inventory management implementations 2013-10-22 21:13:23 -04:00
Aidan C. Brady
89eda12200 Got more things working! 2013-10-22 11:08:28 -04:00
Aidan C. Brady
c7dcea6a06 Rendering is partially-functional; I have an idea to make this more efficient, will do later 2013-10-22 07:54:09 -04:00
Aidan C. Brady
33c8f960f3 Some work on rendering, still really incomplete 2013-10-21 23:46:24 -04:00
Aidan C. Brady
ed5c30fb0a More work, fixing client crashes 2013-10-21 23:03:54 -04:00
Aidan Brady
4b82ab6cc1 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing 2013-10-20 22:47:20 -04:00
Aidan C. Brady
5b44e0f409 Synchronized network code, should be thread safe. 2013-10-20 00:04:11 -04:00
Aidan C. Brady
e150df8743 Fixed NEI, fixed TNT dupe 2013-10-19 12:55:21 -04:00
Aidan C. Brady
8c51e4dd25 Fixed possible VoiceInput crash 2013-10-19 12:35:55 -04:00
Aidan Brady
61d046b518 Hopefully fixed walkie talkies 2013-10-18 20:05:47 -04:00
Aidan Brady
d8a806ebab Debugging walkie talkies, don't use this build unless you like console spam 2013-10-18 19:09:08 -04:00
Aidan C. Brady
0350eef398 Minor changes 2013-10-18 07:33:27 -04:00
Aidan C. Brady
1b717267f3 Moved client-sensitive info over to MekanismClient 2013-10-14 23:36:07 -04:00
Aidan C. Brady
c0651a9377 Fixed walkie talkies stacking, they now glow when in on state 2013-10-14 16:13:32 -04:00
Aidan C. Brady
15cba39b30 Fixed capes :) 2013-10-14 15:54:10 -04:00
Aidan C. Brady
9d94e55ece Hopefully fixed crash 2013-10-14 14:59:48 -04:00
Aidan C. Brady
fb2be7df86 More cleanups, now to update to forge build 931 2013-10-14 14:25:04 -04:00
Aidan C. Brady
5dbfd15a0e Cleaned up code 2013-10-14 14:08:15 -04:00
Aidan C. Brady
0feba0d9b3 Fixed key handler, added complete keybind support, added proper error messages, more work on walkie talkies. 2013-10-14 13:27:38 -04:00
Aidan C. Brady
cafe2a7dfb Much more server work 2013-10-14 12:44:07 -04:00
Aidan C. Brady
fbedc1915f More core work 2013-10-13 23:27:49 -04:00
Aidan C. Brady
34f1053354 The beginnings of a voice server 2013-10-13 22:50:21 -04:00
Aidan C. Brady
0d7b2414ce Walkie Talkie foundation! :D 2013-10-13 12:31:26 -04:00
Ben Spiers
3c73914337 Merge branch 'master' of github.com:aidancbrady/Mekanism 2013-10-12 15:39:01 +01:00
Aidan C. Brady
9735363dc1 Update IC2 API, minor enhancements and fixes 2013-10-08 18:06:25 -04:00
Aidan C. Brady
155978aefd Forgot to commit change! 2013-10-08 17:47:45 -04:00
Aidan C. Brady
bf1150e2cb Fixed minor GUI issues, recipe type interface is now a GuiElement
Oh, I'm not dead btw
2013-10-08 17:47:03 -04:00
Ben Spiers
e05479a909 Update every applicable API, remove some unused imports 2013-09-30 22:37:16 +01:00
Ben Spiers
a4222a86f0 Update obf
Conflicts:
	common/mekanism/client/render/tileentity/RenderUniversalCable.java
2013-09-28 03:06:41 +01:00
Aidan C. Brady
a73bf9e9d4 Necessary null check 2013-08-29 13:03:32 -04:00
Aidan C. Brady
86b8499bb5 A bit more organizing, nothing API related 2013-08-26 18:57:08 -04:00
Aidan C. Brady
6af0b1abd7 Screw it, package organization (sorry, that's an API update) 2013-08-26 18:49:32 -04:00
Aidan C. Brady
13a47bbc96 Final changes in upgrade GUI modularization, will work on factory recipe type GUI modularization next 2013-08-26 18:28:55 -04:00
Aidan Brady
08fda4cdd5 Upgrade refactoring, CURRENTLY BROKEN 2013-08-25 20:54:34 -04:00
Aidan Brady
7f1b3d60f9 Tiny cleanup 2013-08-25 12:35:12 -04:00
Aidan C. Brady
7a7b398f31 Several bugfixes, overhaul of TileEntity-based upgrade management 2013-08-24 21:22:45 -04:00
Ben Spiers
8f4b19f87c A slightly surprisingly large number of unused imports 2013-08-23 19:25:26 +01:00
Ben Spiers
486e5aa334 Make dynamic tanks render gaseous fluids by transparency instead of level. 2013-08-22 23:55:06 +01:00
Aidan C. Brady
5e379f052a Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
	common/mekanism/api/GasNetwork.java
	common/mekanism/common/EnergyNetwork.java
	common/mekanism/common/FluidNetwork.java
	common/mekanism/common/InventoryNetwork.java
	common/mekanism/common/TileEntityEnergyCube.java
	common/mekanism/generators/common/TileEntityGenerator.java
2013-08-22 14:07:28 -04:00
Aidan C. Brady
5072b20673 Updated IC2 API, modularized energy management 2013-08-22 11:36:31 -04:00
Aidan C. Brady
de10fa2d58 Finished new changes, canTransferGas() functionality temporarily severed 2013-08-19 07:55:47 -04:00
Aidan Brady
30f7bfa126 Loads of work on modularization, BROKEN BUILD 2013-08-18 21:32:47 -04:00
Aidan Brady
7e167b753a Logistical Transporters now have complete network functionality. Actual item transport is the next step!
Also fixed various network bugs. :)
2013-08-06 01:40:41 -04:00
Aidan Brady
fe9cd85564 Work on Logistical Transporter 2013-08-05 23:58:44 -04:00
Aidan Brady
96b192efef General rendering improvements
*Faster gas rendering in Pressurized Tube.
*Lava now glows when in Dynamic Tank.
*Mechanical Pipes won't visually connect to Dynamic Valves when not part of a multiblock structure.
*Fixed energy cube GUI "Inventory" text color, fixed energy cube GUI energy scale bar.
2013-08-05 18:58:24 -04:00
Aidan Brady
ffd2588a63 Merge branch 'master' of https://github.com/aidancbrady/Mekanism 2013-08-03 23:02:31 -04:00
Aidan Brady
3fd76dcacc Began work on Logistical Transporter - item transport :) 2013-08-03 23:02:06 -04:00
Ben Spiers
befd4ad4e2 I need to stop leaving those in. 2013-08-04 02:07:57 +01:00