Aidan Brady
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87ce53f3fe
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Removed more UE stuff
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2013-12-22 01:04:35 -05:00 |
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Aidan C. Brady
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0ab803feeb
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Rename Object3D to Coord4D, work on balloons
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2013-12-20 16:09:09 -05:00 |
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Aidan Brady
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4125ef57c6
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minor changes
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2013-12-08 21:40:00 -05:00 |
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Aidan Brady
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0d830d6136
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Attempt a few jetpack fixes
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2013-12-08 20:35:45 -05:00 |
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Aidan C. Brady
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ce629e218c
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Fix IC2 charging
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2013-12-08 16:10:52 -05:00 |
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Aidan C. Brady
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8289af18fd
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Add configurable sound volume for all Mekanism sounds
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2013-12-08 12:49:48 -05:00 |
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Aidan Brady
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62bc5c267a
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Fixed weird jetpack particles
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2013-12-07 23:51:07 -05:00 |
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Aidan Brady
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c2737ff064
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Work on things, may be unstable
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2013-12-07 17:06:11 -05:00 |
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Aidan C. Brady
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cb9900bbc7
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Work on gas masks/scuba gear stuff
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2013-12-06 15:26:44 -05:00 |
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Aidan Brady
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aca0692cec
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Fix a few jetpack things
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2013-12-04 17:22:00 -05:00 |
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Aidan Brady
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bf9d48d86f
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Work on jetpacks - specifically networking fixes and sounds!
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2013-12-04 16:53:58 -05:00 |
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Aidan Brady
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5d949ec959
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Fixed API for @micdoodle8
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2013-11-30 23:19:24 -05:00 |
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Aidan Brady
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b224a01f39
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Work on localization support, move around some API classes to make better compatibility
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2013-11-30 00:28:02 -05:00 |
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Aidan Brady
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a63a8902f2
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Sounds should be fixed.
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2013-11-17 19:25:52 -05:00 |
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Aidan Brady
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f988c54134
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Hopefully the final fix
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2013-11-17 19:16:40 -05:00 |
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Aidan Brady
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147fb7609d
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Try removing extra url junk
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2013-11-17 19:07:18 -05:00 |
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Aidan Brady
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40dd6798ea
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Attempted sound fixes
Guaranteed not to work :)
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2013-11-17 19:03:44 -05:00 |
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Aidan Brady
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6a4750f90b
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Hopefully fixed sounds…
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2013-11-17 13:39:40 -05:00 |
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Aidan Brady
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8095eb206c
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Fix textures, hopefully fix sounds
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2013-11-17 13:31:56 -05:00 |
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Aidan Brady
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8a79352563
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Debugging sound system
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2013-11-17 13:23:19 -05:00 |
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Aidan C. Brady
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c9b5c7b51f
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Some work on rendering, fixed sound error
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2013-11-13 14:59:11 -05:00 |
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Aidan Brady
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1ff600b4a9
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Added configurable restrictive input colors to all configurable machines, added some dandy sound effects
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2013-11-04 21:11:09 -05:00 |
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Aidan Brady
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d1a1e3375a
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New Metallurgic Infuser model, more efficient active state management
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2013-11-02 19:06:56 -04:00 |
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Aidan Brady
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799142198a
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Fixed ridiculous client updates when GUI is open, fancy active sorter rendering, sorter eject sound effect :)
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2013-11-01 23:51:10 -04:00 |
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Aidan C. Brady
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f0b6799409
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Machines eject into transporters.
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2013-10-31 14:46:14 -04:00 |
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Aidan C. Brady
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a00a557f2b
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Preload sounds on game startup, immediately fire updateScreen() on OreDict filter calculation, added restriction transporter recipe
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2013-10-31 14:26:04 -04:00 |
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Aidan C. Brady
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1b717267f3
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Moved client-sensitive info over to MekanismClient
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2013-10-14 23:36:07 -04:00 |
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Aidan C. Brady
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86b8499bb5
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A bit more organizing, nothing API related
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2013-08-26 18:57:08 -04:00 |
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