c7b42f3a94
chore: format code
2023-01-22 17:18:34 +01:00
c34d2b0544
chore: codebase cleanup & rebrand
2023-01-22 14:21:28 +01:00
a9fb9dce44
feat: update to UE 5
2022-12-10 14:35:44 +01:00
9de6a1e648
feat: added UniversalElectricity compat
2022-11-01 18:47:33 +01:00
a09f0cfd16
fix: universal cable connection to IC2
2022-10-30 12:45:21 +01:00
aidancbrady
95c0ad4a73
Bump version to 9.1, add Laser Amplifier comparator support, add Saturating Condensers to recycle water from Industrial Turbines
2016-07-06 16:56:24 -04:00
aidancbrady
8f8f1751ec
Fixed Tesseract and Flux Duct support
2016-06-30 11:14:21 -04:00
aidancbrady
0b9a71162a
Updated IC2 API, fixed integration
2016-06-30 11:07:52 -04:00
aidancbrady
5fdc677926
Fixed outputting energy above Integer.MAX_VALUE to other mods, fixed tiered factories not supporting muffling upgrades, fixed boiler valve height interaction
2016-05-23 18:51:08 -04:00
aidancbrady
0e0f9584f3
Bumped version, fixed Steel Casing recipe, fixed erratic heat behavior, fixed Turbine render crash, added missing localization, fixed Bin crafting crash
2016-05-21 13:52:28 -04:00
aidancbrady
4a78cb65b1
Digital Miner now only accepts cable connections on certain sides
2016-03-23 19:51:37 -04:00
aidancbrady
e6f4102087
New "InternalMultiblock" framework to allow for easier multiblock component management, added "hot" state to superheating elements
2016-03-22 19:29:18 -04:00
aidancbrady
a18da2ad27
Integrate security into more machines
2016-03-21 18:25:27 -04:00
aidancbrady
f904c8b80c
Start integrating security into all machinery. This is a very rough implementation, there's gonna be a lot of balance and corrections to make before release
2016-03-21 16:53:29 -04:00
aidancbrady
1b2aee283e
Work on security framework
2016-03-19 22:03:17 -04:00
aidancbrady
2db6fde118
EnergyNetwork now only distributes demanded energy to acceptors instead of forcing transfer, should fix interaction issues
2016-03-06 13:51:11 -05:00
aidancbrady
1eff6ad6b8
Ship with CoFH energy API (as well as a few item tidbits). It's about time
2016-03-06 12:42:04 -05:00
aidancbrady
34d55f72ea
More fluid container integration, removed dead code
2016-03-06 02:57:32 -05:00
aidancbrady
866c76bafe
Redesigned Filter Cards to serve as Configuration Cards, fixed inventory interaction bug, fixed Creative Energy Cube bug, added new recipes
2016-03-05 13:17:58 -05:00
aidancbrady
87438dcc7f
Boiler work, added heat info tab, worked on polishing heat interactions among machines
2016-02-27 13:32:48 -05:00
aidancbrady
3c1496740c
Tiered Gas Tanks and tiered Fluid Tanks!
2016-02-24 17:01:43 -05:00
aidancbrady
5aaea55900
Infusing Factories. They're finally here
2016-01-29 21:13:05 -07:00
aidancbrady
2984bf45a8
Loads of untested work on turbine interface
2016-01-25 00:13:42 -05:00
aidancbrady
9cbc96a88e
Textures for turbine components! Still need to texture turbine structure blocks.
2016-01-22 19:36:39 -05:00
aidancbrady
ee709cc202
New computer integration for the rest of Mekanism machinery
2015-07-20 11:43:49 -07:00
aidancbrady
d39536d89c
Cool new factory textures (thanks @Radviger), also a (temporarily unused) OC layer. Does this look good @Vexatos?
2015-07-20 10:53:12 -07:00
aidancbrady
b2be7ffe42
Fixed Universal Cable IC2 interaction, Solar Evaporation Plants now cool down half as fast as they did previously, also continue to operate with internal heat at night
2015-06-13 12:39:23 -04:00
aidancbrady
ebe48abd84
Crash fix
2015-06-13 11:39:09 -04:00
aidancbrady
f5979e26bc
Fixed Purification Chamber issue
2015-06-05 09:56:21 -04:00
aidancbrady
917430bf5c
You can now dump any tank by shift-clicking its gauge with a gauge dropper
2015-05-28 16:27:06 -04:00
aidancbrady
9ffc1bdff3
Localization fixes, part 1
2015-05-10 19:04:42 -04:00
RAWRwins254
746ed3f5d7
Fixing NPE from EnergyAcceptorWrapper.java not handling ticks that aren't related to a TileEntity.
2015-04-23 01:46:04 -05:00
Ben Spiers
d8c26c3ed0
Hopefully fix some RF problems with pseudo-acceptors.
2015-04-17 17:44:02 +01:00
Aidan C. Brady
425f0c27c3
Prevent crash when creating EnergyAcceptorWrapper
2015-04-14 10:55:38 -04:00
Ben Spiers
36f0607d5e
Prioritise faster paths, by making cost inversely proportional to speed.
2015-04-09 02:39:23 +01:00
Ben Spiers
4a2dde8f87
Fix API, put back some methods that GC uses, optimise imports in API.
2015-04-06 18:53:16 +01:00
Ben Spiers
7a2461540f
Merge branch 'development' into networkRefactor.
...
Hopefully I didn't miss anything
Conflicts:
src/main/java/mekanism/api/gas/GasNetwork.java
src/main/java/mekanism/client/render/RenderPartTransmitter.java
src/main/java/mekanism/common/EnergyNetwork.java
src/main/java/mekanism/common/FluidNetwork.java
src/main/java/mekanism/common/InventoryNetwork.java
src/main/java/mekanism/common/content/transporter/TransporterStack.java
src/main/java/mekanism/common/multipart/PartHeatTransmitter.java
src/main/java/mekanism/common/multipart/PartLogisticalTransporter.java
src/main/java/mekanism/common/multipart/PartMechanicalPipe.java
src/main/java/mekanism/common/multipart/PartPressurizedTube.java
src/main/java/mekanism/common/multipart/PartSidedPipe.java
src/main/java/mekanism/common/multipart/PartUniversalCable.java
src/main/java/mekanism/common/util/MekanismUtils.java
src/main/java/mekanism/common/util/PipeUtils.java
2015-04-03 19:45:25 +01:00
Aidan C. Brady
45895cb753
Configurable values for Mekanism tier-related properties
2015-04-01 11:06:27 -04:00
Ben Spiers
47b4eb28b4
Start on refactor of entire network system.
...
It will hopefully make networks more robust and efficient, using lessons learned since last time I rewrote large parts of it.
We can hopefully avoid Concurrent Modification issues this way, and it should be more forgiving on chunk loads as well.
Transmitter stuff is working well, next acceptors and client rendering need tobe brought in.
2015-04-01 02:42:36 +01:00
Aidan C. Brady
e4d624d8ab
Fancy new eject algorithms, should fix issues with PRC
2015-03-30 19:27:54 -04:00
Aidan C. Brady
babc934079
Hopefully fix an issue
2015-03-26 18:13:33 -04:00
Aidan C. Brady
7afef3f8ee
Fixed an API issue, implemented new default icon system to allow for dynamic factory icons based on recipe type
2015-03-26 17:10:32 -04:00
Aidan C. Brady
d88f8a4606
Fixed upgrades not maintaining machine dataa
2015-03-25 23:51:46 -04:00
Ben Spiers
9936c05da7
Recipe and upgrade fixes.
2015-03-21 19:11:56 +00:00
Aidan C. Brady
c3ef938166
Implemented the SoundWrapper system again - for some reason dedicated servers won't behave without it on OS X
2015-03-19 23:16:27 -04:00
Ben Spiers
e36ecf9f05
Clean up and fix some stuff from the rebase pull.
2015-03-18 21:00:11 +00:00
Ben Spiers
0307acc7eb
Fix sounds on the server side.
2015-03-18 20:52:58 +00:00
Aidan C. Brady
339e048a4e
After much client code isolation, there should be no more issues on the server side with sounds
2015-03-18 13:26:12 -04:00
Ben Spiers
71a9bfc4f9
Make the @Optional removals stricter.
...
Require IC2, BC or CoFHCore to be loaded in order to use their respective APIs. Remove all the individual mod deps to prevent us depending on mods that depend on us.
2015-03-16 15:48:19 +00:00
Aidan C. Brady
93df96851a
Added remaining framework for gas/fluid tank handling, finished new configuration implementation for PRC and Chemical Injection Chamber
2015-03-08 18:24:21 -05:00