Vexatos
|
ade414f2b8
|
That was needed.
|
2013-10-12 18:19:54 +02:00 |
|
Vexatos
|
c9afe5192a
|
Fixed stuff
Electric bow entry doubled.
|
2013-10-12 18:19:43 +02:00 |
|
Ben Spiers
|
189c6d4551
|
L10n support by popular demand. Closes #204
|
2013-10-12 16:43:56 +01:00 |
|
Aidan C. Brady
|
bf1150e2cb
|
Fixed minor GUI issues, recipe type interface is now a GuiElement
Oh, I'm not dead btw
|
2013-10-08 17:47:03 -04:00 |
|
Ben Spiers
|
132306ed76
|
Multipart and everything
|
2013-10-03 00:10:20 +01:00 |
|
Aidan Brady
|
08fda4cdd5
|
Upgrade refactoring, CURRENTLY BROKEN
|
2013-08-25 20:54:34 -04:00 |
|
Aidan Brady
|
55fee96644
|
Updated IC2 API (again), added obsidian 200% ore-to-dust processing
|
2013-08-25 12:02:25 -04:00 |
|
Aidan C. Brady
|
7a7b398f31
|
Several bugfixes, overhaul of TileEntity-based upgrade management
|
2013-08-24 21:22:45 -04:00 |
|
Aidan Brady
|
7e167b753a
|
Logistical Transporters now have complete network functionality. Actual item transport is the next step!
Also fixed various network bugs. :)
|
2013-08-06 01:40:41 -04:00 |
|
Aidan Brady
|
3fd76dcacc
|
Began work on Logistical Transporter - item transport :)
|
2013-08-03 23:02:06 -04:00 |
|
Aidan Brady
|
47c36f1f38
|
Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
Also - cleanup! Closes #214.
|
2013-08-02 03:16:38 -04:00 |
|
Ben Spiers
|
0188882688
|
Fix the Electric Pump's render texture
|
2013-07-29 21:00:51 +01:00 |
|
Aidan Brady
|
5d26f8e229
|
Updated to new UE, not done with complete implementation
|
2013-07-26 18:16:21 -04:00 |
|
Aidan Brady
|
cfc5dff445
|
First 1.6 push, still work to be done
|
2013-07-20 12:10:14 -04:00 |
|
Aidan Brady
|
b313f0f96e
|
Slightly better transmitter rendering, better energy cube outputting
|
2013-07-08 12:06:39 -04:00 |
|
Aidan Brady
|
7df5888bd3
|
Added EnergyMeter
|
2013-07-02 19:03:03 -04:00 |
|
Aidan Brady
|
b255a98a74
|
Rebase for new workspace (sorry)
|
2013-06-28 18:01:00 -04:00 |
|