Commit graph

522 commits

Author SHA1 Message Date
Ben Spiers
9739068822 Make Glow Plastic microblocks glow. 2014-08-13 03:37:05 +01:00
Ben Spiers
22d80c2953 Make reinforced plastic blocks actually harder and more explosion-resistant than the others 2014-08-13 03:36:47 +01:00
Ben Spiers
ddc67b475a Microblock-enable our blocks.
Use IMC where custom materials aren't necessary to leave as much as possible up to CB.
2014-08-12 23:24:52 +01:00
Aidan C. Brady
9f91e0886e Gave the Upgrade Management GUI a scrollbar to allow for more than 4 upgrade types to be present in a single machine 2014-08-11 15:15:09 -04:00
Aidan C. Brady
237f2cbab5 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-08-11 12:31:51 -04:00
Aidan C. Brady
1833bc0796 Implemented InvTweaks API. @unpairedbracket, mind sorting out the @Optional stuff for this? I'm not sure how to do that with annotations. 2014-08-11 12:31:40 -04:00
Ben Spiers
60130d0616 Restrict the creative frequencies to creative-moded players. 2014-08-11 00:56:23 +01:00
Ben Spiers
84c13e098c Add creative frequencies to the entangled blocks.
Adds the uility of being able to generate "infinite" (Integer.MAX_VALUE) amounts of fluids or gases.
2014-08-11 00:55:48 +01:00
Aidan C. Brady
0bab2c21e6 Quick fix 2014-08-10 16:13:23 -04:00
Aidan C. Brady
ee47115b5a Finished off GuiScrollList and implemented it in the Dictionary :) 2014-08-10 16:11:29 -04:00
Aidan Brady
c38d0e4828 A bit more work 2014-08-10 00:23:26 -04:00
Aidan Brady
62743cfda7 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-08-10 00:14:19 -04:00
Aidan Brady
89bc7edc95 Started work on a scroll list GUI element 2014-08-10 00:14:12 -04:00
Ben Spiers
de880c5ab0 Make Pressurized Tubes able to pull from IGasHandlers. Hopefully I didn't screw anything up too badly. 2014-08-10 03:34:01 +01:00
Aidan Brady
c66f3a44b7 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-08-09 22:20:59 -04:00
Aidan Brady
1d6de974d3 A bit of package reorganization, added InventoryNetwork to transporters 2014-08-09 22:20:49 -04:00
Ben Spiers
191d964003 More Entanglement work. Now has a gui, can set it's frequency. 2014-08-10 02:17:02 +01:00
Aidan C. Brady
98ee002472 Merge back the network fixes 2014-08-09 13:43:59 -04:00
Aidan C. Brady
e032eb0370 Fixed the network CME (badly), also added "dustWood" as an OreDict entry for Sawdust 2014-08-09 13:42:13 -04:00
Aidan C. Brady
ef9741af7f Fixed cable functionality 2014-08-09 13:29:04 -04:00
Aidan C. Brady
a3c6b9dac2 Fixed cable functionality 2014-08-09 13:28:40 -04:00
Aidan Brady
cbc1bae8e8 Fixed a connected texture renderer bug 2014-08-08 22:43:46 -04:00
Aidan C. Brady
05a7bf3bf7 Made the statistics tab a bit neater 2014-08-08 22:35:40 -04:00
Aidan C. Brady
50ebdf930d Slot overlay no longer displays when reactor is not formed 2014-08-08 22:26:41 -04:00
Aidan C. Brady
bfddd56c3f Fixed Flamethrower positioning 2014-08-08 22:18:01 -04:00
Aidan C. Brady
3b53614bd2 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/tile/TileEntityDynamicTank.java
	src/main/java/mekanism/common/tile/TileEntitySalinationValve.java
	src/main/java/mekanism/common/util/CableUtils.java
2014-08-08 22:11:45 -04:00
Aidan C. Brady
d4039d7f4b Fix the no-update issues 2014-08-08 22:09:14 -04:00
Aidan C. Brady
ed919fa19a Fixed the no-update issues 2014-08-08 22:08:55 -04:00
Aidan Brady
a0b8ab0331 Quick cleanup 2014-08-08 21:25:59 -04:00
Aidan Brady
4d4926d0df Fixed Dynamic Tanks not updating when being filled with buckets. I knew I missed something. 2014-08-08 21:21:28 -04:00
Ben Spiers
40659dcdac Very start of a working teleportation system. Works for Energy and Fluids, probably Gases. Not Items yet. 2014-08-09 02:08:38 +01:00
Ben Spiers
f596848240 Fix some deprecation warnings 2014-08-08 23:20:30 +01:00
Ben Spiers
520bf46332 Fix my typo 2014-08-08 21:51:37 +01:00
Aidan C. Brady
76d2997a6b A quick fix 2014-08-08 15:09:42 -04:00
Aidan C. Brady
9566e25ba6 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/util/CableUtils.java
2014-08-08 14:46:37 -04:00
Aidan C. Brady
3523d03274 Digital Miner now mines blocks one chunk at a time - this will make the chunkloading upgrade easy. 2014-08-08 14:45:09 -04:00
Ben Spiers
cf18bc45a2 Remove unnecessary entity registrations - registerModEntity does it for us. Pray to any and all applicable supernatural entities that this solves the (EntityLivingBase)EntityBalloon crash 2014-08-08 18:25:47 +01:00
Aidan C. Brady
c04fdd4432 Started work on PathfinderCache - this will store paths that have been already calculated for later use. When a path becomes possibly invalidated, it is removed from the cache. 2014-08-08 00:13:17 -04:00
Aidan C. Brady
6ff0a147e4 More fixes 2014-08-08 00:00:33 -04:00
Aidan C. Brady
4a07fd7491 A few more fixes 2014-08-07 23:48:22 -04:00
Aidan C. Brady
312c8ef127 Push back those fixes 2014-08-07 23:45:30 -04:00
Aidan C. Brady
c040e14fdf EnergyNetwork fixes 2014-08-07 23:42:20 -04:00
Aidan C. Brady
d5508667f3 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/item/ItemBlockEnergyCube.java
	src/main/java/mekanism/common/multipart/PartTransmitter.java
	src/main/java/mekanism/common/tile/TileEntityBasicMachine.java
	src/main/java/mekanism/common/tile/TileEntityBin.java
	src/main/java/mekanism/common/tile/TileEntityChargepad.java
	src/main/java/mekanism/common/tile/TileEntityChemicalCrystallizer.java
	src/main/java/mekanism/common/tile/TileEntityChemicalDissolutionChamber.java
	src/main/java/mekanism/common/tile/TileEntityChemicalInfuser.java
	src/main/java/mekanism/common/tile/TileEntityChemicalOxidizer.java
	src/main/java/mekanism/common/tile/TileEntityChemicalWasher.java
	src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
	src/main/java/mekanism/common/tile/TileEntityFactory.java
	src/main/java/mekanism/common/tile/TileEntityMetallurgicInfuser.java
	src/main/java/mekanism/common/tile/TileEntityPortableTank.java
	src/main/java/mekanism/common/tile/TileEntityRotaryCondensentrator.java
	src/main/java/mekanism/common/tile/TileEntitySeismicVibrator.java
	src/main/java/mekanism/common/tile/TileEntityTeleporter.java
	src/main/java/mekanism/generators/common/tile/TileEntityGenerator.java
2014-08-07 23:02:11 -04:00
Aidan C. Brady
12ad58b1f9 Turns out I was sending a ton of packets to the entire player list on the server when it wasn't actually necessary at all, switched to new sendToReceivers() method 2014-08-07 22:48:35 -04:00
Aidan C. Brady
7634c29df9 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-08-07 21:33:23 -04:00
Aidan C. Brady
1fd5e498e8 Major packet improvements - trying to get on the good side of server owners. More to come.
Instead of sending to all players in a dimension or within a defined range, packets will now only be sent to players who have the chunk loaded that the packet is being sent from on the server.
2014-08-07 21:33:17 -04:00
Aidan Brady
81d3d53d76 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/client/ClientTickHandler.java
	src/main/java/mekanism/common/item/ItemConfigurator.java
	src/main/java/mekanism/common/tile/TileEntityElectricPump.java
	src/main/java/mekanism/generators/client/gui/GuiSolarGenerator.java
2014-08-07 12:29:43 -04:00
Aidan Brady
008afaf359 Merge branch 'master' into development 2014-08-07 12:21:11 -04:00
Ben Spiers
91dbb7fcd6 Add CC IPeripheralProvider to Bounding, EnergyCube and Generator blocks 2014-08-07 17:17:22 +01:00
Ben Spiers
799f49d9b6 Move to Forge block rotation implementation.
Hopefully the configurator should rotate more stuff now and more wrenches should be able to rotate our blocks
2014-08-07 17:17:22 +01:00
Ben Spiers
2ba639f8fc Fix running with Forestry but not BC. 2014-08-07 03:58:01 +01:00
Aidan Brady
14b40d901a Started work on Range4D for new packet system 2014-08-06 18:49:32 -04:00
Aidan Brady
78c0cc4c7c Fixed an issue where networks would be forgotten, made shift-M turn jetpack off immediately, simplified network code a bit 2014-08-06 18:25:33 -04:00
Aidan Brady
321411ee3a Fixed incorrect Advanced Solar Generator generation rate display 2014-08-06 13:56:01 -04:00
Aidan Brady
08914da371 Fixed Electric Pump lag - was able to completely eliminate system of node cleaning while boosting performance immensely 2014-08-06 13:44:59 -04:00
Aidan Brady
faad9762df Merge branch 'development' into 1.8
Conflicts:
	build.properties
	src/main/java/mekanism/common/Mekanism.java
	src/main/java/mekanism/common/tile/TileEntityBin.java
	src/main/java/mekanism/common/tile/TileEntityFluidicPlenisher.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
	src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
	src/main/java/mekanism/tools/common/MekanismTools.java
2014-08-06 12:56:37 -04:00
Aidan Brady
20dc1ae28a Bump version to 7.1.0. 2014-08-06 12:51:48 -04:00
Aidan Brady
7c8208026b Merge branch 'master' into development 2014-08-06 12:34:46 -04:00
Aidan Brady
1896a42afa Cleaned up that fix 2014-08-05 22:31:57 -04:00
Ben Spiers
a865a19340 Implement canConnectEnergy so RF cables don't connect when they shouldn't 2014-08-06 02:51:25 +01:00
Aidan C. Brady
7a67fbf7ca Fluidic Plenisher now detects block updates directly below it, and will replace the block if necessary. Will also no longer replace other source blocks. 2014-08-05 21:27:10 -04:00
Aidan C. Brady
12215490f0 Fixed a Digital Miner oversight, fixed Bins losing NBT data and allow Bins to accept items with varying item damage 2014-08-05 20:58:22 -04:00
Aidan C. Brady
06c66d5fbe Tiny cleanup 2014-08-05 17:07:09 -04:00
Aidan C. Brady
69874de9d2 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/generators/client/gui/GuiWindTurbine.java
	src/main/java/mekanism/generators/common/GeneratorsCommonProxy.java
	src/main/java/mekanism/generators/common/MekanismGenerators.java
	src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
	src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
2014-08-05 17:06:29 -04:00
Aidan C. Brady
87c7d888f5 Merge branch 'master' into development 2014-08-05 16:56:02 -04:00
Aidan C. Brady
873af4be2e Cleanup 2014-08-05 16:55:55 -04:00
Aidan C. Brady
ed9db80245 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2014-08-05 16:53:48 -04:00
Aidan C. Brady
27b61e288a Fixed a few bugs 2014-08-05 16:53:40 -04:00
Aidan
aee18c0181 Merge pull request #1622 from bshelden/1614-powergen-config
Added additional power generation configuration (#1164)
2014-08-05 16:52:59 -04:00
Aidan
92cfc31223 Merge pull request #1625 from jstockwin/development
Fixed some Electric Chest bugs
2014-08-05 16:52:28 -04:00
Aidan C. Brady
afd3b52123 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-08-05 16:23:24 -04:00
Aidan C. Brady
dd2eb3a0fd Fixed an electric chest crash 2014-08-05 16:22:59 -04:00
Ben Spiers
6f9e13a798 Add passive and steam generation Stats to reactor. 2014-08-05 02:43:03 +01:00
Ben Spiers
dffee5a8e3 Add Statistics tab to Reactor
Some more stats could be displayed here, regarding energy generation.
2014-08-05 01:39:17 +01:00
Ben Spiers
12f9753ac5 Move Laser range and usage to config 2014-08-04 20:42:04 +01:00
jstockwin
8509ebab18 Stop pipes connecting to front of Heat Generator.
Prevents Mechanical Pipes connecting to the front (energy output) side of the Heat Generator.
Currently they physically connect, leading you to assume they are
transferring the lava, however they are not as this is the energy output
side and it does not accept lava.
2014-08-04 20:35:39 +01:00
Ben Spiers
9652b7adf6 Allow top/bottom to interact with charging slot
Might add side configuration and ejectors and stuff later, but fixes #1281. (Sorry it took so long.)
2014-08-04 20:15:10 +01:00
Ben Spiers
432eab1bcf Move LaserManager out of api to fix some import errors. 2014-08-04 14:10:40 +01:00
Ben Spiers
03a7252d7a Fix controller texture on items 2014-08-04 02:05:23 +01:00
Ben Spiers
fad0da2c15 Fix a deprecated method 2014-08-04 01:09:44 +01:00
Ben Spiers
2d3dda245a Get all registered fluids to show up in Portable tanks in NEI. 2014-08-04 01:08:49 +01:00
Ben Spiers
1c71614c4a Properly localise fluid names on machine blocks 2014-08-04 01:01:15 +01:00
Ben Spiers
14852b0b5d Move some more code into the Blocks and Items classes, and fix the ObjectHolder annotations. Don't think it's going to be possible to make the Tools items work with ObjectHolder (they'd need to be final fields I think) because the material enums need to be initialised first. 2014-08-03 20:27:20 +01:00
Ben Spiers
2048083e11 Fix energy cubes not coming from NEI charged 2014-08-03 20:27:20 +01:00
Ben Spiers
7c123a9fa1 Fix Factory container slot ids 2014-08-03 20:27:20 +01:00
Aidan C. Brady
04987a5626 Merge branch 'master' into development 2014-08-03 02:52:40 -04:00
Ben Spiers
32a52c5f03 Fix the BuildCraft leak quickly
This is already solved in development branches but that commit would pull in a bunch of other stuff as well.
2014-08-03 03:14:17 +01:00
Ben Spiers
9f0e564013 Fix some Server-side packets being sent by the client
Conflicts:
	src/main/java/mekanism/common/tile/TileEntityEnergyCube.java
2014-08-03 02:48:59 +01:00
jstockwin
79ce886df2 Fixed some Electric Chest bugs
Electric Chest was not updating when it was (un)locked, meaning that
mechanical pipes would not (dis)connect and reconnect.

Also noticed that Electric Chest won't accept transporters connecting to
the bottom, which I thought was odd, however it looked intentional so I
left it alone. (..?)

Also made it so electric chests will not open if there is a solid block
above them.
2014-08-03 01:00:16 +01:00
Byron Shelden
020d347ee3 Added additional power generation configuration (#1164)
* Can now configure heat generator power from adjacent lava
 * Can now configure heat generator power from the nether
 * Wind power is now configured by specifying minimal and maximal Y levels and generation values.
    * Defaults to 60J/t at Y 24 and 480J/t at Y 255
2014-08-02 12:56:41 -07:00
Aidan Brady
8e10c4fbf7 Fixed panel harvest levels 2014-08-02 14:00:19 -04:00
Aidan Brady
33970b6bf7 Updated Multiblock Controller textures, added multi-meta capability to Connected Texture Renderer 2014-08-02 11:16:14 -04:00
Aidan Brady
19cfb7b8d6 Generalized the actual manager, and the data manager (by means of reflection) 2014-08-02 00:10:29 -04:00
Aidan Brady
c97f617692 Generalized some of the multiblock code into a stricter format 2014-08-01 23:44:28 -04:00
Aidan Brady
8f6cf7e1c9 Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-08-01 22:28:18 -04:00
Aidan Brady
d1bef0b7e3 Fixes! The new system just about works, I just need to work on Dynamic Tank inventory merging. 2014-08-01 22:28:13 -04:00
Ben Spiers
e0e54523fb Remove some bad imports 2014-08-02 00:49:46 +01:00
Ben Spiers
34b4742798 Start on framework for energy/fluid/gas/item teleportation 2014-08-02 00:49:00 +01:00
Aidan Brady
548c5b0835 More work, currently broken 2014-08-01 15:49:03 -04:00
Aidan Brady
fc7dd3e65a Started on a new, more modular approach to controller-less multiblocks, allowing for the creation of the EIM 2014-08-01 13:04:31 -04:00
Aidan Brady
1cfe6fc352 Started work on implementation of Dynamic Tank cache merging, fixed Salination Tank not rendering at height 3, made sure all multiblocks load after partial chunk load 2014-08-01 01:33:54 -04:00
Aidan Brady
4090fcf490 Reactor now auto-forms 2014-08-01 00:55:24 -04:00
Aidan Brady
22db67c895 Spacing cleanup 2014-07-31 22:27:46 -04:00
Aidan Brady
dde9b53447 Fixed the addition of the "creative control circuit" 2014-07-31 21:08:46 -04:00
Aidan Brady
d9bb5845cd Naming standards :) 2014-07-31 20:55:01 -04:00
Ben Spiers
725b7463f0 Make the mod classes significantly less godlike.
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Aidan Brady
6762f416d3 Glowing lasers and laser amplifier model! 2014-07-31 19:46:31 -04:00
Aidan Brady
6e975ee632 Made them really infinite 2014-07-31 19:29:49 -04:00
Aidan Brady
da35b509fd Creative Energy Cube now won't be drained of or receive power. 2014-07-31 19:19:03 -04:00
Aidan Brady
ed4aa7671c Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/EnergyNetwork.java
2014-07-31 19:00:54 -04:00
Aidan Brady
7e378dd796 Fixed Atomic Disassembler issue 2014-07-31 18:57:18 -04:00
Aidan Brady
b2e676aabb Fixed an API issue, fixed Robit nametag not updating, fixed Sorter Mod ID filter bugginess 2014-07-31 18:41:27 -04:00
Aidan Brady
269343f9f0 Revert back to the old method of power distribution to fix BuildCraft issues. We shouldn't try to make up for other mods' bugs. 2014-07-31 18:17:03 -04:00
Aidan Brady
285423d4b1 Merge branch 'development' into 1.8 2014-07-31 18:08:12 -04:00
Aidan Brady
4a70449899 Merge branch 'master' into development 2014-07-31 18:07:58 -04:00
Aidan
56e6cbcb55 Merge pull request #1590 from Tonius/patch-1
Various fixes to jetpack-related rendering
2014-07-31 18:04:28 -04:00
Ben Spiers
a6ff4750e4 Fusion reactor NBT save/load, and a first attempt at plasma render. Fusion reactor is basically finished at this point. 2014-07-31 22:57:30 +01:00
Ben Spiers
d7c060d6fb Update BC API and fix up EnergyNet and CableUtils to work with the new MjAPI 2014-07-31 18:41:32 +01:00
Ben Spiers
d8321196d9 Oops 2014-07-31 16:02:55 +01:00
Ben Spiers
4faa733106 Merge branch 'development' into 1.8 2014-07-31 15:59:30 +01:00
Ben Spiers
59dab7c848 Move StackUtil to api package for not causing errors. 2014-07-31 15:58:02 +01:00
Ben Spiers
1b54cfbb50 More laser amplifier changes 2014-07-31 15:56:07 +01:00
Ben Spiers
d4f05c8b99 Some cleanup of MekanismUtils and more EnergyDisplay changes to use our energy units.
Because who the hell ever uses siemens, anyway?
2014-07-31 15:55:03 +01:00
Ben Spiers
26bc15ac3b Adding Lit Redstone Ore to OreDict is well and truly broken. 2014-07-31 15:53:24 +01:00
Ben Spiers
b62c5c8a3a Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one. 2014-07-30 22:26:03 +01:00
Ben Spiers
bfe3b545d2 Merge branch 'development' into 1.8 2014-07-30 15:15:42 +01:00
Ben Spiers
78addc3303 Stop a potential NPE in Gas Gauges. 2014-07-30 15:14:54 +01:00
Ben Spiers
2b7300bfa3 Stop a potential NPE in Gas Gauges. 2014-07-30 15:09:27 +01:00
Ben Spiers
6f4e0da3c5 Fix a small advanced solar placement bug. 2014-07-28 23:11:08 +01:00
Ben Spiers
9413950842 Merge branch 'development' into 1.8 2014-07-28 17:33:38 +01:00
Ben Spiers
c339ee7a18 Merge branch 'master' into development 2014-07-28 17:33:09 +01:00
Ben Spiers
c97464649d Fix trying to use IC2 EnergyNet without IC2 installed. It would never work anyway. 2014-07-28 17:20:31 +01:00
Ben Spiers
1d52a4f5a0 Add a Creative Energy Cube that's always half-full so it can sink or provide arbitrary amounts of energy. 2014-07-28 17:18:33 +01:00
Ben Spiers
38b554266e Add tabs to Fuel and Heat GUIs to get to the other one. 2014-07-28 17:17:42 +01:00
Ben Spiers
cf4df0941b Fix a crash casting null to float 2014-07-28 15:05:53 +01:00
Ben Spiers
5dcd9abd0f Add an injection rate text field 2014-07-28 15:04:55 +01:00
Aidan Brady
9696ad246c Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8 2014-07-28 09:27:16 -04:00
Aidan Brady
1ad7fe81b9 Salination Plant now auto-forms 2014-07-28 09:27:08 -04:00
Tonius
fef1fb6fb6 Committed the other files I meant to commit. 2014-07-28 15:01:58 +02:00
Tonius
d6cf9a8e90 Various fixes to rendering
Fixed:
 - Jetpack particles being too dark
 - Jetpack particles flickering towards the world origin
 - Jetpack HUD showing in almost every screen
 - RenderTickHandler still ticking when the game is paused
2014-07-28 15:01:27 +02:00
Ben Spiers
e2913e2520 Work on reactor GUI.
Three different screens now because there's so much information. Still need an option on the fuel screen to set the injection rate and a proper button to form the multiblock.
2014-07-28 04:24:56 +01:00
Ben Spiers
e004fdca98 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
2014-07-27 20:53:00 +01:00
Ben Spiers
d0d660b9d4 Merge branch 'master' into development 2014-07-27 20:45:53 +01:00
Ben Spiers
1d61c3d4e8 Tweak energynet logic a bit to safeguard against overly high tiers of IC2 acceptor and things that implement everything but with only one working.
Should fix AE2 EU P2P tunnel support.
2014-07-27 20:45:13 +01:00
Aidan C. Brady
31e24ecd1e Fixed default enchantibilities 2014-07-26 19:17:02 -04:00
Aidan C. Brady
3abd80f1a2 Generators now sustain fluid and gas data 2014-07-26 19:10:17 -04:00
Aidan C. Brady
ce5bddbdd1 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/block/BlockMachine.java
	src/main/java/mekanism/common/item/ItemBlockMachine.java
	src/main/java/mekanism/common/tile/TileEntityDigitalMiner.java
	src/main/java/mekanism/common/tile/TileEntityPRC.java
2014-07-26 18:57:18 -04:00
Aidan C. Brady
ab34edc46a Finished off new system of sustained data 2014-07-26 18:44:24 -04:00
Aidan C. Brady
94c3a6aa60 Started work on a new system of managing sustained data 2014-07-26 18:16:00 -04:00
Aidan C. Brady
7ac7fbc5cc Sustained gas and fluid support for Chemical Washer, Chemical Crystallizer and Chemical Infuser 2014-07-26 17:59:43 -04:00