Commit graph

11 commits

Author SHA1 Message Date
4a32f463f9 feat: remove stupid version checker 2022-12-18 11:37:51 +01:00
maggi373
dcc53c46b9 fix for update
update notification now working
cant have letters in version number
removed a line in mk command
also changed download address
https actually works so changed back for that
2020-12-29 22:20:02 +01:00
aidancbrady
87438dcc7f Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
Ben Spiers
41492f5d28 Add a FakePlayer op commands. 2015-07-19 23:31:56 +01:00
aidancbrady
42ce42aee2 Moved debug reference to MekanismAPI, fixed RC recipe 2015-06-15 12:39:48 -04:00
Aidan C. Brady
f9c10d9012 More work on teleporters, implemented chunkloading 2015-03-12 22:55:37 -05:00
Ben Spiers
fab95e8900 Re-organise imports.
I went for what seemed like a good level of organisation:

Java
__________
Mekanism
__________
Minecraft
Forge
FML
__________
Netty
LWJGL
__________
Other APIs
__________
Static Imports.
2014-09-03 19:00:03 +01:00
Ben Spiers
725b7463f0 Make the mod classes significantly less godlike.
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Aidan C. Brady
4446e14ba3 Sound system work 2014-06-02 23:57:40 +02:00
Ben Spiers
31938e8b68 Under 1300 errors left now, started on packet/network stuffs. 2014-04-20 21:15:44 +01:00
Ben Spiers
ab47724473 Move the directory structure around to a more conventional one and start out on the 1.7 update.
3797 errors. We have a long way to go.
2014-04-20 03:44:06 +01:00
Renamed from common/mekanism/common/CommandMekanism.java (Browse further)