Commit graph

24 commits

Author SHA1 Message Date
LordMZTE c7b42f3a94
chore: format code 2023-01-22 17:18:34 +01:00
aidancbrady dc4c882827 Bump API version numbers 2016-05-02 23:02:37 -04:00
aidancbrady 1ddb56c226 More unit fixes 2016-04-28 18:35:36 -04:00
aidancbrady d332ad49b7 More consolidated fluid container management- I've been meaning to get to this for a long time 2016-03-06 02:15:56 -05:00
aidancbrady 866c76bafe Redesigned Filter Cards to serve as Configuration Cards, fixed inventory interaction bug, fixed Creative Energy Cube bug, added new recipes 2016-03-05 13:17:58 -05:00
aidancbrady 7c160cc264 Interface and rendering fixes 2016-02-28 18:11:50 -05:00
aidancbrady 87438dcc7f Boiler work, added heat info tab, worked on polishing heat interactions among machines 2016-02-27 13:32:48 -05:00
aidancbrady c9f0ed0941 Fix forestry sapling integration 2016-02-20 11:33:45 -05:00
aidancbrady 9b3969f1ff Shapeless Mekanism Recipes, IMC crafting recipe integration, fixed removal of machine recipes 2016-01-12 18:41:15 -05:00
Aidan C. Brady f6f75e6ea1 Crash fix 2015-03-23 22:00:43 -04:00
Aidan C. Brady 79d319cc87 Fixed temperature units 2015-03-21 11:51:11 -05:00
Aidan C. Brady 82c355cb86 Added a null check for transitions 2015-03-20 17:37:22 -05:00
Ben Spiers b69e6a9d80 Make temperatures consistent. 2015-03-19 16:41:07 +00:00
Ben Spiers f2859cacbb Rename EnergyUtils to UnitDisplayUtils 2015-02-27 17:33:14 +00:00
Ben Spiers fa9588d557 Add a proper temperature display utility 2015-02-27 17:33:14 +00:00
Aidan C. Brady ed8823b038 Merge branch 'development' into 1.8
Conflicts:
	src/main/java/mekanism/common/CommonProxy.java
	src/main/java/mekanism/common/Mekanism.java
2014-10-02 12:47:22 -04:00
Ben Spiers 3c547fa0aa Fix factories and smelting. 2014-09-05 18:31:10 +01:00
Ben Spiers 29c94f9dd8 Use package-info files and @API annotations. 2014-09-05 04:22:36 +01:00
Ben Spiers 573b60de04 Turns out the itemid can change on world load.
Use the unlocalised name instead as this should be constant. Anyone using the stack size in the unlocalized name method should be shot.
2014-09-05 04:22:04 +01:00
Ben Spiers c7a429177b More work in the quest for greater recipe efficiency. 2014-09-05 04:20:12 +01:00
Ben Spiers ce6946c669 Massive recipe system overhaul.
They should be much more efficient now (this reduced the tick time of the CI Chamber by 3-4x in my testing), due to being able to just use the HashMap's get() instead of being limited to iterating through entries. NEI integration code now a lot more readable and type-safe as well.
2014-09-04 04:26:55 +01:00
Aidan C. Brady d24eaddee4 Added in algorithm to merge both fluid and item data of Dynamic Tank multi blocks 2014-08-20 08:49:52 -04:00
Aidan Brady d9bb5845cd Naming standards :) 2014-07-31 20:55:01 -04:00
Ben Spiers 725b7463f0 Make the mod classes significantly less godlike.
Move Config variables into their own class, (in api because other stuff in API references config, may make sense to move it back to common later), and move Blocks and Items into final variables in their own classes. It looks a lot cleaner this way and my OCD can finally rest now.
2014-08-01 01:35:06 +01:00