Commit graph

11 commits

Author SHA1 Message Date
Ben Spiers
a21e679a1d Make Lasers better at server-side 2015-03-18 20:52:58 +00:00
Aidan C. Brady
d61723c5f7 Fixed a few issues - Oredictionificator filter system is done 2015-03-16 07:58:53 -04:00
Aidan C. Brady
f51c528bbf Added recipes for new v8 content 2015-03-15 17:57:15 -04:00
Aidan C. Brady
1675b9b1cf Flamethrowers now properly check collisions, these things are awesome 2015-02-25 10:02:04 -05:00
Ben Spiers
4ada1ff8b7 Small laser refinements:
* Allow slightly larger render size.
* Stop breaking blocks *just* at the end of the laser.
* Reduce default range to 64 blocks.
2014-09-15 03:49:47 +01:00
Ben Spiers
944e288f89 Move block breaking function into LaserManager. 2014-09-15 03:47:59 +01:00
Ben Spiers
44d852ee9b I accidentally a linear autominer.
Might make a really basic laser redirection block next - none of the refined controls of the Amplifier, none of the collection abilities of the Tractor Beam.
2014-09-15 02:11:55 +01:00
Ben Spiers
7fd5a28d61 Lasers can dig blocks now.
They have a tendency to set the items they drop on fire, might make a
digging-specific variant later.
2014-09-14 22:57:59 +01:00
Ben Spiers
b29f2adc4d LASERS 2014-09-14 05:20:16 +01:00
Ben Spiers
12f9753ac5 Move Laser range and usage to config 2014-08-04 20:42:04 +01:00
Ben Spiers
432eab1bcf Move LaserManager out of api to fix some import errors. 2014-08-04 14:10:40 +01:00
Renamed from src/main/java/mekanism/api/lasers/LaserManager.java (Browse further)