Ben Spiers
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32f113ad77
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First steps towards more dynamic capacity system to allow for differing capacity of universal cables in the future. Will optimise later.
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2013-12-14 20:32:32 +00:00 |
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Aidan C. Brady
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acdbf1f3cb
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Core code for Fluid and Gas networks
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2013-12-14 00:36:52 -05:00 |
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Aidan Brady
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74d41073a6
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Fixes, but getting an error for some reason
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2013-12-12 23:08:16 -05:00 |
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Aidan Brady
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11c7efd8fc
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Merge branch 'api-change' into multipart-experimental-new
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2013-12-12 22:36:00 -05:00 |
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Aidan Brady
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6f99805443
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Fix crash
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2013-12-12 22:02:34 -05:00 |
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Aidan Brady
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2d5b633168
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Work on stuff
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2013-12-12 20:35:37 -05:00 |
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Aidan Brady
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43d3050b40
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Work on Chemical Infuser
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2013-12-12 18:33:56 -05:00 |
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Aidan C. Brady
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338da4d92c
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Work on a more intuitive form of accepting gas in items and blocks
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2013-12-12 16:54:55 -05:00 |
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Ben Spiers
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98c8068a0f
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Get Mechanical Pipe rendering working a bit better.
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2013-12-12 20:23:03 +00:00 |
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Ben Spiers
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c1318d998b
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Merge, hopefully without screwing too much up.
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2013-12-12 01:56:05 +00:00 |
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Aidan C. Brady
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f982eb851c
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Remove now-unused generics
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2013-12-06 07:57:26 -05:00 |
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Aidan Brady
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50b7870388
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A few attempts to get multipart working. @unpairedbracket, I don’t know what the hell I’m doing, you’re gonna need to go over this.
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2013-12-02 22:14:21 -05:00 |
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Aidan Brady
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5d8e21b776
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Merge branch 'master' of https://github.com/aidancbrady/Mekanism into multipart-experimental-new
Conflicts:
common/mekanism/api/gas/GasNetwork.java
common/mekanism/api/gas/GasTransmission.java
common/mekanism/api/transmitters/DynamicNetwork.java
common/mekanism/client/EnergyClientUpdate.java
common/mekanism/client/FluidClientUpdate.java
common/mekanism/client/GasClientUpdate.java
common/mekanism/client/render/tileentity/RenderUniversalCable.java
common/mekanism/common/EnergyNetwork.java
common/mekanism/common/FluidNetwork.java
common/mekanism/common/InventoryNetwork.java
common/mekanism/common/Mekanism.java
common/mekanism/common/item/ItemConfigurator.java
common/mekanism/common/tileentity/TileEntityLogisticalTransporter.java
common/mekanism/common/tileentity/TileEntityMechanicalPipe.java
common/mekanism/common/tileentity/TileEntityPressurizedTube.java
common/mekanism/common/tileentity/TileEntityTransmitter.java
common/mekanism/common/tileentity/TileEntityUniversalCable.java
common/mekanism/common/util/CableUtils.java
resources/assets/mekanism/textures/blocks/LiquidEnergy.png.mcmeta
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2013-12-02 21:45:40 -05:00 |
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Aidan Brady
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f853deb9c0
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fixed API once again! :)
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2013-12-01 00:15:52 -05:00 |
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Aidan Brady
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199ce13dcd
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Re-add EnumColor to API!
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2013-12-01 00:03:40 -05:00 |
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Aidan Brady
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5d949ec959
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Fixed API for @micdoodle8
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2013-11-30 23:19:24 -05:00 |
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Aidan Brady
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2c754cd506
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Merge GasUtils into GasTransmission
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2013-11-30 12:37:47 -05:00 |
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Aidan Brady
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a4ab6db57b
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Fixes!
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2013-11-30 12:29:49 -05:00 |
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Aidan Brady
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0c618a1cf3
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Localization & gas fixes
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2013-11-30 11:31:18 -05:00 |
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Aidan Brady
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b224a01f39
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Work on localization support, move around some API classes to make better compatibility
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2013-11-30 00:28:02 -05:00 |
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Aidan Brady
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20162970d8
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Fixes!
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2013-11-29 13:04:39 -05:00 |
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Aidan Brady
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82bae6e4bd
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Rendering fixes!
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2013-11-28 22:20:24 -05:00 |
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Aidan Brady
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00b4c6f3e3
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Rendering and transmitter performance enhancements, finish Rotary Condensentrator for the most part
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2013-11-28 21:43:53 -05:00 |
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Aidan Brady
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98e864cd8d
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Work on that Rotary Condensentrator!
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2013-11-27 23:42:54 -05:00 |
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Aidan Brady
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96ba50a673
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Many fixes!
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2013-11-27 13:24:13 -05:00 |
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Aidan Brady
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dacc68e6c6
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Gas API completely overhauled. Sorry @micdoodle8 :(
General cleanup, pressurized tubes are 40 times more efficient, a few enhancements, Miners balanced.
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2013-11-26 20:11:26 -05:00 |
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Aidan Brady
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19feb2e602
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Fixes by the dozen
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2013-11-25 16:34:59 -05:00 |
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Aidan Brady
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d0253444c1
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Tiny cleanup, off to bed. Tomorrow I implement a more advanced transporter system.
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2013-11-25 00:14:56 -05:00 |
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Aidan Brady
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a360255f63
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Greatly improve performance of transmitter networks, improved logistics of Mechanical Pipe
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2013-11-25 00:00:26 -05:00 |
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Aidan C. Brady
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afae26f9b8
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Rendering enhancements! Mechanical Pipes now function better and use the large Transmitter model.
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2013-11-24 15:44:16 -06:00 |
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Aidan C. Brady
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59b945a33f
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Fixed Model3D textures, fixed error spam on world load, fixed Digital Miner breaking blocks on top, general code cleanup
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2013-11-24 12:12:42 -06:00 |
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Aidan C. Brady
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e44519dc7d
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A ton of bug fixes, working on fixing teslas
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2013-11-22 19:32:06 -05:00 |
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Aidan Brady
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0e2d2917d1
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Remove Capacitor and Empty Capacitor, fix mouses, made sorter and miner maintain configuration
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2013-11-21 21:37:03 -05:00 |
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Aidan C. Brady
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53323279c7
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MekanismInduction module - done!
Still need to configure the build
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2013-11-16 10:21:37 -05:00 |
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Aidan C. Brady
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8e08c9adb8
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Once and for all fixed ConcurrentModificationException
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2013-11-12 20:19:06 -05:00 |
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Aidan Brady
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f6704dc5ea
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Added name for bins, fixed IC2 bug, hopefully fixed ConcurrentModificationException
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2013-11-11 17:23:14 -05:00 |
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Aidan C. Brady
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3c0c5bef0d
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Major Universal Cable improvements, started work on Bin
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2013-11-11 14:37:56 -05:00 |
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Aidan Brady
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dfd2985357
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Transporters first try to send the item back home before idling
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2013-11-09 15:30:30 -05:00 |
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Aidan Brady
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1aec33d8ec
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Added configuration option to turn off strict input colors
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2013-11-07 21:27:12 -05:00 |
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Aidan Brady
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1ff600b4a9
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Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
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2013-11-04 21:11:09 -05:00 |
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Aidan Brady
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01a6174fdb
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Lots of things!
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2013-11-03 16:54:33 -05:00 |
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Aidan C. Brady
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289a2ee227
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Configurable machine output colors
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2013-11-02 01:31:32 -04:00 |
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Aidan Brady
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c281fcb14b
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Fix up a bunch of issues. This should fix epicbastion's problem honestly.
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2013-11-01 19:14:02 -04:00 |
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Aidan Brady
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04d9b3dc68
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Some fixes
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2013-10-30 20:35:11 -04:00 |
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Aidan C. Brady
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656f74983f
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Lots of progress on ejectors and GUIs
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2013-10-30 15:22:43 -04:00 |
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Aidan Brady
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def9764b0d
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Remove IAccessibleGui
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2013-10-27 00:10:17 -04:00 |
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Aidan Brady
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b405c42e2f
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Remove useless InventoryNetwork
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2013-10-25 21:34:55 -04:00 |
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Aidan C. Brady
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ab8361f9e8
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Just about finished rendering! :D
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2013-10-23 20:34:33 -04:00 |
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Aidan C. Brady
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33c8f960f3
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Some work on rendering, still really incomplete
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2013-10-21 23:46:24 -04:00 |
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Aidan C. Brady
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b4e53a5c54
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More work on logistical transporters, getting these logistics down!
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2013-10-21 20:54:28 -04:00 |
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