Commit graph

967 commits

Author SHA1 Message Date
Aidan C. Brady
7ed788cab4 Finalized Salination Controller algo 2014-01-14 11:38:53 -05:00
Aidan C. Brady
56db9737f6 Work on multiblock algorithm 2014-01-14 11:28:09 -05:00
Aidan C. Brady
804d071643 More work on salivation controllers 2014-01-14 00:17:15 -05:00
Aidan C. Brady
83ee208fb7 Added a few cool textures, neatened up Salination Tank structure code 2014-01-13 23:53:56 -05:00
Aidan Brady
fb140d4318 Fix silly recipe bug 2014-01-13 22:33:25 -05:00
Aidan Brady
71cfd3cd84 Better textures, sounds for Chemical Infuser, Chemical Oxidizer & Precision Sawmill, sounds now fade in 2014-01-13 22:27:47 -05:00
Aidan Brady
8f6b618328 Work on recipes, fixed a few bugs 2014-01-13 21:43:36 -05:00
Aidan Brady
0aafa16106 Fix a few things, start on recipes 2014-01-13 18:37:54 -05:00
Aidan Brady
398dffb7ce Added config option to disable Cardboard Boxes picking up spawners 2014-01-13 16:37:15 -05:00
Aidan C. Brady
4d9c2ad2b2 Fixed Gas Mask location 2014-01-13 15:49:32 -05:00
Aidan C. Brady
b82f96d19b Fixed a few textures, added Salt, added NEI recipe handler for Precision Sawmill 2014-01-13 15:41:23 -05:00
Aidan C. Brady
301691729f Fixed Cardboard side texture 2014-01-13 15:05:26 -05:00
Aidan C. Brady
dd8e77d918 Precision Sawmill textures 2014-01-13 12:22:23 -05:00
Aidan C. Brady
5dfee9ec7a Precision Sawmill and overall Chance Machine framework GUI & Container 2014-01-13 00:06:13 -05:00
Aidan C. Brady
19b36e901b Work on Precision Sawmill, added Sawdust, finished ChanceMachine tile and recipe foundation 2014-01-12 23:55:42 -05:00
Aidan Brady
763c5decb1 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-12 22:47:14 -05:00
Aidan Brady
5ffd5534da Start on to-be-named log processor 2014-01-12 22:47:08 -05:00
Aidan C. Brady
ebdbdbefe3 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-12 21:23:41 -05:00
Aidan C. Brady
89a70f4444 Cardboard Boxes. Yep :) 2014-01-12 21:23:34 -05:00
Ben Spiers
2717f6fd4a Redstone sensitivity on transmitters. 2014-01-12 21:27:45 +00:00
Aidan Brady
f59e12d9cf Fix Atomic Disassembler vein issue 2014-01-12 12:14:15 -05:00
Aidan Brady
9eef8c43b6 Allow for SMP-side mc dir access 2014-01-12 11:46:25 -05:00
Aidan C. Brady
16219e501e Fix a few debug codes 2014-01-11 22:24:15 -05:00
Aidan C. Brady
d3f4934daa Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-11 22:19:58 -05:00
Aidan C. Brady
282c6fc07a Fixed that crash 2014-01-11 22:19:51 -05:00
Ben Spiers
a1cc44bb90 Iteration #2 of salination plants, they have a more defined shape now but the algorithm seems very costly so it only does it when configurated. Still work to do. 2014-01-12 03:05:53 +00:00
Ben Spiers
6fa8cebb3a Make a start on the Salination plant. Primitive so far but the multiblock system just about works. 2014-01-11 23:35:39 +00:00
Aidan Brady
7b5b5b3482 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-01-11 11:49:34 -05:00
Aidan Brady
70d3140296 Config property for displaying different energy units 2014-01-11 11:49:27 -05:00
Aidan C. Brady
88d7653aa1 Added some more blocks to Digital Miner blacklist. 2014-01-11 10:56:59 -05:00
Aidan Brady
a3012b05fb Fixed vein Redstone Ore support 2014-01-11 00:16:31 -05:00
Aidan Brady
1df6fc689a Unless we set up an access transformer, this is necessary on my end 2014-01-10 23:26:48 -05:00
Ben Spiers
ce7fbaaeb0 Remove a loop in the solar generator code that was causing a big performance hit. As far as I can tell all it did was disable it if there were other solars above. By all means put it back if it was more important than that. 2014-01-11 02:53:09 +00:00
Ben Spiers
f87c27aeee Make the standard power bar a GuiElement. I think it might be good to move towards a more modular gui system. Have more stuff done in code and less in graphics. 2014-01-11 02:50:02 +00:00
Aidan C. Brady
0b98b085d3 Add fancy energy info tabs, fix a few things, bump up both energy usage and generation on some machines/generators 2014-01-10 17:42:53 -05:00
Aidan Brady
34cda86ec8 Start work on something :) 2014-01-10 16:54:26 -05:00
Aidan Brady
73f0c646c8 Quick cleanup 2014-01-10 16:35:29 -05:00
Aidan Brady
210e949ed4 Slow, med and fast rates for Atomic Disassembler 2014-01-10 16:32:00 -05:00
Ben Spiers
b49d067f0c Some hopeful performance improvements to getConnections() and emit() 2014-01-10 20:33:19 +00:00
Aidan C. Brady
6728abde06 Added vein mining to Atomic Disassembler, bumped energy usage 2014-01-10 13:52:30 -05:00
Aidan C. Brady
836dd3c22a Electrolytic Separator NEI plugin 2014-01-10 12:58:05 -05:00
Aidan C. Brady
6eb43d11d7 Just about finished Rotary Condensentrator NEI support 2014-01-10 08:12:47 -05:00
Aidan Brady
dac7fd44f9 Work on Rotary Condensentrator recipe handler 2014-01-09 22:09:48 -05:00
Aidan Brady
c61db44bf4 Going to use Sulfuric Acid/Sulfur in the Chemical Injection Chamber until we get Salt/Brine/etc down 2014-01-09 21:46:22 -05:00
Aidan Brady
531bfe85ee Add base class for Rotary Condensentrator NEI plugin as well 2014-01-09 20:52:19 -05:00
Aidan Brady
f7eb278276 Chemical Infuser recipe handler! 2014-01-09 20:47:06 -05:00
Aidan C. Brady
723be4cdee NEI gas lookups for usage and crafting working! 2014-01-09 19:25:44 -05:00
Aidan Brady
40684e2bab Start work on Electrolytic Separator and Chemical Oxidizer recipe handlers. Also start work on gas/fluid NEI lookups! 2014-01-09 19:11:40 -05:00
Aidan Brady
973dd92931 Remove println, add progress action 2014-01-09 18:53:47 -05:00
Aidan Brady
df2ea3155a Updated GUI textures to fix copy alpha screw up 2014-01-09 18:47:38 -05:00