Commit graph

41 commits

Author SHA1 Message Date
Ben Spiers
333afdc79b Remove the old transmitter renderer, enable the new one to render in hand and inventory 2014-01-07 16:22:59 +00:00
Aidan C. Brady
c0dba3c366 Fixed GUI issue, fixed particles 2014-01-03 00:43:55 -05:00
Aidan Brady
99ca8f6624 Cleanups and fixes from the electrolytic separator update 2014-01-02 22:30:23 -05:00
Aidan C. Brady
c1e40be9ad Added Chemical Infuser model, still need to add dynamic rendering (shouldn't be too hard since I already have Chemical Oxidizer framework complete 2013-12-31 22:54:39 -05:00
Aidan C. Brady
2dc6a35d16 Fix a GUI bug, fixed gas tanks not loading properly, fix a few culling issues with Chemical Oxidizer, made gas render visually in Chemical Oxidizer 2013-12-31 16:38:40 -05:00
Aidan C. Brady
750bb2dab7 Rename Oxidation Chamber to Chemical Oxidizer and added model, will explain why below. This means a minor lang update @crafteverywhere, @VeryBigBro, @Vexatos
Notice that all Mekanism machines that perform similar tasks have a similar ending word; for example, the Metallurgic Infuser infuses alloys into ingots, and the Chemical Infuser infuses chemicals into other chemicals. Every ore processing machine has "Chamber" as the final word, and as this is not directly linked to ore processing, it would be best to move the "Oxidation" side of the machine to the end. Furthermore, for this chemical line, I am trying to keep "Chemical" as the first word in each machine title: Chemical Infuser, Chemical Oxidizer, Chemical Injection Chamber, etc. Hope that makes sense!
2013-12-31 15:07:09 -05:00
Aidan Brady
510debc0fb Kill induction module and start on balloons :) 2013-12-20 01:05:41 -05:00
Aidan Brady
d21ef524a0 Work on jetpacks/scuba stuff 2013-12-15 16:07:30 -05:00
Aidan Brady
7182d07cbd Bugfixes and the beginnings of jetpacks! 2013-12-03 23:36:06 -05:00
Aidan Brady
419a295096 Work on Rotary Condensentrator, fix IC2 energy integration (mostly) 2013-11-27 18:17:44 -05:00
Aidan C. Brady
afae26f9b8 Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model. 2013-11-24 15:44:16 -06:00
Aidan C. Brady
a27582971b Neatened up Diversion Transporter code 2013-11-23 15:01:18 -05:00
Aidan
5b690e9bfb Merge pull request #461 from pixlepix/master
Logistical Diverter
2013-11-23 11:44:03 -08:00
Aidan Brady
4a5df9f922 Fixed tesla texture 2013-11-23 10:42:23 -05:00
pixlepix
51225ba715 Logistical diverter texture 2013-11-23 07:28:01 -05:00
Aidan C. Brady
0adc0dc75e Attempt to use my own unit system 2013-11-22 20:58:49 -05:00
Aidan C. Brady
a3d200291c GUI work... 2013-11-22 20:39:44 -05:00
Aidan C. Brady
649f128d76 Work on textures 2013-11-22 20:27:27 -05:00
Aidan C. Brady
1c674f4317 Some bounding block inventory management 2013-11-21 16:04:14 -05:00
Aidan Brady
34f300cf6f Begin implementing that sexy model
don’t recommend this build for personal use
2013-11-20 20:28:06 -05:00
Aidan C. Brady
cc48b614ba Remove wire 2013-11-16 12:26:49 -05:00
Aidan C. Brady
53323279c7 MekanismInduction module - done!
Still need to configure the build
2013-11-16 10:21:37 -05:00
Aidan Brady
01a6174fdb Lots of things! 2013-11-03 16:54:33 -05:00
Aidan Brady
b12d9ce65a Fix swapped colors 2013-11-03 12:55:10 -05:00
Aidan Brady
c3fa020561 New Electric Pump model! 2013-11-03 12:07:23 -05:00
Aidan Brady
6d734c26e3 New models and fixes! 2013-11-03 11:38:36 -05:00
Aidan Brady
64fe3a21ea Fix typo, start work on fancy Energy Cube rendering :) 2013-11-02 21:07:55 -04:00
Aidan Brady
d1a1e3375a New Metallurgic Infuser model, more efficient active state management 2013-11-02 19:06:56 -04:00
Aidan Brady
2a73dc3332 Gave the Solar Generator a new model 2013-11-02 12:00:29 -04:00
Aidan Brady
799142198a Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :) 2013-11-01 23:51:10 -04:00
Aidan Brady
8db9c734d7 Sorter no longer requires energy, gave sorter new fancy model, improved the way items retreat from dead ends 2013-11-01 22:36:06 -04:00
Aidan C. Brady
91a8839203 Deleted Theoretical Elementizer, Weather Orb, and Steve's Stopwatch. They are no longer fitting for Mekanism's goal. 2013-11-01 11:33:00 -04:00
Aidan C. Brady
9496f7dfa3 Rewrote pathfinder, added in Restrictive Transporters, added option to have null color in filters, added default outputting filter for sorter
whoo!
2013-10-29 18:13:30 -04:00
Aidan C. Brady
ab8361f9e8 Just about finished rendering! :D 2013-10-23 20:34:33 -04:00
Aidan C. Brady
9fabab18a3 Just about done with rendering, next steps are final bug fixes and inventory management implementations 2013-10-22 21:13:23 -04:00
Aidan C. Brady
89eda12200 Got more things working! 2013-10-22 11:08:28 -04:00
Aidan Brady
4b82ab6cc1 Work on transporters, don't use them unless you like buggy item transport pipes that currently do nothing 2013-10-20 22:47:20 -04:00
Aidan Brady
7e167b753a Logistical Transporters now have complete network functionality. Actual item transport is the next step!
Also fixed various network bugs. :)
2013-08-06 01:40:41 -04:00
Aidan Brady
3fd76dcacc Began work on Logistical Transporter - item transport :) 2013-08-03 23:02:06 -04:00
Ben Spiers
0188882688 Fix the Electric Pump's render texture 2013-07-29 21:00:51 +01:00
Aidan Brady
cfc5dff445 First 1.6 push, still work to be done 2013-07-20 12:10:14 -04:00