Aidan C. Brady
62791baec7
Solar Evaporation Plant fixes
2015-02-24 14:11:26 -05:00
Aidan C. Brady
457d465165
Fix a few renames
2015-02-24 11:08:04 -05:00
Aidan C. Brady
888d1bdad8
Deuterium production is complete - use heavy water electrolysis instead of centrifuge recipe
2015-02-24 10:59:03 -05:00
Aidan C. Brady
98d1a647cb
Rename Salination Plant to Solar Evaporation Plant
2015-02-23 08:08:54 -05:00
Ben Spiers
b5f3d77b83
Making a start on Gas Centrifuge.
2014-12-19 02:23:42 +00:00
Ben Spiers
b31aa92844
Update lots of APIs, most notably BC and an actual 1.7 version of CC
...
Conflicts:
build.properties
src/api/java/buildcraft/api/core/BlockIndex.java
src/api/java/buildcraft/api/core/BuildCraftAPI.java
src/api/java/buildcraft/api/fuels/IFuel.java
src/api/java/buildcraft/api/mj/BatteryObject.java
src/api/java/buildcraft/api/mj/IBatteryIOObject.java
src/api/java/buildcraft/api/mj/IBatteryObject.java
src/api/java/buildcraft/api/mj/IOMode.java
src/api/java/buildcraft/api/mj/MjAPI.java
src/api/java/buildcraft/api/mj/MjBattery.java
src/api/java/buildcraft/api/power/PowerHandler.java
src/api/java/buildcraft/api/recipes/CraftingResult.java
src/api/java/buildcraft/api/recipes/IAssemblyRecipeManager.java
src/api/java/buildcraft/api/recipes/IFlexibleRecipe.java
src/api/java/buildcraft/api/recipes/IRefineryRecipeManager.java
src/api/java/buildcraft/api/transport/IPipe.java
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/EnergyNetwork.java
src/main/java/mekanism/common/FuelHandler.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/base/IAdvancedBoundingBlock.java
src/main/java/mekanism/common/multipart/MultipartMekanism.java
src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
src/main/java/mekanism/common/multipart/PartUniversalCable.java
src/main/java/mekanism/common/network/PacketConfigSync.java
src/main/java/mekanism/common/tile/TileEntityAdvancedBoundingBlock.java
src/main/java/mekanism/common/tile/TileEntityElectricBlock.java
src/main/java/mekanism/common/util/CableUtils.java
src/main/java/mekanism/common/util/MekanismUtils.java
src/main/java/mekanism/common/util/TransporterUtils.java
src/main/java/mekanism/generators/common/MekanismGenerators.java
src/main/java/mekanism/generators/common/tile/TileEntityBioGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntityGasGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntityGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntityHeatGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntitySolarGenerator.java
src/main/java/mekanism/generators/common/tile/TileEntityWindTurbine.java
2014-11-13 19:30:39 +00:00
Aidan C. Brady
ed8823b038
Merge branch 'development' into 1.8
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Conflicts:
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
2014-10-02 12:47:22 -04:00
Ben Spiers
5d08726880
Add config options to blacklist the different power systems.
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This should help people avoid IC2 problems with console spam, but such a "solution" only relieves the most obvious symptom of chunk-thrashing, it doesn't stop the thrashing itself.
2014-09-30 20:40:18 +01:00
Aidan C. Brady
9eb9eab91d
Added in a fun little silk touch multiplier config
2014-09-27 15:07:55 -04:00
Aidan C. Brady
9bf4baab49
Merge branch 'development' into 1.8 (hopefully I didn't miss anything)
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Conflicts:
src/main/java/mekanism/client/gui/GuiGasTank.java
src/main/java/mekanism/client/gui/GuiPortableTeleporter.java
src/main/java/mekanism/client/gui/GuiTeleporter.java
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
src/main/java/mekanism/common/content/transporter/TransporterStack.java
2014-09-27 14:40:25 -04:00
Porter Westling
986e0ac1b4
add config for salination plant water transformation per update
2014-09-24 09:31:47 -07:00
Ben Spiers
4ada1ff8b7
Small laser refinements:
...
* Allow slightly larger render size.
* Stop breaking blocks *just* at the end of the laser.
* Reduce default range to 64 blocks.
2014-09-15 03:49:47 +01:00
Ben Spiers
44d852ee9b
I accidentally a linear autominer.
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Might make a really basic laser redirection block next - none of the refined controls of the Amplifier, none of the collection abilities of the Tractor Beam.
2014-09-15 02:11:55 +01:00
Ben Spiers
90f2086990
Oops.
2014-09-14 23:04:09 +01:00
Ben Spiers
7fd5a28d61
Lasers can dig blocks now.
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They have a tendency to set the items they drop on fire, might make a
digging-specific variant later.
2014-09-14 22:57:59 +01:00
Ben Spiers
b29f2adc4d
LASERS
2014-09-14 05:20:16 +01:00
Ben Spiers
fab95e8900
Re-organise imports.
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I went for what seemed like a good level of organisation:
Java
__________
Mekanism
__________
Minecraft
Forge
FML
__________
Netty
LWJGL
__________
Other APIs
__________
Static Imports.
2014-09-03 19:00:03 +01:00
Ben Spiers
3c62d8d7c7
Fix some machine bugs.
2014-09-03 18:25:06 +01:00
Ben Spiers
c7057114bc
Add a machine that slowly collects the ambient gas of vanilla dimensions.
...
It could do with a model I think, something like a bellows maybe?
2014-09-03 01:51:00 +01:00
Ben Spiers
2a52ba36af
Make SoundHandler static, remove some unneeded stuff.
2014-08-30 01:51:42 +01:00
Ben Spiers
896c943758
Cleaning up unused stuff and 3-space tabs (?)
2014-08-27 23:55:35 +01:00
Aidan C. Brady
7e6be317af
Added prefab classes for UpdateProtocol and ThreadMultiblockSparkle, still yet to get the Dynamic Tank to extend them
2014-08-22 18:34:19 -04:00
Aidan C. Brady
8cae029ed7
Created a new prefab TileEntityMultiblock class and merged all Dynamic Tank multiblock-specific code into it.
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Should make it much easier to create the new Steam Boiler and Steam Turbine!
2014-08-22 16:17:16 -04:00
Ben Spiers
db3c7863fe
Cherry-pick:
...
Reduce default hydrogen energy density to match old hydrogen generator generation, by popular demand. Add comment to avoid confusion over electrolytic separator usage.
Conflicts:
src/main/java/mekanism/common/CommonProxy.java
2014-08-15 03:39:16 +01:00
Ben Spiers
73f23abc84
Reduce default hydrogen energy density to match old hydrogen generator generation, by popular demand. Add comment to avoid confusion over electrolytic separator usage.
2014-08-15 03:29:49 +01:00
Aidan Brady
c66f3a44b7
Merge branch '1.8' of https://github.com/aidancbrady/Mekanism into 1.8
2014-08-09 22:20:59 -04:00
Aidan Brady
1d6de974d3
A bit of package reorganization, added InventoryNetwork to transporters
2014-08-09 22:20:49 -04:00
Ben Spiers
191d964003
More Entanglement work. Now has a gui, can set it's frequency.
2014-08-10 02:17:02 +01:00
Ben Spiers
40659dcdac
Very start of a working teleportation system. Works for Energy and Fluids, probably Gases. Not Items yet.
2014-08-09 02:08:38 +01:00
Ben Spiers
12f9753ac5
Move Laser range and usage to config
2014-08-04 20:42:04 +01:00
Aidan Brady
d9bb5845cd
Naming standards :)
2014-07-31 20:55:01 -04:00
Ben Spiers
725b7463f0
Make the mod classes significantly less godlike.
...
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00
Ben Spiers
b62c5c8a3a
Get basic functionality working for the Laser Amplifier. No mode changing yet, and using the laser model in lieu of the actual one.
2014-07-30 22:26:03 +01:00
Aidan C. Brady
aaffc3e364
Updated some imports and added textures
2014-07-26 16:45:48 -04:00
Ben Spiers
775ba68482
Tweaking of lasers for packet-efficiency
2014-07-22 22:34:19 +01:00
Ben Spiers
327389a88c
Get Lasers kind of working vs. dediservers
2014-07-22 21:11:43 +01:00
Ben Spiers
dd421f7308
This should stop the servercrashing issue
2014-07-22 18:03:34 +01:00
Aidan C. Brady
e778449045
More work! Finished off the upgrade tab and removed upgrade slot from all upgrade-wielding containers.
2014-07-21 18:07:15 -04:00
Aidan C. Brady
69a411813e
Started work on a Digital Miner visual render thing. For some reason it's culling all oceans.
2014-07-21 01:10:53 -04:00
Aidan C. Brady
7e525e10c6
Fixed a few recipes, also started work on Digital Miner visual
2014-07-20 23:29:35 -04:00
Aidan C. Brady
7ddb8e9727
Merge branch 'development' into 1.8
...
Conflicts:
src/main/java/mekanism/client/ClientTickHandler.java
src/main/java/mekanism/common/CommonProxy.java
src/main/java/mekanism/common/Mekanism.java
2014-07-16 23:59:07 -04:00
Aidan C. Brady
cfeb08a8ee
Fixed Gas Mask OP-ness, added config option to let creative mode override the Electric Chest, fixed Gas Generator crash
2014-07-16 23:53:00 -04:00
Aidan C. Brady
be7ea115b6
Some work on flamethrower sounds, also refactored sound system to allow for multiple sounds from a single object reference (to allow flamethrower and jetpack sounds to work simultaneously)
2014-07-16 16:59:45 -04:00
Ben Spiers
bdde617489
More work on Fusion Reactor
2014-07-16 02:54:13 +01:00
Aidan C. Brady
9abc111ecd
Baby Skeletons, started work on Flamethrower
2014-07-12 22:34:58 -04:00
Aidan C. Brady
23adf9ad24
Added Salt Blocks - generates similarly to clay. Added tooltips for config GUI. Added option to regenerate ores, as this is now a thing. Also...began implementing different tiers of control circuits.
2014-07-09 22:06:36 -04:00
Ben Spiers
df58560729
Clean up configs a lot; Fix Config GUIs. This will require people to sort out their configs on their own, as things have moved.
2014-07-07 21:23:04 +01:00
Aidan C. Brady
f67be01658
Tank-based fluid container interaction fixes. Can't figure out the data request issue.
2014-07-07 15:54:26 -04:00
Ben Spiers
4d0f276e55
Fix a server crash relating to a client-side only class initialization (credit to @kosakriszi). Closes #1442 .
2014-06-27 03:25:47 +01:00
Aidan C. Brady
90da466ca1
Started work on Fluidic Plenisher
2014-06-19 12:42:59 +02:00