*Robit GUI closes when "go home" called.
*Refactor multiblock inventory system to use only 1 map.
*Better-balanced recipes.
*Metallurgic Infuser now has a purple side by default.
*Configurable generation for MekanismGenerators.
*isAirBlock() instead of explicit id == 0 check.
*doubles instead of ints.
*Using Object3D instead of Vector3.
*Don't use constructors for Mekanism packets.
*setParams() in IMekanismPacket for setting data.
*Began adding new javadocs.
*Revamped packet system.
*Fixed up recipe system bugs.
*Deleted spam on Electric Pump.
*Minor API change, MDK users (@micdoodle, @LiQuiD, @pixlepix) please
update.
*Better recipe management.
*Robit's item pickup mode can be toggled.
*Fixed null Robit name in item form.
*Animation for item pickup.
*Slightly better transmitter rendering.
*Fixed up new upgrade behavior.
*Added button to teleport Robit back home.
*Robit now picks up items off the ground.
*Fixed Robit's inventory shift-clicking.
*Robit now stores his name in item form.
*Robit uses energy when following it's owner.
*Robit has built in furnace.
*Robit only moves when it has energy.
*Fixed Wind Turbine/Adv Solar Gen crash.
*Fixed bad direct IC2 conversion.
*Chargepads charge armor inventory.
*Better Heat/Bio generation.
*Crafting recipe for Robit.
*Ore Dictionary support for iron/gold ore.
*Added Robit.
*Added Chargepads.
*Fixed swords not able to be enchanted.
*Energy displayed in tooltip when mouse hovering over display bar on
GUIs.
*General cleanups.
*Fixed incorrect machine inventory configuration.