Aidan Brady
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80bdfc10b9
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For some reason this is necessary. Part 1…
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2013-11-17 13:52:10 -05:00 |
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Aidan Brady
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8095eb206c
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Fix textures, hopefully fix sounds
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2013-11-17 13:31:56 -05:00 |
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crafteverywhere
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fdf09fcfde
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Update zh_CN.lang
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2013-11-17 11:21:43 +08:00 |
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Vexatos
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a6e017549c
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No more wires? :(
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2013-11-16 21:43:02 +01:00 |
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Aidan C. Brady
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cc48b614ba
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Remove wire
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2013-11-16 12:26:49 -05:00 |
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Aidan C. Brady
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ed637e4eed
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Follow Mekanism naming standards
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2013-11-16 11:05:04 -05:00 |
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Aidan C. Brady
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53323279c7
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MekanismInduction module - done!
Still need to configure the build
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2013-11-16 10:21:37 -05:00 |
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Aidan C. Brady
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e6ed263aa3
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More bin work! :D
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2013-11-12 18:42:55 -05:00 |
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Aidan C. Brady
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fe0631844b
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Some work on Bins
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2013-11-12 16:45:48 -05:00 |
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Aidan Brady
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f6704dc5ea
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Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException
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2013-11-11 17:23:14 -05:00 |
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Aidan C. Brady
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99f53a1322
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Some fancy sounds and tooltips
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2013-11-10 18:54:30 -05:00 |
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Aidan C. Brady
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51ad429973
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Coming along with round robin mode :)
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2013-11-08 11:13:51 -05:00 |
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Aidan Brady
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1aec33d8ec
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Added configuration option to turn off strict input colors
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2013-11-07 21:27:12 -05:00 |
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Aidan Brady
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8fdfe8d1ea
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Items render smaller
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2013-11-06 17:52:30 -05:00 |
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Aidan Brady
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1ff600b4a9
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Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
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2013-11-04 21:11:09 -05:00 |
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Aidan Brady
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01a6174fdb
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Lots of things!
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2013-11-03 16:54:33 -05:00 |
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Aidan Brady
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b12d9ce65a
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Fix swapped colors
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2013-11-03 12:55:10 -05:00 |
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Aidan Brady
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c3fa020561
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New Electric Pump model!
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2013-11-03 12:07:23 -05:00 |
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Aidan Brady
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6d734c26e3
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New models and fixes!
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2013-11-03 11:38:36 -05:00 |
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Aidan Brady
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4e77e677ed
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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2013-11-02 21:18:52 -04:00 |
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Aidan Brady
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64fe3a21ea
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Fix typo, start work on fancy Energy Cube rendering :)
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2013-11-02 21:07:55 -04:00 |
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Ben Spiers
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3c3bc631f0
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Update en_US.lang
Manganese was misspelled
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2013-11-02 23:19:43 +00:00 |
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Aidan Brady
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d1a1e3375a
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New Metallurgic Infuser model, more efficient active state management
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2013-11-02 19:06:56 -04:00 |
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Aidan Brady
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2a73dc3332
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Gave the Solar Generator a new model
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2013-11-02 12:00:29 -04:00 |
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Aidan C. Brady
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289a2ee227
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Configurable machine output colors
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2013-11-02 01:31:32 -04:00 |
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Aidan Brady
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799142198a
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Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
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2013-11-01 23:51:10 -04:00 |
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Aidan Brady
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8db9c734d7
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Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends
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2013-11-01 22:36:06 -04:00 |
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Aidan C. Brady
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91a8839203
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Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal.
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2013-11-01 11:33:00 -04:00 |
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Aidan C. Brady
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abe549bf13
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Started some work on more filter tab information.
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2013-10-30 23:48:50 -04:00 |
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Aidan Brady
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04d9b3dc68
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Some fixes
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2013-10-30 20:35:11 -04:00 |
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Aidan
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e786422f9c
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Merge pull request #342 from Vexatos/patch-1
Update de_DE.lang
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2013-10-30 16:13:23 -07:00 |
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Aidan C. Brady
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0090624a57
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
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2013-10-30 15:22:46 -04:00 |
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Aidan C. Brady
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656f74983f
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Lots of progress on ejectors and GUIs
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2013-10-30 15:22:43 -04:00 |
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Vexatos
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37fdc2d01b
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Update de_DE.lang
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2013-10-30 18:51:00 +01:00 |
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crafteverywhere
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47c481816e
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Create zh_CN.lang
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2013-10-30 18:24:55 +08:00 |
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Aidan C. Brady
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9496f7dfa3
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Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
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2013-10-29 18:13:30 -04:00 |
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Aidan C. Brady
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5e7c01c1af
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Client/server GUI communication logistics
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2013-10-27 17:29:34 -04:00 |
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Aidan C. Brady
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f60106f0e9
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Filter panel buttons render!
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2013-10-27 15:00:22 -04:00 |
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Aidan C. Brady
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4272c4cb6d
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Fix up custom slot render, got scroll bar working
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2013-10-27 11:44:19 -04:00 |
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Aidan Brady
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340ccd1e87
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Slightly better packet management, removed Control Panel
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2013-10-27 00:08:39 -04:00 |
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Aidan
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5e587629bf
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Merge pull request #324 from Vexatos/patch-1
I rarely had that much fun with translating a mod, I don't know, why.
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2013-10-26 20:55:23 -07:00 |
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Aidan C. Brady
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3a9a518188
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Major GUI work!
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2013-10-26 13:25:51 -04:00 |
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Aidan
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c730fab1eb
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Merge pull request #325 from magik6k/master
Add Polish translation
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2013-10-25 21:04:49 -07:00 |
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Aidan Brady
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51f24f058a
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Worked on that GUI, I think I've got down how this is gonna work
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2013-10-26 00:02:57 -04:00 |
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Aidan C. Brady
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b8935f8f7a
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Started on sorter GUI!
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2013-10-25 18:08:13 -04:00 |
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magik6k
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6d5ae084ec
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Add Polish translation
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2013-10-25 20:55:50 +02:00 |
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Vexatos
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5c17c17302
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I rarely had that much fun with translating a mod, I don't know, why.
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2013-10-25 14:55:18 +02:00 |
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Aidan C. Brady
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51289b82c2
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Made base code for Logistical Sorter, this may end up being more complex than the transporters themselves.
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2013-10-25 00:23:38 -04:00 |
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Aidan Brady
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54ac6bac5c
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Deleted old files
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2013-10-23 22:50:10 -04:00 |
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Aidan C. Brady
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ab8361f9e8
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Just about finished rendering! :D
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2013-10-23 20:34:33 -04:00 |
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Aidan C. Brady
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9fabab18a3
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Just about done with rendering, next steps are final bug fixes and inventory management implementations
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2013-10-22 21:13:23 -04:00 |
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Aidan C. Brady
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89eda12200
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Got more things working!
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2013-10-22 11:08:28 -04:00 |
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Aidan Brady
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4b82ab6cc1
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Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing
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2013-10-20 22:47:20 -04:00 |
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Aidan C. Brady
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7c2fabca6a
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New Enrichment Chamber sound :)
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2013-10-19 12:34:04 -04:00 |
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Vexatos
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5ac008ea53
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Walkie talkies?!?!?!?!?!?!?!?!?!?!?!?!?
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2013-10-14 19:31:20 +02:00 |
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Aidan C. Brady
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0d7b2414ce
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Walkie Talkie foundation! :D
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2013-10-13 12:31:26 -04:00 |
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Aidan C. Brady
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a6ed1c054e
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Re-added maganese
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2013-10-13 01:19:18 -04:00 |
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Aidan C. Brady
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9194f71630
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism
Conflicts:
common/mekanism/common/Mekanism.java
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2013-10-13 01:04:04 -04:00 |
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Aidan C. Brady
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b1c2afd68d
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Add proper IC2 item support, add maganese for future use
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2013-10-13 01:01:30 -04:00 |
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Ben Spiers
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308c333fc4
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Merge pull request #287 from Vexatos/patch-2
Thank you.
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2013-10-12 09:24:54 -07:00 |
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Vexatos
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ade414f2b8
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That was needed.
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2013-10-12 18:19:54 +02:00 |
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Vexatos
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c9afe5192a
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Fixed stuff
Electric bow entry doubled.
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2013-10-12 18:19:43 +02:00 |
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Ben Spiers
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189c6d4551
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L10n support by popular demand. Closes #204
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2013-10-12 16:43:56 +01:00 |
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Aidan C. Brady
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bf1150e2cb
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Fixed minor GUI issues, recipe type interface is now a GuiElement
Oh, I'm not dead btw
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2013-10-08 17:47:03 -04:00 |
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Aidan Brady
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08fda4cdd5
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Upgrade refactoring, CURRENTLY BROKEN
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2013-08-25 20:54:34 -04:00 |
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Aidan Brady
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55fee96644
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Updated IC2 API (again), added obsidian 200% ore-to-dust processing
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2013-08-25 12:02:25 -04:00 |
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Aidan C. Brady
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7a7b398f31
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Several bugfixes, overhaul of TileEntity-based upgrade management
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2013-08-24 21:22:45 -04:00 |
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Aidan Brady
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7e167b753a
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Logistical Transporters now have complete network functionality. Actual item transport is the next step!
Also fixed various network bugs. :)
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2013-08-06 01:40:41 -04:00 |
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Aidan Brady
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3fd76dcacc
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Began work on Logistical Transporter - item transport :)
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2013-08-03 23:02:06 -04:00 |
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Aidan Brady
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47c36f1f38
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Added redstone control to machines, generators, Energy Cubes and Gas Tanks; fixed Heat Generator NBT bug
Also - cleanup! Closes #214.
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2013-08-02 03:16:38 -04:00 |
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Ben Spiers
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0188882688
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Fix the Electric Pump's render texture
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2013-07-29 21:00:51 +01:00 |
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Aidan Brady
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5d26f8e229
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Updated to new UE, not done with complete implementation
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2013-07-26 18:16:21 -04:00 |
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Aidan Brady
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cfc5dff445
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First 1.6 push, still work to be done
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2013-07-20 12:10:14 -04:00 |
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