Aidan C. Brady
8e08c9adb8
Once and for all fixed ConcurrentModificationException
2013-11-12 20:19:06 -05:00
Aidan Brady
f6704dc5ea
Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException
2013-11-11 17:23:14 -05:00
Aidan C. Brady
3c0c5bef0d
Major Universal Cable improvements, started work on Bin
2013-11-11 14:37:56 -05:00
Aidan Brady
01a6174fdb
Lots of things!
2013-11-03 16:54:33 -05:00
Aidan Brady
c281fcb14b
Fix up a bunch of issues. This should fix epicbastion's problem honestly.
2013-11-01 19:14:02 -04:00
Aidan Brady
b405c42e2f
Remove useless InventoryNetwork
2013-10-25 21:34:55 -04:00
Aidan C. Brady
5b44e0f409
Synchronized network code, should be thread safe.
2013-10-20 00:04:11 -04:00
Ben Spiers
53b659ca12
Merge pull request #264 from DarkGuardsman/master
...
could be a fix to concur modification error
2013-09-20 11:33:46 -07:00
micdoodle8
d70dbe431a
Fix concurrent modification exception when unloading chunks.
2013-09-12 17:28:32 -04:00
DarkGuardsman
b021cd6d3f
could be a fix to concur modification error
...
So far it looks like it is working but more research/testing needs to be
done.
2013-09-09 02:04:56 -04:00
Aidan Brady
8509eaf0ad
Fixed IC2 integration :)
2013-08-30 15:20:52 -04:00
Ben Spiers
9755b47833
Universal cable support for accepting from UE machines. change *Network* to *TransmitterNetwork* in ITransmitter to avoid method name conflicts.
...
Not all IConductor methods are properly implemented, doesn't seem to cause problems in my testing. Could probably implement IElectricityNetwork in EnergyNetwork but this seems to work.
2013-08-27 00:18:12 +01:00
Aidan C. Brady
6af0b1abd7
Screw it, package organization (sorry, that's an API update)
2013-08-26 18:49:32 -04:00