Commit graph

2976 commits

Author SHA1 Message Date
Aidan C. Brady
1cc277f2d9 Wind Turbine spinning animation is now much smoother and dependent only on height 2015-03-24 10:53:45 -04:00
Aidan C. Brady
0a14d064f3 Push matrix in item renderer 2015-03-24 10:36:56 -04:00
Aidan C. Brady
299d93e67d Fixed Laser Amplifier unit conversion 2015-03-24 08:56:02 -04:00
Aidan C. Brady
ca9ec78399 Make Laser Amplifier require an Advanced Induction Cell, fixed RF & EU display units 2015-03-24 08:46:41 -04:00
Aidan C. Brady
6892156454 Fixed Solar Evaporation Controllers not properly accepting buckets 2015-03-24 08:05:59 -04:00
Aidan C. Brady
96ccdb8f58 Fixed multiblock creation 2015-03-24 07:58:45 -04:00
Aidan C. Brady
f6f75e6ea1 Crash fix 2015-03-23 22:00:43 -04:00
Aidan C. Brady
5513859216 Cleanup, updated IC2 API 2015-03-23 20:34:43 -04:00
Aidan
8f0243d4b1 Merge pull request #2331 from halvors/minerfix
Fixed OreDictionary filter in Miner not writing "requireStack" to NBT.
2015-03-23 19:42:28 -04:00
Aidan C. Brady
540955ef4f Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-03-23 19:41:33 -04:00
Aidan C. Brady
2e79f61642 Fixed Seismic Reader reading wrong x and z coords 2015-03-23 19:41:27 -04:00
Halvor Lyche Strandvoll
b49810e310 Merge remote-tracking branch 'aidancbrady/development' into development 2015-03-24 00:34:02 +01:00
Halvor Lyche Strandvoll
7409a83088 Fixed OreDictionary filter in Miner not writing "requireStack" to NBT. 2015-03-24 00:32:04 +01:00
Aidan
55dc816214 Merge pull request #2328 from TheVikingWarrior/patch-1
Create it_IT.lang
2015-03-23 19:31:50 -04:00
TheVikingWarrior
652458617c Create it_IT.lang
Initial translation done, need to finish the tooltips and modules, and also control some stuff and if some of the GUIs fit in the machines
2015-03-23 22:13:35 +01:00
Aidan C. Brady
c52d41383f Fixed a few crashes 2015-03-22 22:52:37 -04:00
Aidan C. Brady
d2c6effabb Bump version to 8.0.2 2015-03-22 21:57:28 -04:00
Aidan C. Brady
62be3523d7 Fixed Gas Masks not working 2015-03-22 21:53:00 -04:00
Aidan C. Brady
4354357462 Added a null check 2015-03-22 21:41:59 -04:00
Aidan C. Brady
735217961c Fixed Configurator tooltip, fixed a major packet issue 2015-03-22 21:40:23 -04:00
Ben Spiers
4590a71759 Make the checking of instances of other mods' interfaces safer.
Fixes (part of) #2316
2015-03-23 01:11:45 +00:00
Ben Spiers
dfefcaf69a Fix #2303 2015-03-23 01:11:45 +00:00
Aidan C. Brady
e18cf2dd4a Fixed Digital Miner not auto-ejecting 2015-03-22 18:31:56 -04:00
Aidan C. Brady
36ffdeb0e5 Cleanup 2015-03-22 17:44:07 -04:00
Ben Spiers
1fe0484cd1 Fix notifyTileChanges() loading chunks. 2015-03-22 21:32:31 +00:00
Aidan C. Brady
c7d3b77112 Fixed another transition issue 2015-03-22 16:16:01 -04:00
Aidan C. Brady
2b2d9d69b3 Fixed transition crashes 2015-03-22 16:13:06 -04:00
Ben Spiers
09617fdb4c Gas Upgrade Recipe 2015-03-22 14:41:47 +00:00
Ben Spiers
0064f09d8c Backwards-compatibility for IGasHandler. #2267 2015-03-22 14:36:21 +00:00
Ben Spiers
050f3351e2 Fix advanced-recipe factories not using gas at first 2015-03-22 13:07:25 +00:00
Aidan C. Brady
d061792f3e Actually fix println 2015-03-22 01:33:25 -05:00
Aidan C. Brady
2ebb4838e8 Waila integration - fixes issues with Induction Cells & Induction Providers, also fixed println 2015-03-22 01:33:17 -05:00
Aidan C. Brady
e31d5573f1 Heat Generator now shows exact heat generation amount in GUI 2015-03-22 01:00:38 -05:00
Aidan C. Brady
d6c48a6e71 Merge branch 'development' of https://github.com/aidancbrady/Mekanism into development 2015-03-22 00:48:44 -05:00
Aidan C. Brady
9a2d47ad4b Default icons for all Mekanism blocks - fixes particle issues 2015-03-22 00:47:59 -05:00
Aidan C. Brady
dd96064a3f Fixed Electric Pump text overlap, fixed OreDict filter not reading from nbt/packet properly 2015-03-22 00:40:05 -05:00
Ben Spiers
c0281d4470 Fix #2298 2015-03-22 02:23:45 +00:00
Ben Spiers
a7c812bc6e Reduce paramaters of the reactor for more challenging balance.
Now requires 1GJ to ignite, and produces half as much power in passive mode.
The product of thermocouple efficiency and the laser input bonus must not be more than 1, (was previously 10) or energy from a laser that is absorbed (multiplied by the bonus coefficient) then propagates through the code and is multiplied by the thermocouple efficiency will come out bigger than it went in.
This would make the most efficient usage of a reactor simply shining a laser at it and pulling power out, producting net +49.5kJ/t.
This is now rectified, the product of bonus and thermocouple is now 0.5.
2015-03-22 02:16:17 +00:00
Aidan C. Brady
f8f1467304 Cleanup 2015-03-21 17:23:36 -05:00
Aidan C. Brady
e089413f30 Laser Amplifier now properly saves and loads its inventory from NBT 2015-03-21 17:18:14 -05:00
Ben Spiers
283053dab9 Fix a texture (rgb profile?) issue 2015-03-21 21:43:44 +00:00
Ben Spiers
c323969c87 Recalcuation things. 2015-03-21 19:44:17 +00:00
Ben Spiers
83e41478e5 Localisation, icon, fixes. 2015-03-21 19:13:15 +00:00
Ben Spiers
2e8edb281c Gas Upgrades. 2015-03-21 19:13:04 +00:00
Ben Spiers
0658e04880 Fix upgrade dupe with factories. 2015-03-21 19:12:55 +00:00
Ben Spiers
9936c05da7 Recipe and upgrade fixes. 2015-03-21 19:11:56 +00:00
Aidan C. Brady
84a1fa95ae Require a Hohlraum filled up to the max with D-T fuel in order to trigger a reaction 2015-03-21 12:44:37 -05:00
Aidan C. Brady
46eb5aa288 Fixed Hohlraum check crash 2015-03-21 12:42:41 -05:00
Aidan C. Brady
79d319cc87 Fixed temperature units 2015-03-21 11:51:11 -05:00
Aidan C. Brady
72026dd1c5 Lasers now dynamically damage entities based on energy output 2015-03-21 11:31:51 -05:00