Aidan C. Brady
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9469fcb51a
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Started work on actual flame implementation
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2014-07-17 20:06:51 -04:00 |
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Aidan C. Brady
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be7ea115b6
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Some work on flamethrower sounds, also refactored sound system to allow for multiple sounds from a single object reference (to allow flamethrower and jetpack sounds to work simultaneously)
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2014-07-16 16:59:45 -04:00 |
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Ben Spiers
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bdde617489
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More work on Fusion Reactor
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2014-07-16 02:54:13 +01:00 |
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Aidan C. Brady
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9abc111ecd
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Baby Skeletons, started work on Flamethrower
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2014-07-12 22:34:58 -04:00 |
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Aidan C. Brady
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df31833cb6
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Tiny cleanup
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2014-07-08 14:13:29 -04:00 |
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Ben Spiers
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4e32a77ac8
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Fix Client/Server issues.
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2014-07-07 23:33:48 +01:00 |
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Ben Spiers
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df58560729
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Clean up configs a lot; Fix Config GUIs. This will require people to sort out their configs on their own, as things have moved.
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2014-07-07 21:23:04 +01:00 |
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Ben Spiers
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4d0f276e55
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Fix a server crash relating to a client-side only class initialization (credit to @kosakriszi). Closes #1442.
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2014-06-27 03:25:47 +01:00 |
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Ben Spiers
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ff1b3b792e
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Config GUIs are cool.
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2014-06-27 03:22:46 +01:00 |
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Aidan C. Brady
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90da466ca1
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Started work on Fluidic Plenisher
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2014-06-19 12:42:59 +02:00 |
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Aidan C. Brady
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a3784d1fe7
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More portable tank work, mainly on GUIs
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2014-06-18 21:05:32 +02:00 |
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Aidan C. Brady
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adc8a9bc23
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Portable Buckets...a lot more work than I thought
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2014-06-18 19:42:57 +02:00 |
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Aidan C. Brady
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fd74ee5c92
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Started work on Portable Tank
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2014-06-18 03:01:23 +02:00 |
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Aidan C. Brady
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0528f1aace
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Fix NEI offset for PRC, gave PRC a model, added specific sides for machines
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2014-06-17 01:52:59 +02:00 |
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Aidan C. Brady
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5fd89a7959
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Added recipe for PRC, energy type is now controlled by server (closes #1369)
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2014-06-16 02:09:31 +02:00 |
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Aidan C. Brady
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75f09adba2
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Seismic Vibrator model
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2014-06-16 01:50:40 +02:00 |
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Aidan C. Brady
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49c7b1062a
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Improved gas handling, fixed ignoring "NONE" connection. Also got common-side tick handlers up and running again
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2014-06-10 12:49:49 +02:00 |
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Aidan C. Brady
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f0d3848f8a
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Sounds work! Also got tick handlers set up, still have to do a few things
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2014-06-03 20:57:59 +02:00 |
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Aidan C. Brady
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815944c49a
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A major load of fixes - things should be about back to normal now.
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2014-06-03 19:54:45 +02:00 |
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Aidan C. Brady
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b365494f2e
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Fixed up logger, added needed overlays
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2014-06-03 08:46:03 +02:00 |
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Aidan C. Brady
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5b611c9cdb
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0 errors. This is it, the first building build of Mekanism for 1.7.2, and also the most buggy build of Mekanism to date most likely.
(I remembered to update the obfuscated reflections, so there's that)
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2014-06-03 00:21:00 +02:00 |
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Aidan C. Brady
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4446e14ba3
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Sound system work
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2014-06-02 23:57:40 +02:00 |
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Aidan C. Brady
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295efab7b2
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More error fixes, down to 11!
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2014-06-02 20:04:10 +02:00 |
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Aidan C. Brady
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fa0c2e6f12
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More bits of work
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2014-05-30 23:10:05 +02:00 |
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Aidan C. Brady
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d1c193d0dd
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Loads more work. 275 errors.
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2014-05-29 19:01:43 +01:00 |
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Aidan C. Brady
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6f69c6d7b4
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Major 1.7 work, down to a little more than 500 errors
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2014-05-29 17:55:47 +01:00 |
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Ben Spiers
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3d8c5c8696
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More fixes. Around 1000 errors now, going to have to leave it to you from here on in @aidancbrady.
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2014-04-20 22:34:45 +01:00 |
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Ben Spiers
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db7121454a
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Re-add an updated ic2, alter CC and update DepLoader. Fix more of the things.
1792 errors. A good night's work, I think.
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2014-04-20 04:34:19 +01:00 |
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Ben Spiers
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ab47724473
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Move the directory structure around to a more conventional one and start out on the 1.7 update.
3797 errors. We have a long way to go.
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2014-04-20 03:44:06 +01:00 |
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