Aidan
841e358ce0
Merge pull request #2478 from aidancbrady/networkRefactor
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Network Refactor
2015-04-06 11:00:45 -04:00
Aidan C. Brady
a61974a681
Cleanup
2015-04-06 10:12:59 -04:00
Aidan
6c5f0e1a6e
Merge pull request #2470 from TehStoneMan/development
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Changes to Logistical Sorter GUI
2015-04-06 09:44:10 -04:00
Ben Spiers
1997054bad
Merge branch 'development' into networkRefactor
2015-04-06 04:36:11 +01:00
Ben Spiers
f4a6fb8274
Do some things I TODOed earlier
2015-04-06 04:32:47 +01:00
Ben Spiers
d70595ad84
Fix a last few issues, and stop leaking networks on the client
2015-04-06 04:11:08 +01:00
TehStoneMan
f74acdfca6
Updated Digital Miner GUI
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Updates to the Digital Miner config GUI to match changes to Logistical
Sorter GUI
2015-04-06 11:38:21 +10:00
Ben Spiers
c13b3b240f
Fix some bugs with LogiTransporters
2015-04-06 02:18:45 +01:00
Ben Spiers
16ce88f09a
Restore some client-side network stuff. More fixes
2015-04-06 01:29:07 +01:00
TehStoneMan
87bb257147
Merge remote-tracking branch 'upstream/development' into development
2015-04-06 08:32:36 +10:00
Aidan C. Brady
cbb8cbc0b0
Added a null check - this may fix some other issues
2015-04-05 13:02:57 -04:00
Aidan
01285fc203
Merge pull request #2475 from WhitePhoenix0/master
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Added AmbientAccumulators.png
2015-04-05 13:00:42 -04:00
Aidan
d97cc960fc
Merge pull request #2472 from Kodos-Atoz/patch-1
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Update en_US.lang
2015-04-05 13:00:37 -04:00
WhitePhoenix0
91423c38a8
Added temp AmbientAcculmulator.png
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Stops the missing texture errors until this can be resolved properly.
2015-04-05 08:45:33 -07:00
TehStoneMan
293b8c08f1
Sorting buttons now work
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Got the sorting buttons to work. Clicking on the arrow buttons on a
filter panel will now move that filter up or down in the filter list.
Without having made any changed to how filters are processed, filters
higher in the list will naturally be processed before later filters,
thereby making it like a priority system.
For example, if an item matches two filters, the higher priority filter
will take that item before the lower filter, in that way seperating a
specific item from a broader (wildcard) specified filter.
2015-04-05 23:03:56 +10:00
Kodos Atoz
22d37b14bf
Update en_US.lang
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Added basic tooltip for the new reactor logic port. Feel free to change this as you feel.
2015-04-05 05:09:21 -05:00
TehStoneMan
50e72bc381
Merge remote-tracking branch 'upstream/development' into development
2015-04-05 08:52:06 +10:00
TehStoneMan
cb9a10cdcf
Updates to Logistical Sorter GUI
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Add scroll wheel control to scrollbar.
Dim scrollbar when nothing to scroll.
Remove blank space when scrolled to end of list.
Add move filter up/down buttons to GUI (Not yet functional)
2015-04-04 23:34:27 +11:00
Ben Spiers
ede0015eec
Merge branch 'development' into networkRefactor
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Conflicts:
src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
2015-04-04 02:58:26 +01:00
Ben Spiers
d29d1580bb
Fix some stuff I missed in the merge, and server-client communication.
2015-04-04 02:44:14 +01:00
Aidan C. Brady
41cfed37b7
Fixed a few crashes
2015-04-03 20:21:05 -04:00
Ben Spiers
7a2461540f
Merge branch 'development' into networkRefactor.
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Hopefully I didn't miss anything
Conflicts:
src/main/java/mekanism/api/gas/GasNetwork.java
src/main/java/mekanism/client/render/RenderPartTransmitter.java
src/main/java/mekanism/common/EnergyNetwork.java
src/main/java/mekanism/common/FluidNetwork.java
src/main/java/mekanism/common/InventoryNetwork.java
src/main/java/mekanism/common/content/transporter/TransporterStack.java
src/main/java/mekanism/common/multipart/PartHeatTransmitter.java
src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
src/main/java/mekanism/common/multipart/PartMechanicalPipe.java
src/main/java/mekanism/common/multipart/PartPressurizedTube.java
src/main/java/mekanism/common/multipart/PartSidedPipe.java
src/main/java/mekanism/common/multipart/PartUniversalCable.java
src/main/java/mekanism/common/util/MekanismUtils.java
src/main/java/mekanism/common/util/PipeUtils.java
2015-04-03 19:45:25 +01:00
Ben Spiers
29659ad2cd
Fix some client/server stuff, and fluid networks
2015-04-03 18:04:56 +01:00
Aidan C. Brady
63f751c710
Merge branch 'master' of https://github.com/aidancbrady/Mekanism
2015-04-03 10:14:33 -04:00
Aidan
6780d7fd72
Merge pull request #2448 from mymagadsl/patch-4
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Update zh_TW.lang
2015-04-02 15:18:22 -04:00
mymagadsl
b423a1d2b9
Update zh_TW.lang
2015-04-02 17:48:23 +08:00
Aidan C. Brady
8d38f63f5f
Bumped version to 8.1.0
2015-04-01 23:09:27 -04:00
Ben Spiers
d14686ea2e
Work on clientsiding, acceptors and things like redstone and multipart blocking.
2015-04-02 03:22:53 +01:00
Aidan
20a91e655f
Merge pull request #2439 from Vexatos/patch-8
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Update de_DE.lang
2015-04-01 13:10:30 -04:00
Aidan
e3e604f999
Merge pull request #2440 from Vexatos/patch-9
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Fixed en_US.lang
2015-04-01 13:10:12 -04:00
Vexatos
e12290b540
Fixed en_US.lang
2015-04-01 19:02:10 +02:00
Vexatos
1f056925cb
Update de_DE.lang
2015-04-01 19:01:27 +02:00
Vexatos
abbca5ffd1
Update de_DE.lang
2015-04-01 18:59:48 +02:00
Aidan C. Brady
1bce16b1ad
Localization fix
2015-04-01 11:09:15 -04:00
Aidan C. Brady
45895cb753
Configurable values for Mekanism tier-related properties
2015-04-01 11:06:27 -04:00
Aidan C. Brady
dc0a90921a
A few crash fixes
2015-04-01 09:06:23 -04:00
Ben Spiers
47b4eb28b4
Start on refactor of entire network system.
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It will hopefully make networks more robust and efficient, using lessons learned since last time I rewrote large parts of it.
We can hopefully avoid Concurrent Modification issues this way, and it should be more forgiving on chunk loads as well.
Transmitter stuff is working well, next acceptors and client rendering need tobe brought in.
2015-04-01 02:42:36 +01:00
Aidan C. Brady
fe8cc9d1e0
Tiered Pressurized Tubes, better tooltips, better transmitter icons
2015-03-31 17:46:09 -04:00
Aidan C. Brady
1438d601e3
Better Mechanical Pipe textures
2015-03-31 13:44:57 -04:00
Aidan C. Brady
a5db67e2b7
Tiered Logistical Transporters
2015-03-31 11:39:10 -04:00
Aidan
1a46bb5201
Merge pull request #2424 from Vexatos/patch-7
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Fixed Mekanism API
2015-03-31 09:38:42 -04:00
Vexatos
f4ec705b32
Fixed Mekanism API
2015-03-31 15:11:45 +02:00
Aidan C. Brady
413fac32fa
Logistical Transporters now render color in glass instead of frame
2015-03-31 08:47:40 -04:00
Aidan C. Brady
c85bdcd8ab
Entity Detection mode for Laser Amplifier
2015-03-30 20:18:08 -04:00
Aidan C. Brady
e4d624d8ab
Fancy new eject algorithms, should fix issues with PRC
2015-03-30 19:27:54 -04:00
Aidan C. Brady
b4c2664c5e
Work a bit on a new, dynamic ejector system
2015-03-30 08:39:37 -04:00
Aidan C. Brady
af48daf73b
When multiblenetworks of differing fluids/gasses merge, replace one, don't add up the total gas
2015-03-30 00:21:42 -04:00
Aidan C. Brady
0193e0b010
Hopefully drastically reduced necessary CPU time for transmitters when checking connections
2015-03-30 00:11:54 -04:00
Aidan C. Brady
4f29e497b4
Fixed amplifiers
2015-03-29 18:34:48 -04:00
Aidan C. Brady
f350055fab
Universal Cables can now draw energy from laser amplifiers
2015-03-29 18:29:34 -04:00