Commit graph

3321 commits

Author SHA1 Message Date
aidancbrady
d72f4b6181 Don't mine fluid blocks 2016-02-20 11:25:38 -05:00
aidancbrady
0f59e722e1 Use Forge handlers for jetpack/scuba tank display bar instead of item damage 2016-02-20 11:07:54 -05:00
aidancbrady
279cccaa9b Merge branch 'development' into v9
* development:
  Fixed chunk boundary acceptor interaction
2016-02-19 18:09:14 -05:00
aidancbrady
7e9aa46fe3 Fixed chunk boundary acceptor interaction 2016-02-19 18:09:03 -05:00
aidancbrady
1ca263813a Compressed resources now provide 8 uses instead of 10 2016-02-18 18:52:17 -05:00
aidancbrady
84da514b54 Rename Solar Evaporation Plant to Thermal Evaporation Plant 2016-02-18 18:37:38 -05:00
aidancbrady
4d60d234f3 Added recipes for boiler crafting elements, lessened copper requirements of Solar Evaporation Plant*
*still need to rename to Thermal Evaporation Plant
2016-02-18 18:15:39 -05:00
aidancbrady
78c0453225 Merge branch 'development' into v9
* development:
  Fixed Digital Miner redstone slot interaction
2016-02-15 20:28:28 -05:00
aidancbrady
cde76479ab Fixed Digital Miner redstone slot interaction 2016-02-15 18:41:23 -05:00
aidancbrady
ff9bbdfde8 More boiler work 2016-02-13 18:59:42 -05:00
aidancbrady
3a2eeac52d Add multiblock creation algorithm for boiler 2016-02-11 19:35:02 -05:00
aidancbrady
e23409e2a5 Move Pressure Disperser to main module; going to be shared by both turbine and boiler 2016-02-10 18:30:16 -05:00
aidancbrady
269cd2b406 Refactored Basic Block to use enum-based block types instead of the messy way things were done before
Also:
- Worked on preliminary boiler code and assets
- Added tooltips to certain basic blocks
Todo: move pressure disperser from generators to main module
2016-02-09 00:28:52 -05:00
aidancbrady
2bea8ac29a Work on Thermodynamic Conductors 2016-02-03 11:08:36 -05:00
aidancbrady
f19a8f9e64 Tooltip auto-scaling! All tooltips now have equal widths, even in different languages. 2016-02-03 00:37:39 -05:00
aidancbrady
22bf688fbd Muffling Upgrades! Mute individual machine volumes. 2016-02-02 22:55:26 -05:00
aidancbrady
203890ca88 Redesigned Solar Evaporation Controller to dynamically update heat instead of the simple linear algorithm used before
- Plant height determines overall rate of temperature change, rate of processing
- Biomes determine base temperature of plants, meaning a desert could process small amounts of brine on its own
- Rate of heat decay exponentially increases as heat increases, meaning large amounts of heat are needed to greatly increase temperature
- System of heat management designed for integration with heat API in near future
2016-02-02 21:39:37 -05:00
aidancbrady
56d3a68199 Added energy tab to more machines 2016-02-01 14:57:58 -07:00
aidancbrady
1a35ed161a Clicking energy info tab will toggle energy unit display type 2016-02-01 14:42:44 -07:00
aidancbrady
7c52d03cb5 Remove some legacy config handling, make all turbine values configurable 2016-01-30 08:46:36 -07:00
aidancbrady
345feedf70 Remove ItemAttacher 2016-01-30 08:19:58 -07:00
aidancbrady
de7bff08d5 Fixed inventory transition 2016-01-29 22:12:51 -07:00
aidancbrady
5aaea55900 Infusing Factories. They're finally here 2016-01-29 21:13:05 -07:00
aidancbrady
88cfee2ab2 Changed Metallurgic Infuser infuse system to use icons for textures 2016-01-29 17:47:41 -07:00
aidancbrady
06dc2227f2 A few ejector fixes 2016-01-28 23:45:22 -07:00
aidancbrady
a22b33a629 Energy Cubes and Gas Tanks now have configurable item inputs and gas/energy outputs, fixed Portable Tank item output 2016-01-29 00:34:50 -05:00
aidancbrady
0a135a6936 Loads of changes to Electric Pump, Fluidic Plenisher and Transmitters
- Electric Pumps are now more efficient, upgradable, and have new config options, one of which prevents sucking of water sources (true by default)
- Fluidic Plenishers are now upgradable
- Transmitters can be upgraded by being right-clicked by alloys normally involved in crafting-based upgrading
2016-01-28 20:38:32 -05:00
aidancbrady
b9d064dc06 Cleanup 2016-01-26 08:38:00 -05:00
aidancbrady
b450e7e408 Turbine fixes. They're just about polished 2016-01-26 08:10:36 -05:00
aidancbrady
47b06cd577 More fixes, added recipes for turbine components 2016-01-25 11:58:32 -05:00
aidancbrady
5f23709b0f One last interface fix 2016-01-25 00:30:14 -05:00
aidancbrady
d210f6c47c Interface fixes 2016-01-25 00:29:28 -05:00
aidancbrady
2984bf45a8 Loads of untested work on turbine interface 2016-01-25 00:13:42 -05:00
aidancbrady
afe8969c37 Added energy management to turbine and turbine valves 2016-01-23 00:40:30 -05:00
aidancbrady
769a8fd480 Multiblock protocol works, begin turbine tile code 2016-01-22 23:46:16 -05:00
aidancbrady
c341e6290b Stuff now renders normally 2016-01-22 20:23:20 -05:00
aidancbrady
8e1adc97ea Turbine assets completed, added blocks in-game. Still need to add special effect rendering, but that will come later 2016-01-22 20:08:37 -05:00
aidancbrady
9cbc96a88e Textures for turbine components! Still need to texture turbine structure blocks. 2016-01-22 19:36:39 -05:00
aidancbrady
cfa2c1e4d9 Hopefully finalized multiblock form code, started on bringing the new blocks in-game 2016-01-22 17:46:04 -05:00
aidancbrady
8cab2ebe8c Rename Turbine Rod to Turbine Rotor, work on multiblock form code 2016-01-22 17:22:20 -05:00
aidancbrady
0c025e1033 Structural Glass is now real, started on core turbine multiblock code 2016-01-22 15:41:34 -05:00
aidancbrady
bb9c203fae After some very frustrating fixes, added Rotational Complex (with debug max rotation) and got turbines to properly rotate 2016-01-22 00:04:44 -05:00
aidancbrady
6e9ee32df1 Turbines now render and look fancy, fixed some multiblock code 2016-01-21 20:36:40 -05:00
aidancbrady
51c9ca061c Merge branch 'development' into v9
* development:
  Use apache library
2016-01-19 14:41:25 -05:00
aidancbrady
dc7f5cfc9b Merge branch 'master' into development
* master:
  Use apache library
2016-01-19 14:41:13 -05:00
aidancbrady
bfd32a1c3e Use apache library 2016-01-19 14:41:05 -05:00
aidancbrady
bc57033fb9 Merge branch 'development' into v9
* development:
  Fix a small transporter bug
2016-01-18 17:18:24 -05:00
aidancbrady
17425b998f Merge branch 'master' into development
* master:
  Fix a small transporter bug
2016-01-18 17:18:12 -05:00
aidancbrady
1540cd2230 Fix a small transporter bug 2016-01-18 17:18:05 -05:00
aidancbrady
609ed4e3a1 Turbine Rods and Turbine Blades added in-game, multiblock functionality and interaction complete- still need to finish model and rendering stuff 2016-01-17 17:21:06 -05:00