Aidan Brady
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98e864cd8d
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Work on that Rotary Condensentrator!
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2013-11-27 23:42:54 -05:00 |
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Aidan Brady
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419a295096
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Work on Rotary Condensentrator, fix IC2 energy integration (mostly)
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2013-11-27 18:17:44 -05:00 |
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Aidan Brady
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22fe896bcd
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Finish multi-ID machine support
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2013-11-27 16:17:10 -05:00 |
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crafteverywhere
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492e95a9c2
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Update zh_CN.lang
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2013-11-27 13:34:14 +08:00 |
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Aidan Brady
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6739d81a12
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Miners are better for servers now. Please update!
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2013-11-26 23:31:42 -05:00 |
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Sakarias Longhorn
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e08b34395e
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French Translation
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2013-11-27 00:52:47 +01:00 |
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Vexatos
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f36fde885d
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Update de_DE.lang
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2013-11-26 21:15:09 +01:00 |
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Vexatos
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08c8341eeb
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That'll work.
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2013-11-26 21:12:14 +01:00 |
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Aidan Brady
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c10ba92522
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Connected Dynamic Glass textures :)
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2013-11-24 19:30:52 -05:00 |
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Aidan Brady
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38d9bdd1d2
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Start work on a connected texture renderer, remove old textures, fix recipes for Vaygrim’s issue (closes #481)
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2013-11-24 18:54:11 -05:00 |
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Aidan C. Brady
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afae26f9b8
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Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model.
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2013-11-24 15:44:16 -06:00 |
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Aidan C. Brady
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59b945a33f
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Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup
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2013-11-24 12:12:42 -06:00 |
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Aidan C. Brady
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a27582971b
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Neatened up Diversion Transporter code
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2013-11-23 15:01:18 -05:00 |
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Aidan
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5b690e9bfb
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Merge pull request #461 from pixlepix/master
Logistical Diverter
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2013-11-23 11:44:03 -08:00 |
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Aidan C. Brady
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22c07254fd
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Purification, Compressing, and Combining factories :)
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2013-11-23 14:36:50 -05:00 |
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Aidan Brady
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5465102329
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Begin work on adding more recipe types to Factories. Don’t use this build!
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2013-11-23 11:39:27 -05:00 |
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Aidan Brady
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4a5df9f922
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Fixed tesla texture
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2013-11-23 10:42:23 -05:00 |
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pixlepix
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dc1743d517
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Divertion transporter fixes, including name change
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2013-11-23 07:28:01 -05:00 |
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pixlepix
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51225ba715
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Logistical diverter texture
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2013-11-23 07:28:01 -05:00 |
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Aidan C. Brady
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0adc0dc75e
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Attempt to use my own unit system
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2013-11-22 20:58:49 -05:00 |
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Aidan C. Brady
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a3d200291c
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GUI work...
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2013-11-22 20:39:44 -05:00 |
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Aidan C. Brady
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649f128d76
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Work on textures
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2013-11-22 20:27:27 -05:00 |
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Aidan Brady
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ace1365d0f
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Aw yeah! Better GUI packets for Miner. Heading to bed guys, see ya tomorrow!
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2013-11-21 22:30:01 -05:00 |
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Aidan Brady
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0e2d2917d1
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Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration
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2013-11-21 21:37:03 -05:00 |
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Aidan C. Brady
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1c674f4317
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Some bounding block inventory management
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2013-11-21 16:04:14 -05:00 |
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Aidan Brady
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34f300cf6f
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Begin implementing that sexy model
don’t recommend this build for personal use
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2013-11-20 20:28:06 -05:00 |
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Aidan Brady
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1f3a82c3f0
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Miner work! Starting on actual operation algorithms.
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2013-11-20 18:17:10 -05:00 |
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Aidan C. Brady
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7b3edc142e
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GUI and networking fixes - I think the GUI is finished.
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2013-11-20 15:15:02 -05:00 |
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Aidan C. Brady
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14d557cbe5
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Some work on things, got rid of version constants, they're supposed to differ per module.
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2013-11-20 11:01:13 -05:00 |
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Aidan Brady
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515cbf38c8
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Fixes!
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2013-11-19 22:13:35 -05:00 |
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Aidan C. Brady
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73bf81ceaa
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GUI is coming together! Still need to add reset button and map button actions, but layout is there.
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2013-11-19 19:30:56 -05:00 |
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Aidan C. Brady
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d02d0ceadf
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GUI work, kinda functions, but not really
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2013-11-19 18:56:53 -05:00 |
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Aidan C. Brady
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7a74fb86ba
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More work!
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2013-11-19 18:16:26 -05:00 |
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Aidan C. Brady
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86b6474f35
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Beginning foundations of Digital Miner.
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2013-11-19 12:13:37 -05:00 |
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Aidan C. Brady
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995207bcab
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Start work on Miner, make the Bin only eject items when front side is clicked!
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2013-11-18 15:33:14 -05:00 |
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Anton
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99178d8e68
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Swap Glow and Steel names to match with other(No other changes)
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2013-11-18 14:50:18 +03:00 |
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Anton
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3dc83d8296
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Create ru_RU.lang
Not yet finished...
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2013-11-18 14:47:40 +03:00 |
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Aidan Brady
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be73495110
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…and part 2. Textures fixed.
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2013-11-17 13:52:23 -05:00 |
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Aidan Brady
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80bdfc10b9
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For some reason this is necessary. Part 1…
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2013-11-17 13:52:10 -05:00 |
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Aidan Brady
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8095eb206c
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Fix textures, hopefully fix sounds
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2013-11-17 13:31:56 -05:00 |
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crafteverywhere
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fdf09fcfde
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Update zh_CN.lang
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2013-11-17 11:21:43 +08:00 |
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Vexatos
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a6e017549c
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No more wires? :(
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2013-11-16 21:43:02 +01:00 |
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Aidan C. Brady
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cc48b614ba
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Remove wire
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2013-11-16 12:26:49 -05:00 |
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Aidan C. Brady
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ed637e4eed
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Follow Mekanism naming standards
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2013-11-16 11:05:04 -05:00 |
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Aidan C. Brady
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53323279c7
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MekanismInduction module - done!
Still need to configure the build
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2013-11-16 10:21:37 -05:00 |
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Aidan C. Brady
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e6ed263aa3
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More bin work! :D
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2013-11-12 18:42:55 -05:00 |
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Aidan C. Brady
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fe0631844b
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Some work on Bins
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2013-11-12 16:45:48 -05:00 |
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Aidan Brady
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f6704dc5ea
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Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException
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2013-11-11 17:23:14 -05:00 |
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Aidan C. Brady
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99f53a1322
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Some fancy sounds and tooltips
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2013-11-10 18:54:30 -05:00 |
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Aidan C. Brady
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51ad429973
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Coming along with round robin mode :)
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2013-11-08 11:13:51 -05:00 |
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