*Updated textures.
*Revamped Gas/Liquid networks. *MDK UPDATE*
*Fixed redstone trigger on transmitters.
*Better cable connections.
*Liquid now renders with proper ItemStack-based color.
*Liquid now renders with flowing texture when in valve form.
*Configurable machines now render colored overlays when being hovered
over with a configurator.
*Fixed render NPE.
*Fixed config being loaded after blocks/items.
*Byte[] packet management.
*Machine side config is now synced to the client.
*Added Dynamic Tanks.
*Added Dynamic Valves.
*Added Dynamic Glass.
*Added Wind Turbines.
*Factories can change recipe type.
*Events for liquid and energy transfer.
*Fixed console spam.
*Fixed major lag with Universal Cable and lava-carrying Mechanical
Pipes.
*Liquid now renders with correct transparency.
*Fixed bad packets with Mechanical Pipe.
*Fixed NPE with null array in liquid transfer.
*Sounds now load if the sound system changes state in-game.
*Sounds now pause when the game pauses.
*Other enhancements and fixes.
*Default minecraft ISidedInventory support in all machines.
*Fancied up Universal Cable texture.
*Electrolytic Separators and Bio-Generators use LiquidTanks instead of
LiquidSlots.
*Fixed IInventory support.
*Fixed Universal Cable BuildCraft crash.
*Added the Electric Pump, a machine that can pump any kind of liquid
and automatically outputs into adjacent pipes.
*Unique sounds for Smelting Factory depending on it's operation.
*Energized Smelter -- a furnace that runs on energy.
*Better, more efficient sound management.
*Steel Casing for machines.
*Different textures for Steel and Osmium blocks.
*Fixed loop bug in gas transmission.
*Fixed hardness on bounding block.
*Fixed active block updates.
*Re-designed Factory code to be more efficient packet-wise and and
operation-wise.
*Ported to Minecraft v1.5.
*Ported to UE v1.3.
*Split all textures, changed resource directory.
*Better tool and armor naming.
*More efficient TE hierarchy.
! Extremely unstable !
prone to errors.