Aidan C. Brady
ec7b0555c9
Cleanup
2015-04-06 11:08:57 -04:00
Aidan
841e358ce0
Merge pull request #2478 from aidancbrady/networkRefactor
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Network Refactor
2015-04-06 11:00:45 -04:00
Aidan C. Brady
a61974a681
Cleanup
2015-04-06 10:12:59 -04:00
Ben Spiers
1997054bad
Merge branch 'development' into networkRefactor
2015-04-06 04:36:11 +01:00
Ben Spiers
f4a6fb8274
Do some things I TODOed earlier
2015-04-06 04:32:47 +01:00
Ben Spiers
d70595ad84
Fix a last few issues, and stop leaking networks on the client
2015-04-06 04:11:08 +01:00
TehStoneMan
f74acdfca6
Updated Digital Miner GUI
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Updates to the Digital Miner config GUI to match changes to Logistical
Sorter GUI
2015-04-06 11:38:21 +10:00
Ben Spiers
c13b3b240f
Fix some bugs with LogiTransporters
2015-04-06 02:18:45 +01:00
Ben Spiers
16ce88f09a
Restore some client-side network stuff. More fixes
2015-04-06 01:29:07 +01:00
TehStoneMan
87bb257147
Merge remote-tracking branch 'upstream/development' into development
2015-04-06 08:32:36 +10:00
Aidan C. Brady
cbb8cbc0b0
Added a null check - this may fix some other issues
2015-04-05 13:02:57 -04:00
Aidan
01285fc203
Merge pull request #2475 from WhitePhoenix0/master
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Added AmbientAccumulators.png
2015-04-05 13:00:42 -04:00
WhitePhoenix0
91423c38a8
Added temp AmbientAcculmulator.png
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Stops the missing texture errors until this can be resolved properly.
2015-04-05 08:45:33 -07:00
TehStoneMan
293b8c08f1
Sorting buttons now work
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Got the sorting buttons to work. Clicking on the arrow buttons on a
filter panel will now move that filter up or down in the filter list.
Without having made any changed to how filters are processed, filters
higher in the list will naturally be processed before later filters,
thereby making it like a priority system.
For example, if an item matches two filters, the higher priority filter
will take that item before the lower filter, in that way seperating a
specific item from a broader (wildcard) specified filter.
2015-04-05 23:03:56 +10:00
Kodos Atoz
22d37b14bf
Update en_US.lang
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Added basic tooltip for the new reactor logic port. Feel free to change this as you feel.
2015-04-05 05:09:21 -05:00
TehStoneMan
50e72bc381
Merge remote-tracking branch 'upstream/development' into development
2015-04-05 08:52:06 +10:00
TehStoneMan
cb9a10cdcf
Updates to Logistical Sorter GUI
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Add scroll wheel control to scrollbar.
Dim scrollbar when nothing to scroll.
Remove blank space when scrolled to end of list.
Add move filter up/down buttons to GUI (Not yet functional)
2015-04-04 23:34:27 +11:00
Ben Spiers
ede0015eec
Merge branch 'development' into networkRefactor
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Conflicts:
src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
2015-04-04 02:58:26 +01:00
Ben Spiers
d29d1580bb
Fix some stuff I missed in the merge, and server-client communication.
2015-04-04 02:44:14 +01:00
Aidan C. Brady
41cfed37b7
Fixed a few crashes
2015-04-03 20:21:05 -04:00
Ben Spiers
7a2461540f
Merge branch 'development' into networkRefactor.
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Hopefully I didn't miss anything
Conflicts:
src/main/java/mekanism/api/gas/GasNetwork.java
src/main/java/mekanism/client/render/RenderPartTransmitter.java
src/main/java/mekanism/common/EnergyNetwork.java
src/main/java/mekanism/common/FluidNetwork.java
src/main/java/mekanism/common/InventoryNetwork.java
src/main/java/mekanism/common/content/transporter/TransporterStack.java
src/main/java/mekanism/common/multipart/PartHeatTransmitter.java
src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
src/main/java/mekanism/common/multipart/PartMechanicalPipe.java
src/main/java/mekanism/common/multipart/PartPressurizedTube.java
src/main/java/mekanism/common/multipart/PartSidedPipe.java
src/main/java/mekanism/common/multipart/PartUniversalCable.java
src/main/java/mekanism/common/util/MekanismUtils.java
src/main/java/mekanism/common/util/PipeUtils.java
2015-04-03 19:45:25 +01:00
Ben Spiers
29659ad2cd
Fix some client/server stuff, and fluid networks
2015-04-03 18:04:56 +01:00
Aidan C. Brady
63f751c710
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2015-04-03 10:14:33 -04:00
mymagadsl
b423a1d2b9
Update zh_TW.lang
2015-04-02 17:48:23 +08:00
Aidan C. Brady
8d38f63f5f
Bumped version to 8.1.0
2015-04-01 23:09:27 -04:00
Ben Spiers
d14686ea2e
Work on clientsiding, acceptors and things like redstone and multipart blocking.
2015-04-02 03:22:53 +01:00
Aidan
20a91e655f
Merge pull request #2439 from Vexatos/patch-8
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Update de_DE.lang
2015-04-01 13:10:30 -04:00
Vexatos
e12290b540
Fixed en_US.lang
2015-04-01 19:02:10 +02:00
Vexatos
1f056925cb
Update de_DE.lang
2015-04-01 19:01:27 +02:00
Vexatos
abbca5ffd1
Update de_DE.lang
2015-04-01 18:59:48 +02:00
Aidan C. Brady
1bce16b1ad
Localization fix
2015-04-01 11:09:15 -04:00
Aidan C. Brady
45895cb753
Configurable values for Mekanism tier-related properties
2015-04-01 11:06:27 -04:00
Aidan C. Brady
dc0a90921a
A few crash fixes
2015-04-01 09:06:23 -04:00
Ben Spiers
47b4eb28b4
Start on refactor of entire network system.
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It will hopefully make networks more robust and efficient, using lessons learned since last time I rewrote large parts of it.
We can hopefully avoid Concurrent Modification issues this way, and it should be more forgiving on chunk loads as well.
Transmitter stuff is working well, next acceptors and client rendering need tobe brought in.
2015-04-01 02:42:36 +01:00
Aidan C. Brady
fe8cc9d1e0
Tiered Pressurized Tubes, better tooltips, better transmitter icons
2015-03-31 17:46:09 -04:00
Aidan C. Brady
1438d601e3
Better Mechanical Pipe textures
2015-03-31 13:44:57 -04:00
Aidan C. Brady
a5db67e2b7
Tiered Logistical Transporters
2015-03-31 11:39:10 -04:00
Vexatos
f4ec705b32
Fixed Mekanism API
2015-03-31 15:11:45 +02:00
Aidan C. Brady
413fac32fa
Logistical Transporters now render color in glass instead of frame
2015-03-31 08:47:40 -04:00
Aidan C. Brady
c85bdcd8ab
Entity Detection mode for Laser Amplifier
2015-03-30 20:18:08 -04:00
Aidan C. Brady
e4d624d8ab
Fancy new eject algorithms, should fix issues with PRC
2015-03-30 19:27:54 -04:00
Aidan C. Brady
b4c2664c5e
Work a bit on a new, dynamic ejector system
2015-03-30 08:39:37 -04:00
Aidan C. Brady
af48daf73b
When multiblenetworks of differing fluids/gasses merge, replace one, don't add up the total gas
2015-03-30 00:21:42 -04:00
Aidan C. Brady
0193e0b010
Hopefully drastically reduced necessary CPU time for transmitters when checking connections
2015-03-30 00:11:54 -04:00
Aidan C. Brady
4f29e497b4
Fixed amplifiers
2015-03-29 18:34:48 -04:00
Aidan C. Brady
f350055fab
Universal Cables can now draw energy from laser amplifiers
2015-03-29 18:29:34 -04:00
Aidan C. Brady
6ce51b0b8d
Finished Reactor Logic Adapter
2015-03-29 16:02:57 -04:00
Aidan C. Brady
7d521ea841
Logic adapter work
2015-03-29 15:23:13 -04:00
Aidan C. Brady
0f54c21cf2
More work on logic adapter
2015-03-29 14:47:09 -04:00
Aidan C. Brady
78ed108904
Merge branch 'development' into v8.1
2015-03-29 14:20:11 -04:00
Aidan C. Brady
3a6529eac5
Fixed a reactor crash
2015-03-29 14:17:39 -04:00
Aidan C. Brady
834913f5a4
Work on Reactor Logic Adapter
2015-03-29 14:17:04 -04:00
Aidan C. Brady
2af3ef79f0
Merge branch 'development' into v8.1
2015-03-29 13:28:57 -04:00
Aidan C. Brady
b055b116e5
Don't reset induction cell storage
2015-03-29 13:26:43 -04:00
Aidan C. Brady
9b1aa2099b
Started work on Reactor Logic Adapters
2015-03-29 12:50:15 -04:00
Aidan C. Brady
a87fb35c2c
Merge branch 'master' into development
2015-03-29 11:02:47 -04:00
Aidan C. Brady
1c7f7a09ac
Energy Cubes now use old localization standards
2015-03-29 11:01:54 -04:00
Aidan C. Brady
61735a27aa
Fixed Solar Neutron Activator not rendering in inventory, fixed Solar Neutron Activator replacing blocks
2015-03-29 10:49:28 -04:00
Mr-tanaka3
0f5788d7e1
Update ja_JP.lang
2015-03-29 22:04:26 +09:00
Aidan C. Brady
6ec5a0a2fe
Fixed Metallurgic Infuser output slot
2015-03-29 01:38:03 -04:00
Aidan C. Brady
9489270315
Fixed a few localization issues, fixed Electrolytic Separator dump excess mode on left tank
2015-03-29 00:54:43 -04:00
Aidan C. Brady
0c9fd9364e
Fixed usage displays of certain machinery
2015-03-29 00:42:40 -04:00
Aidan C. Brady
cd323920fe
Fixed Crusher texture
2015-03-29 00:12:49 -04:00
Aidan C. Brady
2605751af0
Added some nicer tooltips to Oredictionificator interfaces
2015-03-28 23:51:38 -04:00
Aidan C. Brady
ac41365c86
Fixed "dump excess mode" making gas levels jump up and down, fixed a few particles issues
2015-03-28 21:44:18 -04:00
Aidan C. Brady
f10a352230
Fixed Diversion Transporter not updating surroundings when changing diverter mode
2015-03-28 21:12:34 -04:00
Aidan C. Brady
0b1b78d5a6
Fixed Restrictive Transporter render in both item and block form
2015-03-28 21:09:07 -04:00
Aidan C. Brady
5da4a522cb
A few Portable Teleporter fixes
2015-03-28 20:34:57 -04:00
Aidan C. Brady
3e4fe02449
Fixed Teleporter Frame asset
2015-03-28 17:41:48 -04:00
Aidan C. Brady
1fbf9f1568
Merged
2015-03-28 17:34:47 -04:00
Aidan C. Brady
542b995b3b
Electric Pump and Fluidic Plenisher now have CC support for resetting their calculations
2015-03-28 17:27:43 -04:00
Aidan C. Brady
f2d9049a2e
Flamethrower now only sets blocks to fire on server
2015-03-28 17:10:55 -04:00
Aidan C. Brady
07d0c2bfc1
Hopefully fixed negative buffer issue
2015-03-27 17:09:23 -04:00
Aidan C. Brady
543d45d57a
Fixed a few models, fixed a crash
2015-03-27 13:09:41 -04:00
Aidan C. Brady
fba7fb34f0
Fixed ItemRetriever
2015-03-27 12:49:29 -04:00
Aidan C. Brady
a0af78ef46
Teleporters now follow CTM
2015-03-26 23:53:22 -04:00
Aidan C. Brady
3ba0dd5172
Bins now use the dynamic texture render system
2015-03-26 20:03:46 -04:00
Aidan C. Brady
babc934079
Hopefully fix an issue
2015-03-26 18:13:33 -04:00
Aidan C. Brady
b15499f465
Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development
2015-03-26 18:09:02 -04:00
Aidan C. Brady
2546d9c28e
Bump version to 8.0.3
2015-03-26 18:08:56 -04:00
Aidan
e5e7a5568f
Merge pull request #2382 from TheVikingWarrior/patch-2
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Update it_IT.lang
2015-03-26 17:55:32 -04:00
Aidan C. Brady
266becb27a
Fixed factory top active dynamic texture
2015-03-26 17:30:16 -04:00
Aidan C. Brady
bf5e6b788f
A few fixes for the last commit
2015-03-26 17:23:41 -04:00
TheVikingWarrior
b5635023d0
Update it_IT.lang
2015-03-26 22:16:10 +01:00
Aidan C. Brady
7afef3f8ee
Fixed an API issue, implemented new default icon system to allow for dynamic factory icons based on recipe type
2015-03-26 17:10:32 -04:00
Aidan C. Brady
2d727b56ca
Fixed some naming - factories now display their complete names
2015-03-26 10:17:06 -04:00
Aidan C. Brady
8344ed25f7
Fixed redstone neighbor checks. Now works exactly as the Minecraft check does, simply without loading chunks.
2015-03-26 09:30:55 -04:00
Aidan C. Brady
d88f8a4606
Fixed upgrades not maintaining machine dataa
2015-03-25 23:51:46 -04:00
Aidan C. Brady
1f9e6dd9cb
Bumped up Chemical Infuser gas output
2015-03-25 22:01:45 -04:00
Aidan C. Brady
f0c13c8f66
Added Oredictionificator & Factory dynamic texture support
2015-03-25 22:00:18 -04:00
Aidan C. Brady
f83d481fd6
Rewrote multiblock data saving, changed simple side names
2015-03-25 21:49:07 -04:00
Aidan C. Brady
99d6684425
Mark inventory as dirty after transmitting items
2015-03-25 18:13:13 -04:00
Aidan C. Brady
84088506e0
Hopefully fixed an issue
2015-03-25 14:10:07 -04:00
Aidan C. Brady
19e0530253
New fancy machine icon renderer - rotates top and bottom icon based on facing, also adds support for resource pack-based side textures
2015-03-25 01:19:37 -04:00
Aidan C. Brady
69624715ec
Fixed a crash
2015-03-24 23:19:56 -04:00
Aidan C. Brady
f9070f33d0
Fixed Induction Matrix not outputting properly
2015-03-24 21:43:22 -04:00
Aidan C. Brady
0e51852baa
Cleanup, fixed a transporter bug
2015-03-24 18:33:13 -04:00
Aidan C. Brady
6c70dc100b
Fixed configuration tabs not rendering properly
2015-03-24 18:09:31 -04:00
Aidan C. Brady
3cb4562461
Added nuggets to Oredictionificator ore list, fixed a small bug
2015-03-24 17:56:25 -04:00
Aidan C. Brady
47e68e648e
Fixed Oredictionificator not working with inventory pipes
2015-03-24 13:21:36 -04:00