Commit graph

39 commits

Author SHA1 Message Date
Aidan C. Brady
8cae029ed7 Created a new prefab TileEntityMultiblock class and merged all Dynamic Tank multiblock-specific code into it.
Should make it much easier to create the new Steam Boiler and Steam Turbine!
2014-08-22 16:17:16 -04:00
Ben Spiers
73f23abc84 Reduce default hydrogen energy density to match old hydrogen generator generation, by popular demand. Add comment to avoid confusion over electrolytic separator usage. 2014-08-15 03:29:49 +01:00
Aidan Brady
c66f3a44b7 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-08-09 22:20:59 -04:00
Aidan Brady
1d6de974d3 A bit of package reorganization, added InventoryNetwork to transporters 2014-08-09 22:20:49 -04:00
Ben Spiers
191d964003 More Entanglement work. Now has a gui, can set it's frequency. 2014-08-10 02:17:02 +01:00
Ben Spiers
40659dcdac Very start of a working teleportation system. Works for Energy and Fluids, probably Gases. Not Items yet. 2014-08-09 02:08:38 +01:00
Ben Spiers
12f9753ac5 Move Laser range and usage to config 2014-08-04 20:42:04 +01:00
Aidan Brady
d9bb5845cd Naming standards :) 2014-07-31 20:55:01 -04:00
Ben Spiers
725b7463f0 Make the mod classes significantly less godlike.
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Ben Spiers
b62c5c8a3a Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. 2014-07-30 22:26:03 +01:00
Aidan C. Brady
aaffc3e364 Updated some imports and added textures 2014-07-26 16:45:48 -04:00
Ben Spiers
775ba68482 Tweaking of lasers for packet-efficiency 2014-07-22 22:34:19 +01:00
Ben Spiers
327389a88c Get Lasers kind of working vs. dediservers 2014-07-22 21:11:43 +01:00
Ben Spiers
dd421f7308 This should stop the servercrashing issue 2014-07-22 18:03:34 +01:00
Aidan C. Brady
e778449045 More work! Finished off the upgrade tab and removed upgrade slot from all upgrade-wielding containers. 2014-07-21 18:07:15 -04:00
Aidan C. Brady
69a411813e Started work on a Digital Miner visual render thing. For some reason it's culling all oceans. 2014-07-21 01:10:53 -04:00
Aidan C. Brady
7e525e10c6 Fixed a few recipes, also started work on Digital Miner visual 2014-07-20 23:29:35 -04:00
Aidan C. Brady
7ddb8e9727 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/client/ClientTickHandler.java
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
2014-07-16 23:59:07 -04:00
Aidan C. Brady
cfeb08a8ee Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash 2014-07-16 23:53:00 -04:00
Aidan C. Brady
be7ea115b6 Some work on flamethrower sounds, also refactored sound system to allow for multiple sounds from a single object reference (to allow flamethrower and jetpack sounds to work simultaneously) 2014-07-16 16:59:45 -04:00
Ben Spiers
bdde617489 More work on Fusion Reactor 2014-07-16 02:54:13 +01:00
Aidan C. Brady
9abc111ecd Baby Skeletons, started work on Flamethrower 2014-07-12 22:34:58 -04:00
Aidan C. Brady
23adf9ad24 Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits. 2014-07-09 22:06:36 -04:00
Ben Spiers
df58560729 Clean up configs a lot; Fix Config GUIs. This will require people to sort out their configs on their own, as things have moved. 2014-07-07 21:23:04 +01:00
Aidan C. Brady
f67be01658 Tank-based fluid container interaction fixes. Can't figure out the data request issue. 2014-07-07 15:54:26 -04:00
Ben Spiers
4d0f276e55 Fix a server crash relating to a client-side only class initialization (credit to @kosakriszi). Closes #1442. 2014-06-27 03:25:47 +01:00
Aidan C. Brady
90da466ca1 Started work on Fluidic Plenisher 2014-06-19 12:42:59 +02:00
Aidan C. Brady
a3784d1fe7 More portable tank work, mainly on GUIs 2014-06-18 21:05:32 +02:00
Aidan C. Brady
fd74ee5c92 Started work on Portable Tank 2014-06-18 03:01:23 +02:00
Aidan C. Brady
5fd89a7959 Added recipe for PRC, energy type is now controlled by server (closes #1369) 2014-06-16 02:09:31 +02:00
Aidan C. Brady
75f09adba2 Seismic Vibrator model 2014-06-16 01:50:40 +02:00
Aidan C. Brady
8685664d51 Added Electric Pump energy usage config value, also fixed a few bugs with the new Gas-Burning Generator 2014-06-10 12:24:44 +02:00
Aidan C. Brady
f0d3848f8a Sounds work! Also got tick handlers set up, still have to do a few things 2014-06-03 20:57:59 +02:00
Aidan C. Brady
b365494f2e Fixed up logger, added needed overlays 2014-06-03 08:46:03 +02:00
Aidan C. Brady
4446e14ba3 Sound system work 2014-06-02 23:57:40 +02:00
Aidan C. Brady
fa0c2e6f12 More bits of work 2014-05-30 23:10:05 +02:00
Aidan C. Brady
6f69c6d7b4 Major 1.7 work, down to a little more than 500 errors 2014-05-29 17:55:47 +01:00
Ben Spiers
db7121454a Re-add an updated ic2, alter CC and update DepLoader. Fix more of the things.
1792 errors. A good night's work, I think.
2014-04-20 04:34:19 +01:00
Ben Spiers
ab47724473 Move the directory structure around to a more conventional one and start out on the 1.7 update.
3797 errors. We have a long way to go.
2014-04-20 03:44:06 +01:00
Renamed from common/mekanism/common/CommonProxy.java (Browse further)